cutealien
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046f889bc7
Spelling fixes
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1 年之前 |
cutealien
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e75d2904b1
Replace public header guards to avoid using indentifiers reserved by c++
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3 年之前 |
cutealien
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6eac3229c5
Add documentation to addShadowVolumeSceneNode functions.
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5 年之前 |
cutealien
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bff50c751d
Spelling fixes.
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8 年之前 |
cutealien
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125e73ef55
Fix skinned meshes not playing their last frame.
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9 年之前 |
Nadro
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b6f902f13f
- decreased default infinity value from 10000.0f to 1000.0f.
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12 年之前 |
hybrid
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0a2330890a
Bump copyright to 2012
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12 年之前 |
cutealien
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2d13027a9c
Add IAnimatedMeshSceneNode::getLoopMode (asked for by JLouisB)
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12 年之前 |
bitplane
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54356391a2
Removed getMS3DJointNode, getXJointNode, and EGDS_MESSAGE_BOX_MAX_TEST_WIDTH. Added deprecated warnings to some more methods, plus a couple of doc string fixes.
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14 年之前 |
hybrid
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5e4d495dcc
Bump copyright dates to 2011.
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14 年之前 |
hybrid
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271754f497
Comment fixed
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14 年之前 |
hybrid
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0ca3ba3744
Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
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15 年之前 |
hybrid
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d9e92b0783
Add FPS getter for Animated Mesh SN, add some values in serialization.
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15 年之前 |
hybrid
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3ef1b18308
Fix eol-style for all code files to CRLF for simpler file handling.
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15 年之前 |
hybrid
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7e5822ec2c
Fix eol-style for all code files to native.
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15 年之前 |
engineer_apple
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cf2cfa5f14
Changes in version 1.6, TA
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16 年之前 |
hybrid
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7472bcd83c
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
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16 年之前 |
Rogerborg
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604d2fd754
Replace possessive "it's" with the grammatically correct "its".
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16 年之前 |
hybrid
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6fdfa14d6e
Clone method implementation for Animated Mesh Scenenode, by rogerborg.
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16 年之前 |
hybrid
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76547f8f97
Added support for proxy meshes as source of the shadow volume. This enables the use of a simplified version of a mesh for the generation of the shadow volume, which can significantly improve the render performance with shadow volumes. Patch provided by tonic.
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16 年之前 |
hybrid
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cdffc4a5d6
Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release.
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16 年之前 |
hybrid
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a128e87ed1
Moved enum to additional file.
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17 年之前 |
lukeph
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9611bd19bb
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17 年之前 |
lukeph
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329e8f6c23
added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode
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17 年之前 |
lukeph
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98f8e5317c
support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow)
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17 年之前 |
hybrid
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f74f7586e2
Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version.
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17 年之前 |
hybrid
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f4bc95371b
First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes.
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17 年之前 |
irrlicht
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b85584c8e1
renamed IUnknown to IReferenceCounted
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17 年之前 |
lukeph
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a03e241be7
updated docs in AnimatedMeshSceneNode for the new commands.
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17 年之前 |
hybrid
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bda0b6e35f
Merged SkinnedMesh branch 658:895 into trunk.
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17 年之前 |