Historique des commits

Auteur SHA1 Message Date
  cutealien 046f889bc7 Spelling fixes il y a 1 an
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ il y a 3 ans
  cutealien 6eac3229c5 Add documentation to addShadowVolumeSceneNode functions. il y a 5 ans
  cutealien bff50c751d Spelling fixes. il y a 8 ans
  cutealien 125e73ef55 Fix skinned meshes not playing their last frame. il y a 9 ans
  Nadro b6f902f13f - decreased default infinity value from 10000.0f to 1000.0f. il y a 12 ans
  hybrid 0a2330890a Bump copyright to 2012 il y a 12 ans
  cutealien 2d13027a9c Add IAnimatedMeshSceneNode::getLoopMode (asked for by JLouisB) il y a 12 ans
  bitplane 54356391a2 Removed getMS3DJointNode, getXJointNode, and EGDS_MESSAGE_BOX_MAX_TEST_WIDTH. Added deprecated warnings to some more methods, plus a couple of doc string fixes. il y a 14 ans
  hybrid 5e4d495dcc Bump copyright dates to 2011. il y a 14 ans
  hybrid 271754f497 Comment fixed il y a 14 ans
  hybrid 0ca3ba3744 Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included. il y a 15 ans
  hybrid d9e92b0783 Add FPS getter for Animated Mesh SN, add some values in serialization. il y a 15 ans
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. il y a 15 ans
  hybrid 7e5822ec2c Fix eol-style for all code files to native. il y a 15 ans
  engineer_apple cf2cfa5f14 Changes in version 1.6, TA il y a 16 ans
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. il y a 16 ans
  Rogerborg 604d2fd754 Replace possessive "it's" with the grammatically correct "its". il y a 16 ans
  hybrid 6fdfa14d6e Clone method implementation for Animated Mesh Scenenode, by rogerborg. il y a 16 ans
  hybrid 76547f8f97 Added support for proxy meshes as source of the shadow volume. This enables the use of a simplified version of a mesh for the generation of the shadow volume, which can significantly improve the render performance with shadow volumes. Patch provided by tonic. il y a 16 ans
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. il y a 16 ans
  hybrid a128e87ed1 Moved enum to additional file. il y a 17 ans
  lukeph 9611bd19bb il y a 17 ans
  lukeph 329e8f6c23 added enum E_JOINT_UPDATE_ON_RENDER, for IAnimatedMeshSceneNode::setJointMode il y a 17 ans
  lukeph 98f8e5317c support for positioning joints at an absolute position. Without this support, doing ragdolls would require the inverse of a matrix (slow) il y a 17 ans
  hybrid f74f7586e2 Some more constification, but still not done. Now we have also SEvent in OnEvent as const ref, so most user apps will need some kind of upgrade for the new library version. il y a 17 ans
  hybrid f4bc95371b First larger constification. Made serialization const. Some other constification and signedness changes. Minor other code changes. il y a 17 ans
  irrlicht b85584c8e1 renamed IUnknown to IReferenceCounted il y a 17 ans
  lukeph a03e241be7 updated docs in AnimatedMeshSceneNode for the new commands. il y a 17 ans
  hybrid bda0b6e35f Merged SkinnedMesh branch 658:895 into trunk. il y a 17 ans