Commit History

Author SHA1 Message Date
  cutealien e75d2904b1 Replace public header guards to avoid using indentifiers reserved by c++ 3 years ago
  cutealien 2882711b7f Add ITextSceneNode::setFont. 7 years ago
  hybrid 9f7227b7ad Some whitespace adjustment. 11 years ago
  hybrid 0a2330890a Bump copyright to 2012 12 years ago
  cutealien 4533956fab ColladaMeshWriter: Add light export. Meshname handling cleaned up. 13 years ago
  cutealien 98b7d10ec9 Scenemanager switches from type ESNT_UNKNOWN to type ESNT_SCENE_MANAGER. 13 years ago
  hybrid 5e4d495dcc Bump copyright dates to 2011. 14 years ago
  cutealien 28a04fbd42 Renamed OctTree to Octree 15 years ago
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 years ago
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 years ago
  hybrid 58fcce1640 Use geometry creator method in Volume light node. 15 years ago
  bitplane 6e1fc8d745 Add sky dome type and to default node factory, add serialization and clone methods (bug #2656990 reported by lab_zj) 15 years ago
  engineer_apple cf2cfa5f14 Changes in version 1.6, TA 16 years ago
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. 16 years ago
  hybrid e6e34950af Added some enhancements for scene graph traversal and an example for collision checking with .irr scenes from rogerborg. 16 years ago
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. 16 years ago
  bitplane f524ab2b03 ISceneNodeAnimator now inherits IEventReceiver, cameras send events to their animators. FPS and Maya cameras are now animators. 16 years ago
  hybrid 63f28cf5ff Moved material enums into separate files. Disabled randr again, was accidentially activated. 17 years ago
  bitplane c00ce1d372 Moved everything to /trunk 17 years ago