Commit History

Author SHA1 Message Date
  nadro 07a7d9ee2e - Added clear buffer flags. 9 years ago
  nadro 02b49eea1b - Added exampleHelper and updated all examples. This is a base patch for upcoming patches related to iOS and OSX. 9 years ago
  hybrid 10139e71fe Remove unused variables. 12 years ago
  hybrid 52f84ab7e9 Change type for stored and passed lights array. In most situations, only the ISceneNode was used, and the type is not necessarily ILightSceneNode anyway. So generalize this interface and the storage arrays internally. 13 years ago
  hybrid 96310b964d Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase. 15 years ago
  hybrid 7713cddaf8 Merged revisions 2748:2778 from branch 1.6. A few bug fixes (wrong drop/grab, normals handling, rotation animator) and many doc fixes. 15 years ago
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. 15 years ago
  hybrid 7e5822ec2c Fix eol-style for all code files to native. 15 years ago
  engineer_apple 2340f9b849 Changes in 1.6 TA 16 years ago
  engineer_apple c130d56b76 Changes in 1.6 TA 16 years ago
  hybrid 5af050be2c Make renderpass enum combinable. 16 years ago
  Rogerborg dcebfbbf0d http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=183704 16 years ago
  Rogerborg 06ae5c41ef Fix managed lights example build bug on C::B / Linux. 16 years ago
  Rogerborg ee5942f4c1 Add example 20 to C::B and VC7/VC9 projects. Fix some build issues with the light manager and example. 16 years ago
  Rogerborg 94a1346a5c Adding an optional light manager that allows hardware lights to be turned on and off before each scene node is rendered. This can be used to produce "zoned" lighting. 16 years ago