Commit History

Автор SHA1 Съобщение Дата
  cutealien 338d1cd43a Add EVDF_DEPTH_CLAMP to features we can check from driver. преди 5 години
  cutealien cb1d2f7706 Fix typos. Thanks @ greenya преди 5 години
  cutealien 05a05b75d1 Enable seamless filtering for cubemaps on OpenGL by default and add a new driver feature flag to disable it. преди 6 години
  nadro 2b553bee89 - Added new color formats (this feature was available in ogl-es branch before): преди 9 години
  nadro 9bad8de603 - Added separate blending support for both OpenGL and D3D9. преди 10 години
  nadro 96a10f2d2f - Fixed some methods and variables names in IImage/CImage classes. преди 12 години
  hybrid 0a2330890a Bump copyright to 2012 преди 12 години
  hybrid b2f1c1ffd7 Fix attribute value for maximal lights. Add video driver feature flag for texture matrix support. преди 13 години
  hybrid 9499db5637 Add support for blend operation field. преди 13 години
  hybrid ca089b25e0 Add new material fields for blend operation and polygon offset (depth bias). преди 13 години
  hybrid 5e4d495dcc Bump copyright dates to 2011. преди 14 години
  hybrid ccd1a241c3 Occlusion Query support. преди 15 години
  hybrid 4030c50364 Add support for mrt separate blend and colormask in OpenGL. Update OpenGL extension headers to latest version. преди 15 години
  hybrid 91e86f4c9c Add MRT support for OpenGL and Direct3D9. This patch is heavily based on the code from Nadro. This version supports also special render targets for OpenGL, and is already prepared for further MRT extensions such as per-target blend support. The d3d9 version is not yet tested. преди 15 години
  hybrid 3ef1b18308 Fix eol-style for all code files to CRLF for simpler file handling. преди 15 години
  hybrid 7e5822ec2c Fix eol-style for all code files to native. преди 15 години
  bitplane 2a5a21fce4 Reset all line endings to Windows-style CRLF преди 16 години
  hybrid d51b2f8349 ColorMask support. Allows for selective disabling of color planes upon rendering. преди 16 години
  hybrid 7472bcd83c Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix. преди 16 години
  hybrid 493f688fda Added a driver feature check for non-square textures (which some d3d drivers don't seem to support...). It's not yet used in size calculations, though. преди 16 години
  hybrid 038d839eb8 Merged revisions 1561:1570 from 1.4 branch. This fixes the ZWrite enable scene attribute and does some minor cosmetic changes. преди 16 години
  hybrid cdffc4a5d6 Merge from branch 1.4, revisions 1344:1352, which are the doc updates from the 1.4.1 release. преди 16 години
  lukeph 1e51dbcbe4 added some VBO (vertex buffer object) extensions to the openGL driver. преди 17 години
  hybrid 63f28cf5ff Moved material enums into separate files. Disabled randr again, was accidentially activated. преди 17 години
  hybrid c9409e8eab Separated driver features into new file. преди 17 години