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- // tweakable 'skill' variables for Counter-Strike
- // this is so that users can tweak all the stuff we mostly guessed
- // and can make it more like how they want it to behave.
- // knife: primary attack range
- set sk_plr_knife_range1 48
- set sk_plr_knife_range2 48
- set sk_plr_knife_range3 48
- // knife: secondary attack range
- set sk_plr_knife_altrange1 48
- set sk_plr_knife_altrange2 48
- set sk_plr_knife_altrange3 48
- // knife: primary damage
- set sk_plr_knife_dmg1 15
- set sk_plr_knife_dmg2 15
- set sk_plr_knife_dmg3 15
- // knife: primary damage done to head
- set sk_plr_knife_dmghead1 60
- set sk_plr_knife_dmghead2 60
- set sk_plr_knife_dmghead3 60
- // knife: primary damage done to the stomach
- set sk_plr_knife_dmgstomach1 18
- set sk_plr_knife_dmgstomach2 18
- set sk_plr_knife_dmgstomach3 18
- // knife: primary damage done to the legs
- set sk_plr_knife_dmglegs1 11
- set sk_plr_knife_dmglegs2 11
- set sk_plr_knife_dmglegs3 11
- // knife: primary damage done to the arms
- set sk_plr_knife_dmgarms1 15
- set sk_plr_knife_dmgarms2 15
- set sk_plr_knife_dmgarms3 15
- // knife: primary damage done to the chest
- set sk_plr_knife_dmgchest1 15
- set sk_plr_knife_dmgchest2 15
- set sk_plr_knife_dmgchest3 15
- // knife: secondary damage
- set sk_plr_knife_altdmg1 65
- set sk_plr_knife_altdmg2 65
- set sk_plr_knife_altdmg3 65
- // knife: secondary damage done to head
- set sk_plr_knife_altdmghead1 260
- set sk_plr_knife_altdmghead2 260
- set sk_plr_knife_altdmghead3 260
- // knife: secondary damage done to the stomach
- set sk_plr_knife_altdmgstomach1 81
- set sk_plr_knife_altdmgstomach2 81
- set sk_plr_knife_altdmgstomach3 81
- // knife: secondary damage done to the legs
- set sk_plr_knife_altdmglegs1 48
- set sk_plr_knife_altdmglegs2 48
- set sk_plr_knife_altdmglegs3 48
- // knife: secondary damage done to the arms
- set sk_plr_knife_altdmgarms1 65
- set sk_plr_knife_altdmgarms2 65
- set sk_plr_knife_altdmgarms3 65
- // knife: secondary damage done to the chest
- set sk_plr_knife_altdmgchest1 65
- set sk_plr_knife_altdmgchest2 65
- set sk_plr_knife_altdmgchest3 65
- // glock-18: bullet damage
- set sk_plr_glock18_dmg1 25
- set sk_plr_glock18_dmg2 25
- set sk_plr_glock18_dmg3 25
- // usp45: bullet damage
- set sk_plr_usp45_dmg1 33
- set sk_plr_usp45_dmg2 33
- set sk_plr_usp45_dmg3 33
- // p228: bullet damage
- set sk_plr_p228_dmg1 40
- set sk_plr_p228_dmg2 40
- set sk_plr_p228_dmg3 40
- // fiveseven: bullet damage
- set sk_plr_fiveseven_dmg1 25
- set sk_plr_fiveseven_dmg2 25
- set sk_plr_fiveseven_dmg3 25
- // elites: bullet damage
- set sk_plr_elites_dmg1 45
- set sk_plr_elites_dmg2 45
- set sk_plr_elites_dmg3 45
- // deagle: bullet damage
- set sk_plr_deagle_dmg1 54
- set sk_plr_deagle_dmg2 54
- set sk_plr_deagle_dmg3 54
- // m3: pellet damage
- set sk_plr_m3_dmg1 26
- set sk_plr_m3_dmg2 26
- set sk_plr_m3_dmg3 26
- // xm1014: pellet damage
- set sk_plr_xm1014_dmg1 22
- set sk_plr_xm1014_dmg2 22
- set sk_plr_xm1014_dmg3 22
- // tmp: bullet damage
- set sk_plr_tmp_dmg1 26
- set sk_plr_tmp_dmg2 26
- set sk_plr_tmp_dmg3 26
- // mac10: bullet damage
- set sk_plr_mac10_dmg1 29
- set sk_plr_mac10_dmg2 29
- set sk_plr_mac10_dmg3 29
- // mp5: bullet damage
- set sk_plr_mp5_dmg1 26
- set sk_plr_mp5_dmg2 26
- set sk_plr_mp5_dmg3 26
- // ump45: bullet damage
- set sk_plr_ump45_dmg1 30
- set sk_plr_ump45_dmg2 30
- set sk_plr_ump45_dmg3 30
- // p90: bullet damage
- set sk_plr_p90_dmg1 26
- set sk_plr_p90_dmg2 26
- set sk_plr_p90_dmg3 26
- // ak47: bullet damage
- set sk_plr_ak47_dmg1 36
- set sk_plr_ak47_dmg2 36
- set sk_plr_ak47_dmg3 36
- // scout: bullet damage
- set sk_plr_scout_dmg1 75
- set sk_plr_scout_dmg2 75
- set sk_plr_scout_dmg3 75
- // m4a1: bullet damage
- set sk_plr_m4a1_dmg1 33
- set sk_plr_m4a1_dmg2 33
- set sk_plr_m4a1_dmg3 33
- // sg522: bullet damage
- set sk_plr_sg552_dmg1 33
- set sk_plr_sg552_dmg2 33
- set sk_plr_sg552_dmg3 33
- // aug: bullet damage
- set sk_plr_aug_dmg1 32
- set sk_plr_aug_dmg2 32
- set sk_plr_aug_dmg3 32
- // g3sg1: bullet damage
- set sk_plr_g3sg1_dmg1 80
- set sk_plr_g3sg1_dmg2 80
- set sk_plr_g3sg1_dmg3 80
- // sg550: bullet damage
- set sk_plr_sg550_dmg1 70
- set sk_plr_sg550_dmg2 70
- set sk_plr_sg550_dmg3 70
- // awp: bullet damage
- set sk_plr_awp_dmg1 115
- set sk_plr_awp_dmg2 115
- set sk_plr_awp_dmg3 115
- // para: bullet damage
- set sk_plr_para_dmg1 35
- set sk_plr_para_dmg2 35
- set sk_plr_para_dmg3 35
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