player.sndshd 1.7 KB

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  1. player.headshot
  2. {
  3. sample player/headshot1.wav
  4. sample player/headshot2.wav
  5. sample player/headshot3.wav
  6. }
  7. player.headshotarmor
  8. {
  9. sample player/bhit_helmet-1.wav
  10. }
  11. player.hitarmor
  12. {
  13. sample player/bhit_kevlar-1.wav
  14. }
  15. Player.FallDamage
  16. {
  17. sample player/pl_pain2.wav
  18. sample player/pl_pain7.wav
  19. }
  20. Player.LightFall
  21. {
  22. sample player/pl_fallpain1.wav
  23. }
  24. Player.Death
  25. {
  26. sample player/die1.wav
  27. sample player/die2.wav
  28. sample player/die3.wav
  29. sample player/death6.wav
  30. }
  31. Player.GaspLight
  32. {
  33. sample misc/null.wav
  34. }
  35. Player.GaspHeavy
  36. {
  37. sample misc/null.wav
  38. }
  39. Player.WaterExit
  40. {
  41. sample player/pl_wade1.wav
  42. sample player/pl_wade3.wav
  43. }
  44. Player.WaterEnter
  45. {
  46. sample player/pl_wade2.wav
  47. sample player/pl_wade4.wav
  48. }
  49. Player.DenyWeaponSelection
  50. {
  51. follow
  52. omnidirectional
  53. attenuation none
  54. volume 0.5
  55. sample common/wpn_denyselect.wav
  56. }
  57. Player.WeaponSelected
  58. {
  59. follow
  60. omnidirectional
  61. attenuation none
  62. volume 0.5
  63. sample common/wpn_select.wav
  64. }
  65. Player.WeaponSelectionMoveSlot
  66. {
  67. follow
  68. omnidirectional
  69. attenuation none
  70. volume 0.5
  71. sample common/wpn_moveselect.wav
  72. }
  73. Player.WeaponSelectionOpen
  74. {
  75. follow
  76. omnidirectional
  77. attenuation none
  78. volume 0.5
  79. sample common/wpn_hudon.wav
  80. }
  81. Player.WeaponSelectionClose
  82. {
  83. follow
  84. omnidirectional
  85. attenuation none
  86. volume 0.5
  87. sample common/wpn_hudoff.wav
  88. }
  89. Player.FlashLightOn
  90. {
  91. follow
  92. volume 0.8
  93. sample items/flashlight1.wav
  94. }
  95. Player.FlashLightOff
  96. {
  97. follow
  98. volume 0.8
  99. sample items/flashlight1.wav
  100. }
  101. SprayCan.Paint
  102. {
  103. sample player/sprayer.wav
  104. }
  105. Player.Wade
  106. {
  107. sample player/pl_wade1.wav
  108. sample player/pl_wade2.wav
  109. sample player/pl_wade3.wav
  110. sample player/pl_wade4.wav
  111. }
  112. Player.Swim
  113. {
  114. sample player/pl_swim1.wav
  115. sample player/pl_swim2.wav
  116. sample player/pl_swim3.wav
  117. sample player/pl_swim4.wav
  118. }