mikota
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f7c6f68c1d
Merge branch 'eukara:master' into recoil-rework
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1 year ago |
mikota
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f905511d93
Recoil rework v2
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1 year ago |
Marco Cawthorne
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ac56cfd8f2
Client: Explicit precache of the muzzleflash models.
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1 year ago |
Marco Cawthorne
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7409ef7d6a
Rebuild against FreeHL Develop
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1 year ago |
Marco Cawthorne
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be6fd77592
Shared: Reset shotcounters cleanly when weapons are finished reloading.
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1 year ago |
eukara
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d6045d04f2
Merge pull request #29 from mikota/recoil-rework
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1 year ago |
mikota
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c7711beca9
Brought punchangle into cstrike codebase and adjusted. Fixed console errors due to g_cstrikebulletrecoil. Recoil system tweaks.w
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1 year ago |
mikota
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fe57af3876
Tweaked SMG values(+acc), added cvars guns_recoil_strength, guns_random_recoil_direction, guns_movement_inaccuracy, guns_firing_inaccuracy
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1 year ago |
mikota
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1c45c48d05
recoil/gunplay rework intial
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1 year ago |
eukara
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3a922a456f
Merge pull request #27 from tijon1/radio-patch1
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1 year ago |
tijon
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414ee599d7
Fix radio command sound.
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1 year ago |
Marco Cawthorne
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400c7b79db
Client: Only allow buymenu to open when we're in a buyzone (accurate to 1.5)
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1 year ago |
Marco Cawthorne
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9dafd11530
Client: Clear some text and images on the buy menu when switching categories.
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1 year ago |
Marco Cawthorne
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de81ff9280
Starting to forget about pressing CTRL+S
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1 year ago |
Marco Cawthorne
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3858bfb4b7
Client: Add auto-skin selection buttons that were missing in team menus.
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1 year ago |
Marco Cawthorne
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1c3d2656d3
Client: btnCancel in vgui_buypages.qc should not have been a CSBuyItemButton, oops.
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1 year ago |
Marco Cawthorne
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ca17bdd697
Client: VGUI based buy menus have been implemented.
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1 year ago |
Marco Cawthorne
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c4969943b8
Bomb Defusal: fix the bomb not being removed from the game properly upon round ends. Requires a .customphysics fix in upstream Nuclide as well (so update!)
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1 year ago |
Marco Cawthorne
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aad8d044e4
Client: add support for the infokey 'vgui_menus', so if that's set you'll now use VGUI based menus for team selection
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1 year ago |
Marco Cawthorne
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a22c33bb9f
Gamerules: add the titles.txt messages for having spotted a friend, enemy and hostage rescue instructions
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1 year ago |
Marco Cawthorne
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123814e707
Gamerules: send titles.txt messages to the client for when they're the VIP/Bomb-guy, now that we have a message queue
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1 year ago |
Marco Cawthorne
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3c3966fc33
hostage_entity: add message for T's for when they attempt to +use on them
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1 year ago |
Marco Cawthorne
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92497583a1
func_buyzone: Now print the titles.txt message hint for telling you to buy stuff.
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1 year ago |
Marco Cawthorne
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0704d3e7fd
Multiplayer: Load and display a server message of the day if present.
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1 year ago |
Marco Cawthorne
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b64bdc049a
func_escapezone/func_vip_safetyzone: deactivate flashlight upon entering
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1 year ago |
Marco Cawthorne
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2d51a765b7
func_escapezone: balance tweak via new cvar fcs_escapepenalty. Suggested by Xylemon
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1 year ago |
Marco Cawthorne
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f74e44ef4e
CSMultiplayerRules: be explicit about calling NSGameRules::PlayerDisconnect() to handle player de-init
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1 year ago |
Marco Cawthorne
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cb12c5d747
CSGameRules: add cvar fcs_swaponround. Set to a positive value and the rules will swap teams after Nth number of rounds
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1 year ago |
Marco Cawthorne
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ff59be9392
CSMultiplayerRules: use Destroy() instead of plain remove() on NSEntity derivatives
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1 year ago |
Marco Cawthorne
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c7d4f3631a
WEAPON_P228: fix bug where you can reload the gun indefinitely. thanks /alpha/
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1 year ago |