Marco Hladik
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1ef3e98a0d
Add install_from_archiveorg.sh for content installation.
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3 yıl önce |
Marco Hladik
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594ecf013a
Merge branch 'master' of github.com:eukara/freecs
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3 yıl önce |
Marco Hladik
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d839ab65d5
Run Physics_Run() directly instead of PMove_Run(), which will be removed
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3 yıl önce |
eukara
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4463e9ecab
Update README.md
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3 yıl önce |
Marco Hladik
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69aaa52a7a
Updated the game-specific PMove code to be part of our player class
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3 yıl önce |
Marco Hladik
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e6dac8fe81
Add experimental waypoints for cs_backalley, cs_estate, cs_italy,
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3 yıl önce |
Marco Hladik
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4d4c2f4194
Include flashlight.qc from FreeHL.
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3 yıl önce |
Marco Hladik
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544fc438ef
Update player.h definition from ANGLES_Z to COLORMAP
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3 yıl önce |
Marco Hladik
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73517a0858
Use PMove_SetSize() to get accurate bbox info.
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3 yıl önce |
Marco Hladik
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13193ccd23
Updated consistency pack also comes with alternate USP submodel. So support that too.
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3 yıl önce |
Marco Hladik
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ecc963a0fe
Fix the consistency pack pk3, where modders can make different hand models
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3 yıl önce |
Marco Hladik
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6a24b29e3d
Bots: Now following some basic objectives - don't look too deep into it
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3 yıl önce |
Marco Hladik
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9b620da3fb
Polish WEAPON_M3 and WEAPON_XM1014 by giving it real spread, and allowing
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3 yıl önce |
Marco Hladik
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6344d561c8
Fix accidental typo causing a compile error.
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3 yıl önce |
Marco Hladik
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009508fa8b
Update Animation_TimerUpdate to conform with upstream Nuclide.
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3 yıl önce |
Marco Hladik
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404303ea72
Use Base its damage.qc instead of FreeHL its.
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3 yıl önce |
Marco Hladik
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a2f65f73d7
Shared: Inherit weapon_common and input from Nuclide's base game
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3 yıl önce |
Marco Hladik
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133bf4fec2
Simplify prediction code with the help from upstream SDK changes.
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4 yıl önce |
Marco Hladik
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73c834c3eb
Shared: Use Base's fx_spark.qc now
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4 yıl önce |
Marco Hladik
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cc48c2c994
Handle player weapon model attachments for all the weapons!
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4 yıl önce |
Marco Hladik
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dee6ee1a73
Change pSeat references to pSeatLocal where applicable.
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4 yıl önce |
Marco Hladik
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acbdc62b14
Make sure we call View_AddEvent() _after_ Weapons_ViewAnimation() so the
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4 yıl önce |
Marco Hladik
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7bc7388125
Use the new View_AddEvent() for shell ejections
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4 yıl önce |
Marco Hladik
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09417b5443
WEAPON_C4BOMB: No pickup for CTs (make this a cvar? could be interesting)
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4 yıl önce |
Marco Hladik
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3f4485d364
Client: Add shell ejection sounds to the shelleject modelevent
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4 yıl önce |
Marco Hladik
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0560e66010
Merge branch 'master' of github.com:eukara/freecs
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4 yıl önce |
Marco Hladik
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a310454e98
Added spectator HUD and fix for our new observer/spectator implementation
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4 yıl önce |
eukara
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cca20d2f5c
Update README.md
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4 yıl önce |
eukara
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f9f3d5adfd
Update README.md
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4 yıl önce |
Marco Hladik
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38f985e3a2
Merge branch 'master' of github.com:eukara/freecs
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4 yıl önce |