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- # ***** BEGIN GPL LICENSE BLOCK *****
- #
- # This program is free software; you can redistribute it and/or
- # modify it under the terms of the GNU General Public License
- # as published by the Free Software Foundation; either version 2
- # of the License, or (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program; if not, write to the Free Software Foundation,
- # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- #
- # The Original Code is Copyright (C) 2006, Blender Foundation
- # All rights reserved.
- #
- # The Original Code is: all of this file.
- #
- # Contributor(s): Jacques Beaurain.
- #
- # ***** END GPL LICENSE BLOCK *****
- remove_extra_strict_flags()
- # there are too many inter-includes so best define here
- if(WITH_PYTHON)
- blender_include_dirs_sys("${PYTHON_INCLUDE_DIRS}")
- add_definitions(-DWITH_PYTHON)
- endif()
- add_subdirectory(BlenderRoutines)
- add_subdirectory(Converter)
- add_subdirectory(Expressions)
- add_subdirectory(GameLogic)
- add_subdirectory(Ketsji)
- add_subdirectory(Ketsji/KXNetwork)
- add_subdirectory(Network)
- add_subdirectory(Network/LoopBackNetwork)
- add_subdirectory(Physics/Dummy)
- add_subdirectory(Rasterizer)
- add_subdirectory(Rasterizer/RAS_OpenGLRasterizer)
- add_subdirectory(SceneGraph)
- if(WITH_BULLET)
- add_subdirectory(Physics/Bullet)
- endif()
- if(WITH_PYTHON)
- add_subdirectory(VideoTexture)
- endif()
- if(WITH_PLAYER)
- add_subdirectory(GamePlayer)
- endif()
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