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- /*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
- #ifndef __BKE_TEXTURE_H__
- #define __BKE_TEXTURE_H__
- /** \file BKE_texture.h
- * \ingroup bke
- * \since March 2001
- * \author nzc
- */
- #ifdef __cplusplus
- extern "C" {
- #endif
- struct bNode;
- struct Brush;
- struct ColorBand;
- struct EnvMap;
- struct FreestyleLineStyle;
- struct ImagePool;
- struct Lamp;
- struct Main;
- struct Material;
- struct MTex;
- struct OceanTex;
- struct ParticleSettings;
- struct PointDensity;
- struct Tex;
- struct TexMapping;
- struct TexResult;
- struct VoxelData;
- struct World;
- /* in ColorBand struct */
- #define MAXCOLORBAND 32
- void init_colorband(struct ColorBand *coba, bool rangetype);
- struct ColorBand *add_colorband(bool rangetype);
- bool do_colorband(const struct ColorBand *coba, float in, float out[4]);
- void colorband_table_RGBA(struct ColorBand *coba, float **array, int *size);
- struct CBData *colorband_element_add(struct ColorBand *coba, float position);
- int colorband_element_remove(struct ColorBand *coba, int index);
- void colorband_update_sort(struct ColorBand *coba);
- void BKE_texture_free(struct Tex *tex);
- void BKE_texture_default(struct Tex *tex);
- struct Tex *BKE_texture_copy(struct Main *bmain, const struct Tex *tex);
- struct Tex *BKE_texture_add(struct Main *bmain, const char *name);
- struct Tex *BKE_texture_localize(struct Tex *tex);
- void BKE_texture_make_local(struct Main *bmain, struct Tex *tex, const bool lib_local);
- void BKE_texture_type_set(struct Tex *tex, int type);
- void BKE_texture_mtex_default(struct MTex *mtex);
- struct MTex *BKE_texture_mtex_add(void);
- struct MTex *BKE_texture_mtex_add_id(struct ID *id, int slot);
- /* UNUSED */
- // void autotexname(struct Tex *tex);
- struct Tex *give_current_object_texture(struct Object *ob);
- struct Tex *give_current_material_texture(struct Material *ma);
- struct Tex *give_current_lamp_texture(struct Lamp *la);
- struct Tex *give_current_linestyle_texture(struct FreestyleLineStyle *linestyle);
- struct Tex *give_current_world_texture(struct World *world);
- struct Tex *give_current_brush_texture(struct Brush *br);
- struct Tex *give_current_particle_texture(struct ParticleSettings *part);
- struct bNode *give_current_material_texture_node(struct Material *ma);
- bool give_active_mtex(struct ID *id, struct MTex ***mtex_ar, short *act);
- void set_active_mtex(struct ID *id, short act);
- void set_current_brush_texture(struct Brush *br, struct Tex *tex);
- void set_current_world_texture(struct World *wo, struct Tex *tex);
- void set_current_material_texture(struct Material *ma, struct Tex *tex);
- void set_current_lamp_texture(struct Lamp *la, struct Tex *tex);
- void set_current_linestyle_texture(struct FreestyleLineStyle *linestyle, struct Tex *tex);
- void set_current_particle_texture(struct ParticleSettings *part, struct Tex *tex);
- bool has_current_material_texture(struct Material *ma);
- struct TexMapping *BKE_texture_mapping_add(int type);
- void BKE_texture_mapping_default(struct TexMapping *texmap, int type);
- void BKE_texture_mapping_init(struct TexMapping *texmap);
- struct ColorMapping *BKE_texture_colormapping_add(void);
- void BKE_texture_colormapping_default(struct ColorMapping *colormap);
- void BKE_texture_envmap_free_data(struct EnvMap *env);
- void BKE_texture_envmap_free(struct EnvMap *env);
- struct EnvMap *BKE_texture_envmap_add(void);
- struct EnvMap *BKE_texture_envmap_copy(const struct EnvMap *env);
- void BKE_texture_pointdensity_init_data(struct PointDensity *pd);
- void BKE_texture_pointdensity_free_data(struct PointDensity *pd);
- void BKE_texture_pointdensity_free(struct PointDensity *pd);
- struct PointDensity *BKE_texture_pointdensity_add(void);
- struct PointDensity *BKE_texture_pointdensity_copy(const struct PointDensity *pd);
- void BKE_texture_voxeldata_free_data(struct VoxelData *vd);
- void BKE_texture_voxeldata_free(struct VoxelData *vd);
- struct VoxelData *BKE_texture_voxeldata_add(void);
- struct VoxelData *BKE_texture_voxeldata_copy(struct VoxelData *vd);
- void BKE_texture_ocean_free(struct OceanTex *ot);
- struct OceanTex *BKE_texture_ocean_add(void);
- struct OceanTex *BKE_texture_ocean_copy(const struct OceanTex *ot);
- bool BKE_texture_dependsOnTime(const struct Tex *texture);
- bool BKE_texture_is_image_user(const struct Tex *tex);
- void BKE_texture_get_value_ex(
- const struct Scene *scene, struct Tex *texture,
- float *tex_co, struct TexResult *texres,
- struct ImagePool *pool,
- bool use_color_management);
- void BKE_texture_get_value(
- const struct Scene *scene, struct Tex *texture,
- float *tex_co, struct TexResult *texres, bool use_color_management);
- void BKE_texture_fetch_images_for_pool(struct Tex *texture, struct ImagePool *pool);
- #ifdef __cplusplus
- }
- #endif
- #endif
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