123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155 |
- /*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
- #ifndef __BKE_CAMERA_H__
- #define __BKE_CAMERA_H__
- /** \file BKE_camera.h
- * \ingroup bke
- * \brief Camera datablock and utility functions.
- */
- #ifdef __cplusplus
- extern "C" {
- #endif
- #include "DNA_vec_types.h"
- struct Camera;
- struct Main;
- struct Object;
- struct RegionView3D;
- struct RenderData;
- struct Scene;
- struct rctf;
- struct View3D;
- struct GPUFXSettings;
- /* Camera Datablock */
- void BKE_camera_init(struct Camera *cam);
- void *BKE_camera_add(struct Main *bmain, const char *name);
- struct Camera *BKE_camera_copy(struct Main *bmain, const struct Camera *cam);
- void BKE_camera_make_local(struct Main *bmain, struct Camera *cam, const bool lib_local);
- void BKE_camera_free(struct Camera *ca);
- /* Camera Usage */
- float BKE_camera_object_dof_distance(struct Object *ob);
- void BKE_camera_object_mode(struct RenderData *rd, struct Object *ob);
- int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey);
- float BKE_camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y);
- /* Camera Parameters:
- *
- * Intermediate struct for storing camera parameters from various sources,
- * to unify computation of viewplane, window matrix, ... */
- typedef struct CameraParams {
- /* lens */
- bool is_ortho;
- float lens;
- float ortho_scale;
- float zoom;
- float shiftx;
- float shifty;
- float offsetx;
- float offsety;
- /* sensor */
- float sensor_x;
- float sensor_y;
- int sensor_fit;
- /* clipping */
- float clipsta;
- float clipend;
- /* fields */
- int use_fields;
- int field_second;
- int field_odd;
- /* computed viewplane */
- float ycor;
- float viewdx;
- float viewdy;
- rctf viewplane;
- /* computed matrix */
- float winmat[4][4];
- } CameraParams;
- /* values for CameraParams.zoom, need to be taken into account for some operations */
- #define CAMERA_PARAM_ZOOM_INIT_CAMOB 1.0f
- #define CAMERA_PARAM_ZOOM_INIT_PERSP 2.0f
- void BKE_camera_params_init(CameraParams *params);
- void BKE_camera_params_from_object(CameraParams *params, const struct Object *camera);
- void BKE_camera_params_from_view3d(CameraParams *params, const struct View3D *v3d, const struct RegionView3D *rv3d);
- void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float aspx, float aspy);
- void BKE_camera_params_compute_matrix(CameraParams *params);
- /* Camera View Frame */
- void BKE_camera_view_frame_ex(
- const struct Scene *scene, const struct Camera *camera,
- const float drawsize, const bool do_clip, const float scale[3],
- float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]);
- void BKE_camera_view_frame(
- const struct Scene *scene, const struct Camera *camera,
- float r_vec[4][3]);
- bool BKE_camera_view_frame_fit_to_scene(
- struct Scene *scene, struct View3D *v3d, struct Object *camera_ob,
- float r_co[3], float *r_scale);
- bool BKE_camera_view_frame_fit_to_coords(
- const struct Scene *scene,
- const float (*cos)[3], int num_cos,
- const struct Object *camera_ob,
- float r_co[3], float *r_scale);
- void BKE_camera_to_gpu_dof(struct Object *camera, struct GPUFXSettings *r_fx_settings);
- /* Camera multi-view API */
- struct Object *BKE_camera_multiview_render(struct Scene *scene, struct Object *camera, const char *viewname);
- void BKE_camera_multiview_view_matrix(struct RenderData *rd, struct Object *camera, const bool is_left, float r_viewmat[4][4]);
- void BKE_camera_multiview_model_matrix(struct RenderData *rd, struct Object *camera, const char *viewname, float r_modelmat[4][4]);
- float BKE_camera_multiview_shift_x(struct RenderData *rd, struct Object *camera, const char *viewname);
- void BKE_camera_multiview_params(struct RenderData *rd, struct CameraParams *params, struct Object *camera, const char *viewname);
- bool BKE_camera_multiview_spherical_stereo(struct RenderData *rd, struct Object *camera);
- #ifdef __cplusplus
- }
- #endif
- #endif
|