KX_BlenderMouseDevice.cpp 5.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193
  1. /*
  2. * ***** BEGIN GPL LICENSE BLOCK *****
  3. *
  4. * This program is free software; you can redistribute it and/or
  5. * modify it under the terms of the GNU General Public License
  6. * as published by the Free Software Foundation; either version 2
  7. * of the License, or (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program; if not, write to the Free Software Foundation,
  16. * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
  17. *
  18. * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
  19. * All rights reserved.
  20. *
  21. * The Original Code is: all of this file.
  22. *
  23. * Contributor(s): none yet.
  24. *
  25. * ***** END GPL LICENSE BLOCK *****
  26. */
  27. /** \file gameengine/BlenderRoutines/KX_BlenderMouseDevice.cpp
  28. * \ingroup blroutines
  29. */
  30. #ifdef _MSC_VER
  31. /* annoying warnings about truncated STL debug info */
  32. # pragma warning (disable:4786)
  33. #endif
  34. #include "KX_BlenderMouseDevice.h"
  35. KX_BlenderMouseDevice::KX_BlenderMouseDevice()
  36. {
  37. }
  38. KX_BlenderMouseDevice::~KX_BlenderMouseDevice()
  39. {
  40. }
  41. /**
  42. * IsPressed gives boolean information about mouse status, true if pressed, false if not
  43. */
  44. bool KX_BlenderMouseDevice::IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)
  45. {
  46. const SCA_InputEvent & inevent = m_eventStatusTables[m_currentTable][inputcode];
  47. bool pressed = (inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
  48. inevent.m_status == SCA_InputEvent::KX_ACTIVE);
  49. return pressed;
  50. }
  51. /*const SCA_InputEvent& KX_BlenderMouseDevice::GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode)
  52. {
  53. return m_eventStatusTables[m_currentTable][inputcode];
  54. }
  55. */
  56. /**
  57. * NextFrame toggles currentTable with previousTable,
  58. * and copy relevant event information from previous to current
  59. * (pressed keys need to be remembered)
  60. */
  61. void KX_BlenderMouseDevice::NextFrame()
  62. {
  63. SCA_IInputDevice::NextFrame();
  64. // now convert justpressed keyevents into regular (active) keyevents
  65. int previousTable = 1-m_currentTable;
  66. for (int mouseevent= KX_BEGINMOUSE; mouseevent< KX_ENDMOUSEBUTTONS;mouseevent++)
  67. {
  68. SCA_InputEvent& oldevent = m_eventStatusTables[previousTable][mouseevent];
  69. if (oldevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
  70. oldevent.m_status == SCA_InputEvent::KX_ACTIVE )
  71. {
  72. m_eventStatusTables[m_currentTable][mouseevent] = oldevent;
  73. m_eventStatusTables[m_currentTable][mouseevent].m_status = SCA_InputEvent::KX_ACTIVE;
  74. }
  75. }
  76. for (int mousemove= KX_ENDMOUSEBUTTONS; mousemove< KX_ENDMOUSE;mousemove++)
  77. {
  78. SCA_InputEvent& oldevent = m_eventStatusTables[previousTable][mousemove];
  79. m_eventStatusTables[m_currentTable][mousemove] = oldevent;
  80. if (oldevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
  81. oldevent.m_status == SCA_InputEvent::KX_ACTIVE )
  82. {
  83. m_eventStatusTables[m_currentTable][mousemove].m_status = SCA_InputEvent::KX_JUSTRELEASED;
  84. } else
  85. {
  86. if (oldevent.m_status == SCA_InputEvent::KX_JUSTRELEASED)
  87. {
  88. m_eventStatusTables[m_currentTable][mousemove].m_status = SCA_InputEvent::KX_NO_INPUTSTATUS;
  89. }
  90. }
  91. }
  92. }
  93. /**
  94. * ConvertBlenderEvent translates blender mouse events into ketsji kbd events
  95. * extra event information is stored, like ramp-mode (just released/pressed)
  96. */
  97. bool KX_BlenderMouseDevice::ConvertBlenderEvent(unsigned short incode, short val, unsigned int unicode)
  98. {
  99. bool result = false;
  100. // convert event
  101. KX_EnumInputs kxevent = this->ToNative(incode);
  102. int previousTable = 1-m_currentTable;
  103. // only process it, if it's a key
  104. if (kxevent > KX_BEGINMOUSE && kxevent < KX_ENDMOUSEBUTTONS)
  105. {
  106. if (val == KM_PRESS || val == KM_DBL_CLICK)
  107. {
  108. m_eventStatusTables[m_currentTable][kxevent].m_eventval = val ; //???
  109. switch (m_eventStatusTables[previousTable][kxevent].m_status)
  110. {
  111. case SCA_InputEvent::KX_ACTIVE:
  112. case SCA_InputEvent::KX_JUSTACTIVATED:
  113. {
  114. m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_ACTIVE;
  115. break;
  116. }
  117. case SCA_InputEvent::KX_JUSTRELEASED:
  118. {
  119. m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTACTIVATED;
  120. break;
  121. }
  122. default:
  123. {
  124. m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTACTIVATED;
  125. }
  126. }
  127. } else if (val == KM_RELEASE)
  128. {
  129. // blender eventval == 0
  130. switch (m_eventStatusTables[previousTable][kxevent].m_status)
  131. {
  132. case SCA_InputEvent::KX_JUSTACTIVATED:
  133. case SCA_InputEvent::KX_ACTIVE:
  134. {
  135. m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTRELEASED;
  136. break;
  137. }
  138. default:
  139. {
  140. m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_NO_INPUTSTATUS;
  141. }
  142. }
  143. }
  144. }
  145. if (kxevent > KX_ENDMOUSEBUTTONS && kxevent < KX_ENDMOUSE)
  146. {
  147. m_eventStatusTables[m_currentTable][kxevent].m_eventval = val ; //remember mouse position
  148. switch (m_eventStatusTables[previousTable][kxevent].m_status)
  149. {
  150. case SCA_InputEvent::KX_ACTIVE:
  151. case SCA_InputEvent::KX_JUSTACTIVATED:
  152. {
  153. m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_ACTIVE;
  154. break;
  155. }
  156. case SCA_InputEvent::KX_JUSTRELEASED:
  157. {
  158. m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_ACTIVE;
  159. break;
  160. }
  161. default:
  162. {
  163. m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTACTIVATED;
  164. }
  165. }
  166. }
  167. return result;
  168. }