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- /*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
- /** \file gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.cpp
- * \ingroup blroutines
- */
- #ifdef _MSC_VER
- /* annoying warnings about truncated STL debug info */
- # pragma warning (disable:4786)
- #endif
- #include "KX_BlenderKeyboardDevice.h"
- #include "KX_KetsjiEngine.h"
- KX_BlenderKeyboardDevice::KX_BlenderKeyboardDevice()
- : m_hookesc(false)
- {
- }
- KX_BlenderKeyboardDevice::~KX_BlenderKeyboardDevice()
- {
- }
- /**
- * IsPressed gives boolean information about keyboard status, true if pressed, false if not
- */
- bool KX_BlenderKeyboardDevice::IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)
- {
- const SCA_InputEvent & inevent = m_eventStatusTables[m_currentTable][inputcode];
- bool pressed = (inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
- inevent.m_status == SCA_InputEvent::KX_ACTIVE);
- return pressed;
- }
- /*const SCA_InputEvent& KX_BlenderKeyboardDevice::GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode)
- {
- return m_eventStatusTables[m_currentTable][inputcode];
- }
- */
- /**
- * NextFrame toggles currentTable with previousTable,
- * and copy relevant event information from previous to current
- * (pressed keys need to be remembered)
- */
- void KX_BlenderKeyboardDevice::NextFrame()
- {
- SCA_IInputDevice::NextFrame();
-
- // now convert justpressed keyevents into regular (active) keyevents
- int previousTable = 1-m_currentTable;
- for (int keyevent= KX_BEGINKEY; keyevent<= KX_ENDKEY;keyevent++)
- {
- SCA_InputEvent& oldevent = m_eventStatusTables[previousTable][keyevent];
- if (oldevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
- oldevent.m_status == SCA_InputEvent::KX_ACTIVE )
- {
- m_eventStatusTables[m_currentTable][keyevent] = oldevent;
- m_eventStatusTables[m_currentTable][keyevent].m_status = SCA_InputEvent::KX_ACTIVE;
- }
- }
- }
- /**
- * ConvertBlenderEvent translates blender keyboard events into ketsji kbd events
- * extra event information is stored, like ramp-mode (just released/pressed)
- */
- bool KX_BlenderKeyboardDevice::ConvertBlenderEvent(unsigned short incode, short val, unsigned int unicode)
- {
- bool result = false;
-
- // convert event
- KX_EnumInputs kxevent = this->ToNative(incode);
- // only process it, if it's a key
- if (kxevent >= KX_BEGINKEY && kxevent <= KX_ENDKEY)
- {
- int previousTable = 1-m_currentTable;
- if (val == KM_PRESS || val == KM_DBL_CLICK)
- {
- if (kxevent == KX_KetsjiEngine::GetExitKey() && val != 0 && !m_hookesc)
- result = true;
- if (kxevent == KX_PAUSEKEY && val && (IsPressed(KX_LEFTCTRLKEY) || IsPressed(KX_RIGHTCTRLKEY)))
- result = true;
- // todo: convert val ??
- m_eventStatusTables[m_currentTable][kxevent].m_eventval = val ; //???
- m_eventStatusTables[m_currentTable][kxevent].m_unicode = unicode;
- switch (m_eventStatusTables[previousTable][kxevent].m_status)
- {
- case SCA_InputEvent::KX_JUSTACTIVATED:
- {
- m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_ACTIVE;
- break;
- }
- case SCA_InputEvent::KX_ACTIVE:
-
- {
- m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_ACTIVE;
- break;
- }
- case SCA_InputEvent::KX_NO_INPUTSTATUS:
- {
- m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTACTIVATED;
- break;
- }
- default:
- {
- m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTACTIVATED;
- }
- }
-
- } else if (val == KM_RELEASE)
- {
- // blender eventval == 0
- switch (m_eventStatusTables[previousTable][kxevent].m_status)
- {
- case SCA_InputEvent::KX_JUSTACTIVATED:
- {
- m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTRELEASED;
- break;
- }
- case SCA_InputEvent::KX_ACTIVE:
- {
- m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTRELEASED;
- break;
- }
- default:
- {
- m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_NO_INPUTSTATUS;
- }
- }
- }
- }
- return result;
- }
- void KX_BlenderKeyboardDevice::HookEscape()
- {
- m_hookesc = true;
- }
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