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- /*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
- /** \file blender/blenkernel/intern/brush.c
- * \ingroup bke
- */
- #include "MEM_guardedalloc.h"
- #include "DNA_brush_types.h"
- #include "DNA_scene_types.h"
- #include "DNA_object_types.h"
- #include "BLI_math.h"
- #include "BLI_blenlib.h"
- #include "BLI_rand.h"
- #include "BKE_brush.h"
- #include "BKE_colortools.h"
- #include "BKE_global.h"
- #include "BKE_library.h"
- #include "BKE_library_query.h"
- #include "BKE_library_remap.h"
- #include "BKE_main.h"
- #include "BKE_paint.h"
- #include "BKE_texture.h"
- #include "BKE_icons.h"
- #include "IMB_colormanagement.h"
- #include "IMB_imbuf.h"
- #include "IMB_imbuf_types.h"
- #include "RE_render_ext.h" /* externtex */
- static RNG *brush_rng;
- void BKE_brush_system_init(void)
- {
- brush_rng = BLI_rng_new(0);
- BLI_rng_srandom(brush_rng, 31415682);
- }
- void BKE_brush_system_exit(void)
- {
- BLI_rng_free(brush_rng);
- }
- static void brush_defaults(Brush *brush)
- {
- brush->blend = 0;
- brush->flag = 0;
- brush->ob_mode = OB_MODE_ALL_PAINT;
- /* BRUSH SCULPT TOOL SETTINGS */
- brush->weight = 1.0f; /* weight of brush 0 - 1.0 */
- brush->size = 35; /* radius of the brush in pixels */
- brush->alpha = 0.5f; /* brush strength/intensity probably variable should be renamed? */
- brush->autosmooth_factor = 0.0f;
- brush->crease_pinch_factor = 0.5f;
- brush->sculpt_plane = SCULPT_DISP_DIR_AREA;
- brush->plane_offset = 0.0f; /* how far above or below the plane that is found by averaging the faces */
- brush->plane_trim = 0.5f;
- brush->clone.alpha = 0.5f;
- brush->normal_weight = 0.0f;
- brush->fill_threshold = 0.2f;
- brush->flag |= BRUSH_ALPHA_PRESSURE;
- /* BRUSH PAINT TOOL SETTINGS */
- brush->rgb[0] = 1.0f; /* default rgb color of the brush when painting - white */
- brush->rgb[1] = 1.0f;
- brush->rgb[2] = 1.0f;
- zero_v3(brush->secondary_rgb);
- /* BRUSH STROKE SETTINGS */
- brush->flag |= (BRUSH_SPACE | BRUSH_SPACE_ATTEN);
- brush->spacing = 10; /* how far each brush dot should be spaced as a percentage of brush diameter */
- brush->smooth_stroke_radius = 75;
- brush->smooth_stroke_factor = 0.9f;
- brush->rate = 0.1f; /* time delay between dots of paint or sculpting when doing airbrush mode */
- brush->jitter = 0.0f;
- /* BRUSH TEXTURE SETTINGS */
- BKE_texture_mtex_default(&brush->mtex);
- BKE_texture_mtex_default(&brush->mask_mtex);
- brush->texture_sample_bias = 0; /* value to added to texture samples */
- brush->texture_overlay_alpha = 33;
- brush->mask_overlay_alpha = 33;
- brush->cursor_overlay_alpha = 33;
- brush->overlay_flags = 0;
- /* brush appearance */
- brush->add_col[0] = 1.00; /* add mode color is light red */
- brush->add_col[1] = 0.39;
- brush->add_col[2] = 0.39;
- brush->sub_col[0] = 0.39; /* subtract mode color is light blue */
- brush->sub_col[1] = 0.39;
- brush->sub_col[2] = 1.00;
- brush->stencil_pos[0] = 256;
- brush->stencil_pos[1] = 256;
- brush->stencil_dimension[0] = 256;
- brush->stencil_dimension[1] = 256;
- }
- /* Datablock add/copy/free/make_local */
- void BKE_brush_init(Brush *brush)
- {
- BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(brush, id));
- /* enable fake user by default */
- id_fake_user_set(&brush->id);
- brush_defaults(brush);
- brush->sculpt_tool = SCULPT_TOOL_DRAW; /* sculpting defaults to the draw tool for new brushes */
- /* the default alpha falloff curve */
- BKE_brush_curve_preset(brush, CURVE_PRESET_SMOOTH);
- }
- Brush *BKE_brush_add(Main *bmain, const char *name, short ob_mode)
- {
- Brush *brush;
- brush = BKE_libblock_alloc(bmain, ID_BR, name);
- BKE_brush_init(brush);
- brush->ob_mode = ob_mode;
- return brush;
- }
- struct Brush *BKE_brush_first_search(struct Main *bmain, short ob_mode)
- {
- Brush *brush;
- for (brush = bmain->brush.first; brush; brush = brush->id.next) {
- if (brush->ob_mode & ob_mode)
- return brush;
- }
- return NULL;
- }
- Brush *BKE_brush_copy(Main *bmain, const Brush *brush)
- {
- Brush *brushn;
-
- brushn = BKE_libblock_copy(bmain, &brush->id);
- if (brush->mtex.tex)
- id_us_plus((ID *)brush->mtex.tex);
- if (brush->mask_mtex.tex)
- id_us_plus((ID *)brush->mask_mtex.tex);
- if (brush->paint_curve)
- id_us_plus((ID *)brush->paint_curve);
- if (brush->icon_imbuf)
- brushn->icon_imbuf = IMB_dupImBuf(brush->icon_imbuf);
- brushn->preview = NULL;
- brushn->curve = curvemapping_copy(brush->curve);
- /* enable fake user by default */
- id_fake_user_set(&brushn->id);
- BKE_id_copy_ensure_local(bmain, &brush->id, &brushn->id);
- return brushn;
- }
- /** Free (or release) any data used by this brush (does not free the brush itself). */
- void BKE_brush_free(Brush *brush)
- {
- if (brush->icon_imbuf) {
- IMB_freeImBuf(brush->icon_imbuf);
- }
- curvemapping_free(brush->curve);
- MEM_SAFE_FREE(brush->gradient);
- BKE_previewimg_free(&(brush->preview));
- }
- void BKE_brush_make_local(Main *bmain, Brush *brush, const bool lib_local)
- {
- bool is_local = false, is_lib = false;
- /* - only lib users: do nothing (unless force_local is set)
- * - only local users: set flag
- * - mixed: make copy
- */
- if (!ID_IS_LINKED_DATABLOCK(brush)) {
- return;
- }
- if (brush->clone.image) {
- /* Special case: ima always local immediately. Clone image should only have one user anyway. */
- id_make_local(bmain, &brush->clone.image->id, false, false);
- }
- BKE_library_ID_test_usages(bmain, brush, &is_local, &is_lib);
- if (lib_local || is_local) {
- if (!is_lib) {
- id_clear_lib_data(bmain, &brush->id);
- BKE_id_expand_local(bmain, &brush->id);
- /* enable fake user by default */
- id_fake_user_set(&brush->id);
- }
- else {
- Brush *brush_new = BKE_brush_copy(bmain, brush); /* Ensures FAKE_USER is set */
- brush_new->id.us = 0;
- /* setting newid is mandatory for complex make_lib_local logic... */
- ID_NEW_SET(brush, brush_new);
- if (!lib_local) {
- BKE_libblock_remap(bmain, brush, brush_new, ID_REMAP_SKIP_INDIRECT_USAGE);
- }
- }
- }
- }
- void BKE_brush_debug_print_state(Brush *br)
- {
- /* create a fake brush and set it to the defaults */
- Brush def = {{NULL}};
- brush_defaults(&def);
-
- #define BR_TEST(field, t) \
- if (br->field != def.field) \
- printf("br->" #field " = %" #t ";\n", br->field)
- #define BR_TEST_FLAG(_f) \
- if ((br->flag & _f) && !(def.flag & _f)) \
- printf("br->flag |= " #_f ";\n"); \
- else if (!(br->flag & _f) && (def.flag & _f)) \
- printf("br->flag &= ~" #_f ";\n")
-
- #define BR_TEST_FLAG_OVERLAY(_f) \
- if ((br->overlay_flags & _f) && !(def.overlay_flags & _f)) \
- printf("br->overlay_flags |= " #_f ";\n"); \
- else if (!(br->overlay_flags & _f) && (def.overlay_flags & _f)) \
- printf("br->overlay_flags &= ~" #_f ";\n")
- /* print out any non-default brush state */
- BR_TEST(normal_weight, f);
- BR_TEST(blend, d);
- BR_TEST(size, d);
- /* br->flag */
- BR_TEST_FLAG(BRUSH_AIRBRUSH);
- BR_TEST_FLAG(BRUSH_ALPHA_PRESSURE);
- BR_TEST_FLAG(BRUSH_SIZE_PRESSURE);
- BR_TEST_FLAG(BRUSH_JITTER_PRESSURE);
- BR_TEST_FLAG(BRUSH_SPACING_PRESSURE);
- BR_TEST_FLAG(BRUSH_ANCHORED);
- BR_TEST_FLAG(BRUSH_DIR_IN);
- BR_TEST_FLAG(BRUSH_SPACE);
- BR_TEST_FLAG(BRUSH_SMOOTH_STROKE);
- BR_TEST_FLAG(BRUSH_PERSISTENT);
- BR_TEST_FLAG(BRUSH_ACCUMULATE);
- BR_TEST_FLAG(BRUSH_LOCK_ALPHA);
- BR_TEST_FLAG(BRUSH_ORIGINAL_NORMAL);
- BR_TEST_FLAG(BRUSH_OFFSET_PRESSURE);
- BR_TEST_FLAG(BRUSH_SPACE_ATTEN);
- BR_TEST_FLAG(BRUSH_ADAPTIVE_SPACE);
- BR_TEST_FLAG(BRUSH_LOCK_SIZE);
- BR_TEST_FLAG(BRUSH_EDGE_TO_EDGE);
- BR_TEST_FLAG(BRUSH_DRAG_DOT);
- BR_TEST_FLAG(BRUSH_INVERSE_SMOOTH_PRESSURE);
- BR_TEST_FLAG(BRUSH_PLANE_TRIM);
- BR_TEST_FLAG(BRUSH_FRONTFACE);
- BR_TEST_FLAG(BRUSH_CUSTOM_ICON);
- BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_CURSOR);
- BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_PRIMARY);
- BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_SECONDARY);
- BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE);
- BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE);
- BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE);
- BR_TEST(jitter, f);
- BR_TEST(spacing, d);
- BR_TEST(smooth_stroke_radius, d);
- BR_TEST(smooth_stroke_factor, f);
- BR_TEST(rate, f);
- BR_TEST(alpha, f);
- BR_TEST(sculpt_plane, d);
- BR_TEST(plane_offset, f);
- BR_TEST(autosmooth_factor, f);
- BR_TEST(crease_pinch_factor, f);
- BR_TEST(plane_trim, f);
- BR_TEST(texture_sample_bias, f);
- BR_TEST(texture_overlay_alpha, d);
- BR_TEST(add_col[0], f);
- BR_TEST(add_col[1], f);
- BR_TEST(add_col[2], f);
- BR_TEST(sub_col[0], f);
- BR_TEST(sub_col[1], f);
- BR_TEST(sub_col[2], f);
- printf("\n");
-
- #undef BR_TEST
- #undef BR_TEST_FLAG
- }
- void BKE_brush_sculpt_reset(Brush *br)
- {
- /* enable this to see any non-default
- * settings used by a brush: */
- // BKE_brush_debug_print_state(br);
- brush_defaults(br);
- BKE_brush_curve_preset(br, CURVE_PRESET_SMOOTH);
- switch (br->sculpt_tool) {
- case SCULPT_TOOL_CLAY:
- br->flag |= BRUSH_FRONTFACE;
- break;
- case SCULPT_TOOL_CREASE:
- br->flag |= BRUSH_DIR_IN;
- br->alpha = 0.25;
- break;
- case SCULPT_TOOL_FILL:
- br->add_col[1] = 1;
- br->sub_col[0] = 0.25;
- br->sub_col[1] = 1;
- break;
- case SCULPT_TOOL_FLATTEN:
- br->add_col[1] = 1;
- br->sub_col[0] = 0.25;
- br->sub_col[1] = 1;
- break;
- case SCULPT_TOOL_INFLATE:
- br->add_col[0] = 0.750000;
- br->add_col[1] = 0.750000;
- br->add_col[2] = 0.750000;
- br->sub_col[0] = 0.250000;
- br->sub_col[1] = 0.250000;
- br->sub_col[2] = 0.250000;
- break;
- case SCULPT_TOOL_NUDGE:
- br->add_col[0] = 0.250000;
- br->add_col[1] = 1.000000;
- br->add_col[2] = 0.250000;
- break;
- case SCULPT_TOOL_PINCH:
- br->add_col[0] = 0.750000;
- br->add_col[1] = 0.750000;
- br->add_col[2] = 0.750000;
- br->sub_col[0] = 0.250000;
- br->sub_col[1] = 0.250000;
- br->sub_col[2] = 0.250000;
- break;
- case SCULPT_TOOL_SCRAPE:
- br->add_col[1] = 1.000000;
- br->sub_col[0] = 0.250000;
- br->sub_col[1] = 1.000000;
- break;
- case SCULPT_TOOL_ROTATE:
- br->alpha = 1.0;
- break;
- case SCULPT_TOOL_SMOOTH:
- br->flag &= ~BRUSH_SPACE_ATTEN;
- br->spacing = 5;
- br->add_col[0] = 0.750000;
- br->add_col[1] = 0.750000;
- br->add_col[2] = 0.750000;
- break;
- case SCULPT_TOOL_GRAB:
- case SCULPT_TOOL_SNAKE_HOOK:
- case SCULPT_TOOL_THUMB:
- br->size = 75;
- br->flag &= ~BRUSH_ALPHA_PRESSURE;
- br->flag &= ~BRUSH_SPACE;
- br->flag &= ~BRUSH_SPACE_ATTEN;
- br->add_col[0] = 0.250000;
- br->add_col[1] = 1.000000;
- br->add_col[2] = 0.250000;
- break;
- default:
- break;
- }
- }
- /**
- * Library Operations
- * \param preset CurveMappingPreset
- */
- void BKE_brush_curve_preset(Brush *b, int preset)
- {
- CurveMap *cm = NULL;
- if (!b->curve)
- b->curve = curvemapping_add(1, 0, 0, 1, 1);
- cm = b->curve->cm;
- cm->flag &= ~CUMA_EXTEND_EXTRAPOLATE;
- b->curve->preset = preset;
- curvemap_reset(cm, &b->curve->clipr, b->curve->preset, CURVEMAP_SLOPE_NEGATIVE);
- curvemapping_changed(b->curve, false);
- }
- /* XXX Unused function. */
- int BKE_brush_texture_set_nr(Brush *brush, int nr)
- {
- ID *idtest, *id = NULL;
- id = (ID *)brush->mtex.tex;
- idtest = (ID *)BLI_findlink(&G.main->tex, nr - 1);
- if (idtest == NULL) { /* new tex */
- if (id) idtest = (ID *)BKE_texture_copy(G.main, (Tex *)id);
- else idtest = (ID *)BKE_texture_add(G.main, "Tex");
- id_us_min(idtest);
- }
- if (idtest != id) {
- BKE_brush_texture_delete(brush);
- brush->mtex.tex = (Tex *)idtest;
- id_us_plus(idtest);
- return 1;
- }
- return 0;
- }
- int BKE_brush_texture_delete(Brush *brush)
- {
- if (brush->mtex.tex)
- id_us_min(&brush->mtex.tex->id);
- return 1;
- }
- int BKE_brush_clone_image_set_nr(Brush *brush, int nr)
- {
- if (brush && nr > 0) {
- Image *ima = (Image *)BLI_findlink(&G.main->image, nr - 1);
- if (ima) {
- BKE_brush_clone_image_delete(brush);
- brush->clone.image = ima;
- id_us_plus(&ima->id);
- brush->clone.offset[0] = brush->clone.offset[1] = 0.0f;
- return 1;
- }
- }
- return 0;
- }
- int BKE_brush_clone_image_delete(Brush *brush)
- {
- if (brush && brush->clone.image) {
- id_us_min(&brush->clone.image->id);
- brush->clone.image = NULL;
- return 1;
- }
- return 0;
- }
- /* Generic texture sampler for 3D painting systems. point has to be either in
- * region space mouse coordinates, or 3d world coordinates for 3D mapping.
- *
- * rgba outputs straight alpha. */
- float BKE_brush_sample_tex_3D(const Scene *scene, Brush *br,
- const float point[3],
- float rgba[4], const int thread,
- struct ImagePool *pool)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- MTex *mtex = &br->mtex;
- float intensity = 1.0;
- bool hasrgb = false;
- if (!mtex->tex) {
- intensity = 1;
- }
- else if (mtex->brush_map_mode == MTEX_MAP_MODE_3D) {
- /* Get strength by feeding the vertex
- * location directly into a texture */
- hasrgb = externtex(mtex, point, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
- }
- else if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) {
- float rotation = -mtex->rot;
- float point_2d[2] = {point[0], point[1]};
- float x, y;
- float co[3];
- x = point_2d[0] - br->stencil_pos[0];
- y = point_2d[1] - br->stencil_pos[1];
- if (rotation > 0.001f || rotation < -0.001f) {
- const float angle = atan2f(y, x) + rotation;
- const float flen = sqrtf(x * x + y * y);
- x = flen * cosf(angle);
- y = flen * sinf(angle);
- }
- if (fabsf(x) > br->stencil_dimension[0] || fabsf(y) > br->stencil_dimension[1]) {
- zero_v4(rgba);
- return 0.0f;
- }
- x /= (br->stencil_dimension[0]);
- y /= (br->stencil_dimension[1]);
- co[0] = x;
- co[1] = y;
- co[2] = 0.0f;
- hasrgb = externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
- }
- else {
- float rotation = -mtex->rot;
- float point_2d[2] = {point[0], point[1]};
- float x = 0.0f, y = 0.0f; /* Quite warnings */
- float invradius = 1.0f; /* Quite warnings */
- float co[3];
- if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) {
- /* keep coordinates relative to mouse */
- rotation += ups->brush_rotation;
- x = point_2d[0] - ups->tex_mouse[0];
- y = point_2d[1] - ups->tex_mouse[1];
- /* use pressure adjusted size for fixed mode */
- invradius = 1.0f / ups->pixel_radius;
- }
- else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) {
- /* leave the coordinates relative to the screen */
- /* use unadjusted size for tiled mode */
- invradius = 1.0f / BKE_brush_size_get(scene, br);
- x = point_2d[0];
- y = point_2d[1];
- }
- else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) {
- rotation += ups->brush_rotation;
- /* these contain a random coordinate */
- x = point_2d[0] - ups->tex_mouse[0];
- y = point_2d[1] - ups->tex_mouse[1];
- invradius = 1.0f / ups->pixel_radius;
- }
- x *= invradius;
- y *= invradius;
- /* it is probably worth optimizing for those cases where
- * the texture is not rotated by skipping the calls to
- * atan2, sqrtf, sin, and cos. */
- if (rotation > 0.001f || rotation < -0.001f) {
- const float angle = atan2f(y, x) + rotation;
- const float flen = sqrtf(x * x + y * y);
- x = flen * cosf(angle);
- y = flen * sinf(angle);
- }
- co[0] = x;
- co[1] = y;
- co[2] = 0.0f;
- hasrgb = externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
- }
- intensity += br->texture_sample_bias;
- if (!hasrgb) {
- rgba[0] = intensity;
- rgba[1] = intensity;
- rgba[2] = intensity;
- rgba[3] = 1.0f;
- }
- /* For consistency, sampling always returns color in linear space */
- else if (ups->do_linear_conversion) {
- IMB_colormanagement_colorspace_to_scene_linear_v3(rgba, ups->colorspace);
- }
- return intensity;
- }
- float BKE_brush_sample_masktex(const Scene *scene, Brush *br,
- const float point[2],
- const int thread,
- struct ImagePool *pool)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- MTex *mtex = &br->mask_mtex;
- float rgba[4], intensity;
- if (!mtex->tex) {
- return 1.0f;
- }
- if (mtex->brush_map_mode == MTEX_MAP_MODE_STENCIL) {
- float rotation = -mtex->rot;
- float point_2d[2] = {point[0], point[1]};
- float x, y;
- float co[3];
- x = point_2d[0] - br->mask_stencil_pos[0];
- y = point_2d[1] - br->mask_stencil_pos[1];
- if (rotation > 0.001f || rotation < -0.001f) {
- const float angle = atan2f(y, x) + rotation;
- const float flen = sqrtf(x * x + y * y);
- x = flen * cosf(angle);
- y = flen * sinf(angle);
- }
- if (fabsf(x) > br->mask_stencil_dimension[0] || fabsf(y) > br->mask_stencil_dimension[1]) {
- zero_v4(rgba);
- return 0.0f;
- }
- x /= (br->mask_stencil_dimension[0]);
- y /= (br->mask_stencil_dimension[1]);
- co[0] = x;
- co[1] = y;
- co[2] = 0.0f;
- externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
- }
- else {
- float rotation = -mtex->rot;
- float point_2d[2] = {point[0], point[1]};
- float x = 0.0f, y = 0.0f; /* Quite warnings */
- float invradius = 1.0f; /* Quite warnings */
- float co[3];
- if (mtex->brush_map_mode == MTEX_MAP_MODE_VIEW) {
- /* keep coordinates relative to mouse */
- rotation += ups->brush_rotation_sec;
- x = point_2d[0] - ups->mask_tex_mouse[0];
- y = point_2d[1] - ups->mask_tex_mouse[1];
- /* use pressure adjusted size for fixed mode */
- invradius = 1.0f / ups->pixel_radius;
- }
- else if (mtex->brush_map_mode == MTEX_MAP_MODE_TILED) {
- /* leave the coordinates relative to the screen */
- /* use unadjusted size for tiled mode */
- invradius = 1.0f / BKE_brush_size_get(scene, br);
- x = point_2d[0];
- y = point_2d[1];
- }
- else if (mtex->brush_map_mode == MTEX_MAP_MODE_RANDOM) {
- rotation += ups->brush_rotation_sec;
- /* these contain a random coordinate */
- x = point_2d[0] - ups->mask_tex_mouse[0];
- y = point_2d[1] - ups->mask_tex_mouse[1];
- invradius = 1.0f / ups->pixel_radius;
- }
- x *= invradius;
- y *= invradius;
- /* it is probably worth optimizing for those cases where
- * the texture is not rotated by skipping the calls to
- * atan2, sqrtf, sin, and cos. */
- if (rotation > 0.001f || rotation < -0.001f) {
- const float angle = atan2f(y, x) + rotation;
- const float flen = sqrtf(x * x + y * y);
- x = flen * cosf(angle);
- y = flen * sinf(angle);
- }
- co[0] = x;
- co[1] = y;
- co[2] = 0.0f;
- externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
- }
- CLAMP(intensity, 0.0f, 1.0f);
- switch (br->mask_pressure) {
- case BRUSH_MASK_PRESSURE_CUTOFF:
- intensity = ((1.0f - intensity) < ups->size_pressure_value) ? 1.0f : 0.0f;
- break;
- case BRUSH_MASK_PRESSURE_RAMP:
- intensity = ups->size_pressure_value + intensity * (1.0f - ups->size_pressure_value);
- break;
- default:
- break;
- }
- return intensity;
- }
- /* Unified Size / Strength / Color */
- /* XXX: be careful about setting size and unprojected radius
- * because they depend on one another
- * these functions do not set the other corresponding value
- * this can lead to odd behavior if size and unprojected
- * radius become inconsistent.
- * the biggest problem is that it isn't possible to change
- * unprojected radius because a view context is not
- * available. my usual solution to this is to use the
- * ratio of change of the size to change the unprojected
- * radius. Not completely convinced that is correct.
- * In any case, a better solution is needed to prevent
- * inconsistency. */
- const float *BKE_brush_color_get(const struct Scene *scene, const struct Brush *brush)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->rgb : brush->rgb;
- }
- const float *BKE_brush_secondary_color_get(const struct Scene *scene, const struct Brush *brush)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- return (ups->flag & UNIFIED_PAINT_COLOR) ? ups->secondary_rgb : brush->secondary_rgb;
- }
- void BKE_brush_color_set(struct Scene *scene, struct Brush *brush, const float color[3])
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- if (ups->flag & UNIFIED_PAINT_COLOR)
- copy_v3_v3(ups->rgb, color);
- else
- copy_v3_v3(brush->rgb, color);
- }
- void BKE_brush_size_set(Scene *scene, Brush *brush, int size)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- /* make sure range is sane */
- CLAMP(size, 1, MAX_BRUSH_PIXEL_RADIUS);
- if (ups->flag & UNIFIED_PAINT_SIZE)
- ups->size = size;
- else
- brush->size = size;
- }
- int BKE_brush_size_get(const Scene *scene, const Brush *brush)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- int size = (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size;
-
- return size;
- }
- int BKE_brush_use_locked_size(const Scene *scene, const Brush *brush)
- {
- const short us_flag = scene->toolsettings->unified_paint_settings.flag;
- return (us_flag & UNIFIED_PAINT_SIZE) ?
- (us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) :
- (brush->flag & BRUSH_LOCK_SIZE);
- }
- int BKE_brush_use_size_pressure(const Scene *scene, const Brush *brush)
- {
- const short us_flag = scene->toolsettings->unified_paint_settings.flag;
- return (us_flag & UNIFIED_PAINT_SIZE) ?
- (us_flag & UNIFIED_PAINT_BRUSH_SIZE_PRESSURE) :
- (brush->flag & BRUSH_SIZE_PRESSURE);
- }
- int BKE_brush_use_alpha_pressure(const Scene *scene, const Brush *brush)
- {
- const short us_flag = scene->toolsettings->unified_paint_settings.flag;
- return (us_flag & UNIFIED_PAINT_ALPHA) ?
- (us_flag & UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE) :
- (brush->flag & BRUSH_ALPHA_PRESSURE);
- }
- bool BKE_brush_sculpt_has_secondary_color(const Brush *brush)
- {
- return ELEM(
- brush->sculpt_tool, SCULPT_TOOL_BLOB, SCULPT_TOOL_DRAW,
- SCULPT_TOOL_INFLATE, SCULPT_TOOL_CLAY, SCULPT_TOOL_CLAY_STRIPS,
- SCULPT_TOOL_PINCH, SCULPT_TOOL_CREASE, SCULPT_TOOL_LAYER,
- SCULPT_TOOL_FLATTEN, SCULPT_TOOL_FILL, SCULPT_TOOL_SCRAPE,
- SCULPT_TOOL_MASK);
- }
- void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojected_radius)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- if (ups->flag & UNIFIED_PAINT_SIZE)
- ups->unprojected_radius = unprojected_radius;
- else
- brush->unprojected_radius = unprojected_radius;
- }
- float BKE_brush_unprojected_radius_get(const Scene *scene, const Brush *brush)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- return (ups->flag & UNIFIED_PAINT_SIZE) ?
- ups->unprojected_radius :
- brush->unprojected_radius;
- }
- void BKE_brush_alpha_set(Scene *scene, Brush *brush, float alpha)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- if (ups->flag & UNIFIED_PAINT_ALPHA)
- ups->alpha = alpha;
- else
- brush->alpha = alpha;
- }
- float BKE_brush_alpha_get(const Scene *scene, const Brush *brush)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha;
- }
- float BKE_brush_weight_get(const Scene *scene, const Brush *brush)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- return (ups->flag & UNIFIED_PAINT_WEIGHT) ? ups->weight : brush->weight;
- }
- void BKE_brush_weight_set(const Scene *scene, Brush *brush, float value)
- {
- UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
- if (ups->flag & UNIFIED_PAINT_WEIGHT)
- ups->weight = value;
- else
- brush->weight = value;
- }
- /* scale unprojected radius to reflect a change in the brush's 2D size */
- void BKE_brush_scale_unprojected_radius(float *unprojected_radius,
- int new_brush_size,
- int old_brush_size)
- {
- float scale = new_brush_size;
- /* avoid division by zero */
- if (old_brush_size != 0)
- scale /= (float)old_brush_size;
- (*unprojected_radius) *= scale;
- }
- /* scale brush size to reflect a change in the brush's unprojected radius */
- void BKE_brush_scale_size(
- int *r_brush_size,
- float new_unprojected_radius,
- float old_unprojected_radius)
- {
- float scale = new_unprojected_radius;
- /* avoid division by zero */
- if (old_unprojected_radius != 0)
- scale /= new_unprojected_radius;
- (*r_brush_size) = (int)((float)(*r_brush_size) * scale);
- }
- void BKE_brush_jitter_pos(const Scene *scene, Brush *brush, const float pos[2], float jitterpos[2])
- {
- float rand_pos[2];
- float spread;
- int diameter;
- do {
- rand_pos[0] = BLI_rng_get_float(brush_rng) - 0.5f;
- rand_pos[1] = BLI_rng_get_float(brush_rng) - 0.5f;
- } while (len_squared_v2(rand_pos) > SQUARE(0.5f));
- if (brush->flag & BRUSH_ABSOLUTE_JITTER) {
- diameter = 2 * brush->jitter_absolute;
- spread = 1.0;
- }
- else {
- diameter = 2 * BKE_brush_size_get(scene, brush);
- spread = brush->jitter;
- }
- /* find random position within a circle of diameter 1 */
- jitterpos[0] = pos[0] + 2 * rand_pos[0] * diameter * spread;
- jitterpos[1] = pos[1] + 2 * rand_pos[1] * diameter * spread;
- }
- void BKE_brush_randomize_texture_coords(UnifiedPaintSettings *ups, bool mask)
- {
- /* we multiply with brush radius as an optimization for the brush
- * texture sampling functions */
- if (mask) {
- ups->mask_tex_mouse[0] = BLI_rng_get_float(brush_rng) * ups->pixel_radius;
- ups->mask_tex_mouse[1] = BLI_rng_get_float(brush_rng) * ups->pixel_radius;
- }
- else {
- ups->tex_mouse[0] = BLI_rng_get_float(brush_rng) * ups->pixel_radius;
- ups->tex_mouse[1] = BLI_rng_get_float(brush_rng) * ups->pixel_radius;
- }
- }
- /* Uses the brush curve control to find a strength value */
- float BKE_brush_curve_strength(Brush *br, float p, const float len)
- {
- float strength;
- if (p >= len) return 0;
- else p = p / len;
- strength = curvemapping_evaluateF(br->curve, 0, p);
- return strength;
- }
- /* Uses the brush curve control to find a strength value between 0 and 1 */
- float BKE_brush_curve_strength_clamped(Brush *br, float p, const float len)
- {
- float strength = BKE_brush_curve_strength(br, p, len);
- CLAMP(strength, 0.0f, 1.0f);
- return strength;
- }
- /* TODO: should probably be unified with BrushPainter stuff? */
- unsigned int *BKE_brush_gen_texture_cache(Brush *br, int half_side, bool use_secondary)
- {
- unsigned int *texcache = NULL;
- MTex *mtex = (use_secondary) ? &br->mask_mtex : &br->mtex;
- float intensity;
- float rgba[4];
- int ix, iy;
- int side = half_side * 2;
- if (mtex->tex) {
- float x, y, step = 2.0 / side, co[3];
- texcache = MEM_callocN(sizeof(int) * side * side, "Brush texture cache");
- /* do normalized cannonical view coords for texture */
- for (y = -1.0, iy = 0; iy < side; iy++, y += step) {
- for (x = -1.0, ix = 0; ix < side; ix++, x += step) {
- co[0] = x;
- co[1] = y;
- co[2] = 0.0f;
- /* This is copied from displace modifier code */
- /* TODO(sergey): brush are always cacheing with CM enabled for now. */
- externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, 0, NULL, false, false);
- ((char *)texcache)[(iy * side + ix) * 4] =
- ((char *)texcache)[(iy * side + ix) * 4 + 1] =
- ((char *)texcache)[(iy * side + ix) * 4 + 2] =
- ((char *)texcache)[(iy * side + ix) * 4 + 3] = (char)(intensity * 255.0f);
- }
- }
- }
- return texcache;
- }
- /**** Radial Control ****/
- struct ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary)
- {
- ImBuf *im = MEM_callocN(sizeof(ImBuf), "radial control texture");
- unsigned int *texcache;
- int side = 128;
- int half = side / 2;
- int i, j;
- curvemapping_initialize(br->curve);
- texcache = BKE_brush_gen_texture_cache(br, half, secondary);
- im->rect_float = MEM_callocN(sizeof(float) * side * side, "radial control rect");
- im->x = im->y = side;
- for (i = 0; i < side; ++i) {
- for (j = 0; j < side; ++j) {
- float magn = sqrtf(pow2f(i - half) + pow2f(j - half));
- im->rect_float[i * side + j] = BKE_brush_curve_strength_clamped(br, magn, half);
- }
- }
- /* Modulate curve with texture */
- if (texcache) {
- for (i = 0; i < side; ++i) {
- for (j = 0; j < side; ++j) {
- const int col = texcache[i * side + j];
- im->rect_float[i * side + j] *= (((char *)&col)[0] + ((char *)&col)[1] + ((char *)&col)[2]) / 3.0f / 255.0f;
- }
- }
- MEM_freeN(texcache);
- }
- return im;
- }
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