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- /*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2004 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
- /** \file blender/blenkernel/depsgraph_private.h
- * \ingroup bke
- */
- #ifndef __DEPSGRAPH_PRIVATE_H__
- #define __DEPSGRAPH_PRIVATE_H__
- #include "BKE_depsgraph.h"
- #include "DNA_constraint_types.h"
- #include "BKE_constraint.h"
- struct Scene;
- struct Group;
- struct EffectorWeights;
- struct ModifierData;
- /* **** DAG relation types *** */
- /* scene link to object */
- #define DAG_RL_SCENE (1 << 0)
- /* object link to data */
- #define DAG_RL_DATA (1 << 1)
- /* object changes object (parent, track, constraints) */
- #define DAG_RL_OB_OB (1 << 2)
- /* object changes obdata (hooks, constraints) */
- #define DAG_RL_OB_DATA (1 << 3)
- /* data changes object (vertex parent) */
- #define DAG_RL_DATA_OB (1 << 4)
- /* data changes data (deformers) */
- #define DAG_RL_DATA_DATA (1 << 5)
- #define DAG_NO_RELATION (1 << 6)
- #define DAG_RL_ALL_BUT_DATA (DAG_RL_SCENE | DAG_RL_OB_OB | DAG_RL_OB_DATA | DAG_RL_DATA_OB | DAG_RL_DATA_DATA)
- #define DAG_RL_ALL (DAG_RL_ALL_BUT_DATA | DAG_RL_DATA)
- #define DAGQUEUEALLOC 50
- enum {
- DAG_WHITE = 0,
- DAG_GRAY = 1,
- DAG_BLACK = 2
- };
- typedef struct DagAdjList {
- struct DagNode *node;
- short type;
- int count; /* number of identical arcs */
- unsigned int lay; // for flushing redraw/rebuild events
- const char *name;
- struct DagAdjList *next;
- } DagAdjList;
- typedef struct DagNode {
- int color;
- short type;
- float x, y, k;
- void *ob;
- void *first_ancestor;
- int ancestor_count;
- unsigned int lay; /* accumulated layers of its relations + itself */
- unsigned int scelay; /* layers due to being in scene */
- uint64_t customdata_mask; /* customdata mask */
- int lasttime; /* if lasttime != DagForest->time, this node was not evaluated yet for flushing */
- int BFS_dist; /* BFS distance */
- int DFS_dist; /* DFS distance */
- int DFS_dvtm; /* DFS discovery time */
- int DFS_fntm; /* DFS Finishing time */
- struct DagAdjList *child;
- struct DagAdjList *parent;
- struct DagNode *next;
- /* Threaded evaluation routines */
- uint32_t num_pending_parents; /* number of parents which are not updated yet
- * this node has got.
- * Used by threaded update for faster detect whether node could be
- * updated aready.
- */
- bool scheduled;
- /* Runtime flags mainly used to determine which extra data is to be evaluated
- * during object_handle_update(). Such an extra data is what depends on the
- * DAG topology, meaning this flags indicates the data evaluation of which
- * depends on the node dependencies.
- */
- short eval_flags;
- } DagNode;
- typedef struct DagNodeQueueElem {
- struct DagNode *node;
- struct DagNodeQueueElem *next;
- } DagNodeQueueElem;
- typedef struct DagNodeQueue {
- DagNodeQueueElem *first;
- DagNodeQueueElem *last;
- int count;
- int maxlevel;
- struct DagNodeQueue *freenodes;
- } DagNodeQueue;
- /* forest as we may have more than one DAG unconnected */
- typedef struct DagForest {
- ListBase DagNode;
- struct GHash *nodeHash;
- int numNodes;
- bool is_acyclic;
- int time; /* for flushing/tagging, compare with node->lasttime */
- bool ugly_hack_sorry; /* prevent type check */
- bool need_update;
- } DagForest;
- // queue operations
- DagNodeQueue *queue_create(int slots);
- void queue_raz(DagNodeQueue *queue);
- void push_queue(DagNodeQueue *queue, DagNode *node);
- void push_stack(DagNodeQueue *queue, DagNode *node);
- DagNode *pop_queue(DagNodeQueue *queue);
- DagNode *get_top_node_queue(DagNodeQueue *queue);
- void queue_delete(DagNodeQueue *queue);
- // Dag management
- DagForest *dag_init(void);
- DagForest *build_dag(struct Main *bmain, struct Scene *sce, short mask);
- void free_forest(struct DagForest *Dag);
- DagNode *dag_find_node(DagForest *forest, void *fob);
- DagNode *dag_add_node(DagForest *forest, void *fob);
- DagNode *dag_get_node(DagForest *forest, void *fob);
- DagNode *dag_get_sub_node(DagForest *forest, void *fob);
- void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel, const char *name);
- typedef bool (*DagCollobjFilterFunction)(struct Object *obj, struct ModifierData *md);
- void dag_add_collision_relations(DagForest *dag, struct Scene *scene, Object *ob, DagNode *node, struct Group *group, int layer, unsigned int modifier_type, DagCollobjFilterFunction fn, bool dupli, const char *name);
- void dag_add_forcefield_relations(DagForest *dag, struct Scene *scene, Object *ob, DagNode *node, struct EffectorWeights *eff, bool add_absorption, int skip_forcefield, const char *name);
- void graph_print_queue(DagNodeQueue *nqueue);
- void graph_print_queue_dist(DagNodeQueue *nqueue);
- void graph_print_adj_list(DagForest *dag);
- #endif /* __DEPSGRAPH_PRIVATE_H__ */
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