BKE_sequencer.h 20 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483
  1. /*
  2. * ***** BEGIN GPL LICENSE BLOCK *****
  3. *
  4. * This program is free software; you can redistribute it and/or
  5. * modify it under the terms of the GNU General Public License
  6. * as published by the Free Software Foundation; either version 2
  7. * of the License, or (at your option) any later version.
  8. *
  9. * This program is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. * GNU General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License
  15. * along with this program; if not, write to the Free Software Foundation,
  16. * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
  17. *
  18. * The Original Code is Copyright (C) 2004 Blender Foundation.
  19. * All rights reserved.
  20. *
  21. * Contributor(s): Blender Foundation (2008).
  22. *
  23. * ***** END GPL LICENSE BLOCK *****
  24. */
  25. #ifndef __BKE_SEQUENCER_H__
  26. #define __BKE_SEQUENCER_H__
  27. /** \file BKE_sequencer.h
  28. * \ingroup bke
  29. */
  30. struct bContext;
  31. struct EvaluationContext;
  32. struct StripColorBalance;
  33. struct Editing;
  34. struct GSet;
  35. struct GPUOffScreen;
  36. struct GPUFX;
  37. struct ImBuf;
  38. struct Main;
  39. struct Mask;
  40. struct Scene;
  41. struct Sequence;
  42. struct SequenceModifierData;
  43. struct Stereo3dFormat;
  44. struct StripElem;
  45. struct bSound;
  46. struct SeqIndexBuildContext;
  47. #define EARLY_NO_INPUT -1
  48. #define EARLY_DO_EFFECT 0
  49. #define EARLY_USE_INPUT_1 1
  50. #define EARLY_USE_INPUT_2 2
  51. /* sequence iterator */
  52. typedef struct SeqIterator {
  53. struct Sequence **array;
  54. int tot, cur;
  55. struct Sequence *seq;
  56. int valid;
  57. } SeqIterator;
  58. void BKE_sequence_iterator_begin(struct Editing *ed, SeqIterator *iter, bool use_pointer);
  59. void BKE_sequence_iterator_next(SeqIterator *iter);
  60. void BKE_sequence_iterator_end(SeqIterator *iter);
  61. #define SEQP_BEGIN(_ed, _seq) \
  62. { \
  63. SeqIterator iter_macro; \
  64. for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); \
  65. iter_macro.valid; \
  66. BKE_sequence_iterator_next(&iter_macro)) \
  67. { \
  68. _seq = iter_macro.seq;
  69. #define SEQ_BEGIN(ed, _seq) \
  70. { \
  71. SeqIterator iter_macro; \
  72. for (BKE_sequence_iterator_begin(ed, &iter_macro, false); \
  73. iter_macro.valid; \
  74. BKE_sequence_iterator_next(&iter_macro)) \
  75. { \
  76. _seq = iter_macro.seq;
  77. #define SEQ_END \
  78. } \
  79. BKE_sequence_iterator_end(&iter_macro); \
  80. }
  81. typedef struct SeqRenderData {
  82. struct EvaluationContext *eval_ctx;
  83. struct Main *bmain;
  84. struct Scene *scene;
  85. int rectx;
  86. int recty;
  87. int preview_render_size;
  88. int motion_blur_samples;
  89. float motion_blur_shutter;
  90. bool skip_cache;
  91. bool is_proxy_render;
  92. int view_id;
  93. /* special case for OpenGL render */
  94. struct GPUOffScreen *gpu_offscreen;
  95. struct GPUFX *gpu_fx;
  96. int gpu_samples;
  97. bool gpu_full_samples;
  98. } SeqRenderData;
  99. void BKE_sequencer_new_render_data(
  100. struct EvaluationContext *eval_ctx, struct Main *bmain, struct Scene *scene,
  101. int rectx, int recty, int preview_render_size,
  102. SeqRenderData *r_context);
  103. int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b);
  104. /* Wipe effect */
  105. enum {
  106. DO_SINGLE_WIPE,
  107. DO_DOUBLE_WIPE,
  108. DO_BOX_WIPE,
  109. DO_CROSS_WIPE,
  110. DO_IRIS_WIPE,
  111. DO_CLOCK_WIPE
  112. };
  113. struct SeqEffectHandle {
  114. bool multithreaded;
  115. bool supports_mask;
  116. /* constructors & destructor */
  117. /* init is _only_ called on first creation */
  118. void (*init)(struct Sequence *seq);
  119. /* number of input strips needed
  120. * (called directly after construction) */
  121. int (*num_inputs)(void);
  122. /* load is called first time after readblenfile in
  123. * get_sequence_effect automatically */
  124. void (*load)(struct Sequence *seq);
  125. /* duplicate */
  126. void (*copy)(struct Sequence *dst, struct Sequence *src);
  127. /* destruct */
  128. void (*free)(struct Sequence *seq);
  129. /* returns: -1: no input needed,
  130. * 0: no early out,
  131. * 1: out = ibuf1,
  132. * 2: out = ibuf2 */
  133. int (*early_out)(struct Sequence *seq, float facf0, float facf1);
  134. /* stores the y-range of the effect IPO */
  135. void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax);
  136. /* stores the default facf0 and facf1 if no IPO is present */
  137. void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1);
  138. /* execute the effect
  139. * sequence effects are only required to either support
  140. * float-rects or byte-rects
  141. * (mixed cases are handled one layer up...) */
  142. struct ImBuf * (*execute)(const SeqRenderData *context, struct Sequence *seq, float cfra, float facf0, float facf1,
  143. struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3);
  144. struct ImBuf * (*init_execution)(const SeqRenderData *context, struct ImBuf *ibuf1, struct ImBuf *ibuf2,
  145. struct ImBuf *ibuf3);
  146. void (*execute_slice)(const SeqRenderData *context, struct Sequence *seq, float cfra, float facf0, float facf1,
  147. struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3,
  148. int start_line, int total_lines, struct ImBuf *out);
  149. };
  150. /* ********************* prototypes *************** */
  151. /* **********************************************************************
  152. * sequencer.c
  153. *
  154. * sequencer render functions
  155. * ********************************************************************** */
  156. struct ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown);
  157. struct ImBuf *BKE_sequencer_give_ibuf_threaded(const SeqRenderData *context, float cfra, int chanshown);
  158. struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, struct Sequence *seq);
  159. struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, float cfra, int chan_shown, struct ListBase *seqbasep);
  160. void BKE_sequencer_give_ibuf_prefetch_request(const SeqRenderData *context, float cfra, int chan_shown);
  161. /* **********************************************************************
  162. * sequencer.c
  163. *
  164. * sequencer color space functions
  165. * ********************************************************************** */
  166. void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float);
  167. void BKE_sequencer_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf);
  168. void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]);
  169. /* **********************************************************************
  170. * sequencer scene functions
  171. * ********************************************************************** */
  172. struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc);
  173. struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene);
  174. void BKE_sequencer_editing_free(struct Scene *scene);
  175. void BKE_sequencer_sort(struct Scene *scene);
  176. struct Sequence *BKE_sequencer_from_elem(ListBase *seqbase, struct StripElem *se);
  177. struct Sequence *BKE_sequencer_active_get(struct Scene *scene);
  178. int BKE_sequencer_active_get_pair(struct Scene *scene, struct Sequence **seq_act, struct Sequence **seq_other);
  179. void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq);
  180. struct Mask *BKE_sequencer_mask_get(struct Scene *scene);
  181. /* apply functions recursively */
  182. int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase, int (*apply_func)(struct Sequence *seq, void *), void *arg);
  183. int BKE_sequencer_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence *, void *), void *arg);
  184. /* maintenance functions, mostly for RNA */
  185. /* extern */
  186. void BKE_sequencer_free_clipboard(void);
  187. void BKE_sequence_clipboard_pointers_free(struct Sequence *seq);
  188. void BKE_sequence_clipboard_pointers_store(struct Sequence *seq);
  189. void BKE_sequence_clipboard_pointers_restore(struct Sequence *seq, struct Main *bmain);
  190. void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase);
  191. void BKE_sequencer_base_clipboard_pointers_store(struct ListBase *seqbase);
  192. void BKE_sequencer_base_clipboard_pointers_restore(struct ListBase *seqbase, struct Main *bmain);
  193. void BKE_sequence_free(struct Scene *scene, struct Sequence *seq);
  194. void BKE_sequence_free_anim(struct Sequence *seq);
  195. const char *BKE_sequence_give_name(struct Sequence *seq);
  196. ListBase *BKE_sequence_seqbase_get(struct Sequence *seq, int *r_offset);
  197. void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq);
  198. void BKE_sequence_calc_disp(struct Scene *scene, struct Sequence *seq);
  199. void BKE_sequence_reload_new_file(struct Scene *scene, struct Sequence *seq, const bool lock_range);
  200. int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra);
  201. struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra);
  202. /* intern */
  203. void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change);
  204. bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, struct Sequence *seq, float cfra);
  205. void BKE_sequencer_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq, struct GSet *file_list, ListBase *queue);
  206. void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, short *stop, short *do_update, float *progress);
  207. void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop);
  208. void BKE_sequencer_proxy_set(struct Sequence *seq, bool value);
  209. /* **********************************************************************
  210. * seqcache.c
  211. *
  212. * Sequencer memory cache management functions
  213. * ********************************************************************** */
  214. typedef enum {
  215. SEQ_STRIPELEM_IBUF,
  216. SEQ_STRIPELEM_IBUF_COMP,
  217. SEQ_STRIPELEM_IBUF_STARTSTILL,
  218. SEQ_STRIPELEM_IBUF_ENDSTILL
  219. } eSeqStripElemIBuf;
  220. void BKE_sequencer_cache_destruct(void);
  221. void BKE_sequencer_cache_cleanup(void);
  222. /* returned ImBuf is properly refed and has to be freed */
  223. struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type);
  224. /* passed ImBuf is properly refed, so ownership is *not*
  225. * transferred to the cache.
  226. * you can pass the same ImBuf multiple times to the cache without problems.
  227. */
  228. void BKE_sequencer_cache_put(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type, struct ImBuf *nval);
  229. void BKE_sequencer_cache_cleanup_sequence(struct Sequence *seq);
  230. struct ImBuf *BKE_sequencer_preprocessed_cache_get(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type);
  231. void BKE_sequencer_preprocessed_cache_put(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type, struct ImBuf *ibuf);
  232. void BKE_sequencer_preprocessed_cache_cleanup(void);
  233. void BKE_sequencer_preprocessed_cache_cleanup_sequence(struct Sequence *seq);
  234. /* **********************************************************************
  235. * seqeffects.c
  236. *
  237. * Sequencer effect strip management functions
  238. * **********************************************************************
  239. */
  240. /* intern */
  241. struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq);
  242. void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force);
  243. /* extern */
  244. struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq);
  245. int BKE_sequence_effect_get_num_inputs(int seq_type);
  246. int BKE_sequence_effect_get_supports_mask(int seq_type);
  247. /* **********************************************************************
  248. * Sequencer editing functions
  249. * **********************************************************************
  250. */
  251. /* for transform but also could use elsewhere */
  252. int BKE_sequence_tx_get_final_left(struct Sequence *seq, bool metaclip);
  253. int BKE_sequence_tx_get_final_right(struct Sequence *seq, bool metaclip);
  254. void BKE_sequence_tx_set_final_left(struct Sequence *seq, int val);
  255. void BKE_sequence_tx_set_final_right(struct Sequence *seq, int val);
  256. void BKE_sequence_tx_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag);
  257. bool BKE_sequence_tx_test(struct Sequence *seq);
  258. bool BKE_sequence_tx_fullupdate_test(struct Sequence *seq);
  259. bool BKE_sequence_single_check(struct Sequence *seq);
  260. void BKE_sequence_single_fix(struct Sequence *seq);
  261. bool BKE_sequence_test_overlap(struct ListBase *seqbasep, struct Sequence *test);
  262. void BKE_sequence_translate(struct Scene *scene, struct Sequence *seq, int delta);
  263. void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq);
  264. struct Sequence *BKE_sequencer_foreground_frame_get(struct Scene *scene, int frame);
  265. struct ListBase *BKE_sequence_seqbase(struct ListBase *seqbase, struct Sequence *seq);
  266. struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, struct Sequence *meta /* = NULL */, struct Sequence *seq);
  267. void BKE_sequencer_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs);
  268. void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst);
  269. bool BKE_sequence_base_shuffle_ex(
  270. struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene,
  271. int channel_delta);
  272. bool BKE_sequence_base_shuffle(
  273. struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene);
  274. bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, struct Scene *evil_scene);
  275. bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase);
  276. void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render);
  277. struct Sequence *BKE_sequence_dupli_recursive(struct Scene *scene, struct Scene *scene_to, struct Sequence *seq, int dupe_flag);
  278. int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str);
  279. bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur);
  280. void BKE_sequence_invalidate_cache(struct Scene *scene, struct Sequence *seq);
  281. void BKE_sequence_invalidate_dependent(struct Scene *scene, struct Sequence *seq);
  282. void BKE_sequence_invalidate_cache_for_modifier(struct Scene *scene, struct Sequence *seq);
  283. void BKE_sequencer_update_sound_bounds_all(struct Scene *scene);
  284. void BKE_sequencer_update_sound_bounds(struct Scene *scene, struct Sequence *seq);
  285. void BKE_sequencer_update_muting(struct Editing *ed);
  286. void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound);
  287. void BKE_sequencer_refresh_sound_length(struct Scene *scene);
  288. void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq);
  289. void BKE_sequence_base_dupli_recursive(
  290. struct Scene *scene, struct Scene *scene_to, ListBase *nseqbase, ListBase *seqbase,
  291. int dupe_flag);
  292. bool BKE_sequence_is_valid_check(struct Sequence *seq);
  293. void BKE_sequencer_clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce);
  294. struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase, const char *name, bool recursive);
  295. /* api for adding new sequence strips */
  296. typedef struct SeqLoadInfo {
  297. int start_frame;
  298. int end_frame;
  299. int channel;
  300. int flag; /* use sound, replace sel */
  301. int type;
  302. int len; /* only for image strips */
  303. char path[1024]; /* 1024 = FILE_MAX */
  304. /* multiview */
  305. char views_format;
  306. struct Stereo3dFormat *stereo3d_format;
  307. /* return values */
  308. char name[64];
  309. struct Sequence *seq_sound; /* for movie's */
  310. int tot_success;
  311. int tot_error;
  312. } SeqLoadInfo;
  313. /* SeqLoadInfo.flag */
  314. #define SEQ_LOAD_REPLACE_SEL (1 << 0)
  315. #define SEQ_LOAD_FRAME_ADVANCE (1 << 1)
  316. #define SEQ_LOAD_MOVIE_SOUND (1 << 2)
  317. #define SEQ_LOAD_SOUND_CACHE (1 << 3)
  318. #define SEQ_LOAD_SYNC_FPS (1 << 4)
  319. #define SEQ_LOAD_SOUND_MONO (1 << 5)
  320. /* seq_dupli' flags */
  321. #define SEQ_DUPE_UNIQUE_NAME (1 << 0)
  322. #define SEQ_DUPE_CONTEXT (1 << 1)
  323. #define SEQ_DUPE_ANIM (1 << 2)
  324. #define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */
  325. /* use as an api function */
  326. typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *);
  327. struct Sequence *BKE_sequence_alloc(ListBase *lb, int cfra, int machine);
  328. void BKE_sequence_alpha_mode_from_extension(struct Sequence *seq);
  329. void BKE_sequence_init_colorspace(struct Sequence *seq);
  330. /* RNA enums, just to be more readable */
  331. enum {
  332. SEQ_SIDE_NONE = 0,
  333. SEQ_SIDE_LEFT,
  334. SEQ_SIDE_RIGHT,
  335. SEQ_SIDE_BOTH
  336. };
  337. int BKE_sequencer_find_next_prev_edit(
  338. struct Scene *scene, int cfra, const short side,
  339. const bool do_skip_mute, const bool do_center, const bool do_unselected);
  340. struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
  341. struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
  342. struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
  343. /* view3d draw callback, run when not in background view */
  344. typedef struct ImBuf *(*SequencerDrawView)(
  345. struct Scene *, struct Object *, int, int,
  346. unsigned int, int, bool, bool, bool,
  347. int, int, bool, const char *,
  348. struct GPUFX *, struct GPUOffScreen *, char[256]);
  349. extern SequencerDrawView sequencer_view3d_cb;
  350. /* copy/paste */
  351. extern ListBase seqbase_clipboard;
  352. extern int seqbase_clipboard_frame;
  353. /* modifiers */
  354. typedef struct SequenceModifierTypeInfo {
  355. /* default name for the modifier */
  356. char name[64]; /* MAX_NAME */
  357. /* DNA structure name used on load/save filed */
  358. char struct_name[64]; /* MAX_NAME */
  359. /* size of modifier data structure, used by allocation */
  360. int struct_size;
  361. /* data initialization */
  362. void (*init_data) (struct SequenceModifierData *smd);
  363. /* free data used by modifier,
  364. * only modifier-specific data should be freed, modifier descriptor would
  365. * be freed outside of this callback
  366. */
  367. void (*free_data) (struct SequenceModifierData *smd);
  368. /* copy data from one modifier to another */
  369. void (*copy_data) (struct SequenceModifierData *smd, struct SequenceModifierData *target);
  370. /* apply modifier on a given image buffer */
  371. void (*apply) (struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask);
  372. } SequenceModifierTypeInfo;
  373. const struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type);
  374. struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq, const char *name, int type);
  375. bool BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd);
  376. void BKE_sequence_modifier_clear(struct Sequence *seq);
  377. void BKE_sequence_modifier_free(struct SequenceModifierData *smd);
  378. void BKE_sequence_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd);
  379. struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence *seq, const char *name);
  380. struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, struct Sequence *seq, struct ImBuf *ibuf, int cfra);
  381. void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq);
  382. int BKE_sequence_supports_modifiers(struct Sequence *seq);
  383. /* internal filters */
  384. struct ImBuf *BKE_sequencer_render_mask_input(
  385. const SeqRenderData *context, int mask_input_type, struct Sequence *mask_sequence, struct Mask *mask_id,
  386. int cfra, int fra_offset, bool make_float);
  387. void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, struct ImBuf *ibuf, float mul, bool make_float, struct ImBuf *mask_input);
  388. void BKE_sequencer_all_free_anim_ibufs(int cfra);
  389. #endif /* __BKE_SEQUENCER_H__ */