123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360 |
- /*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
- #ifndef __BKE_PBVH_H__
- #define __BKE_PBVH_H__
- /** \file BKE_pbvh.h
- * \ingroup bke
- * \brief A BVH for high poly meshes.
- */
- #include "BLI_bitmap.h"
- #include "BLI_ghash.h"
- #include "BLI_utildefines.h"
- struct CCGElem;
- struct CCGKey;
- struct CustomData;
- struct DMFlagMat;
- struct MPoly;
- struct MLoop;
- struct MLoopTri;
- struct MVert;
- struct PBVH;
- struct PBVHNode;
- struct BMesh;
- struct BMLog;
- typedef struct PBVH PBVH;
- typedef struct PBVHNode PBVHNode;
- typedef struct {
- float (*co)[3];
- } PBVHProxyNode;
- /* Callbacks */
- /* returns 1 if the search should continue from this node, 0 otherwise */
- typedef bool (*BKE_pbvh_SearchCallback)(PBVHNode *node, void *data);
- typedef void (*BKE_pbvh_HitCallback)(PBVHNode *node, void *data);
- typedef void (*BKE_pbvh_HitOccludedCallback)(PBVHNode *node, void *data, float *tmin);
- /* Building */
- PBVH *BKE_pbvh_new(void);
- void BKE_pbvh_build_mesh(
- PBVH *bvh,
- const struct MPoly *mpoly, const struct MLoop *mloop,
- struct MVert *verts, int totvert, struct CustomData *vdata,
- const struct MLoopTri *looptri, int looptri_num);
- void BKE_pbvh_build_grids(PBVH *bvh, struct CCGElem **grid_elems,
- int totgrid,
- struct CCGKey *key, void **gridfaces, struct DMFlagMat *flagmats,
- unsigned int **grid_hidden);
- void BKE_pbvh_build_bmesh(PBVH *bvh, struct BMesh *bm, bool smooth_shading, struct BMLog *log, const int cd_vert_node_offset, const int cd_face_node_offset);
- void BKE_pbvh_free(PBVH *bvh);
- void BKE_pbvh_free_layer_disp(PBVH *bvh);
- /* Hierarchical Search in the BVH, two methods:
- * - for each hit calling a callback
- * - gather nodes in an array (easy to multithread) */
- void BKE_pbvh_search_callback(PBVH *bvh,
- BKE_pbvh_SearchCallback scb, void *search_data,
- BKE_pbvh_HitCallback hcb, void *hit_data);
- void BKE_pbvh_search_gather(PBVH *bvh,
- BKE_pbvh_SearchCallback scb, void *search_data,
- PBVHNode ***array, int *tot);
- /* Raycast
- * the hit callback is called for all leaf nodes intersecting the ray;
- * it's up to the callback to find the primitive within the leaves that is
- * hit first */
- void BKE_pbvh_raycast(
- PBVH *bvh, BKE_pbvh_HitOccludedCallback cb, void *data,
- const float ray_start[3], const float ray_normal[3],
- bool original);
- bool BKE_pbvh_node_raycast(
- PBVH *bvh, PBVHNode *node, float (*origco)[3], bool use_origco,
- const float ray_start[3], const float ray_normal[3],
- float *dist);
- bool BKE_pbvh_bmesh_node_raycast_detail(
- PBVHNode *node,
- const float ray_start[3], const float ray_normal[3],
- float *dist, float *r_detail);
- /* for orthographic cameras, project the far away ray segment points to the root node so
- * we can have better precision. */
- void BKE_pbvh_raycast_project_ray_root(
- PBVH *bvh, bool original,
- float ray_start[3], float ray_end[3], float ray_normal[3]);
- /* Drawing */
- void BKE_pbvh_node_draw(PBVHNode *node, void *data);
- void BKE_pbvh_draw(PBVH *bvh, float (*planes)[4], float (*face_nors)[3],
- int (*setMaterial)(int matnr, void *attribs), bool wireframe, bool fast);
- /* PBVH Access */
- typedef enum {
- PBVH_FACES,
- PBVH_GRIDS,
- PBVH_BMESH
- } PBVHType;
- PBVHType BKE_pbvh_type(const PBVH *bvh);
- bool BKE_pbvh_has_faces(const PBVH *bvh);
- /* Get the PBVH root's bounding box */
- void BKE_pbvh_bounding_box(const PBVH *bvh, float min[3], float max[3]);
- /* multires hidden data, only valid for type == PBVH_GRIDS */
- unsigned int **BKE_pbvh_grid_hidden(const PBVH *bvh);
- int BKE_pbvh_count_grid_quads(BLI_bitmap **grid_hidden,
- int *grid_indices, int totgrid,
- int gridsize);
- /* multires level, only valid for type == PBVH_GRIDS */
- void BKE_pbvh_get_grid_key(const PBVH *pbvh, struct CCGKey *key);
- /* Only valid for type == PBVH_BMESH */
- struct BMesh *BKE_pbvh_get_bmesh(PBVH *pbvh);
- void BKE_pbvh_bmesh_detail_size_set(PBVH *pbvh, float detail_size);
- typedef enum {
- PBVH_Subdivide = 1,
- PBVH_Collapse = 2,
- } PBVHTopologyUpdateMode;
- bool BKE_pbvh_bmesh_update_topology(
- PBVH *bvh, PBVHTopologyUpdateMode mode,
- const float center[3], const float view_normal[3],
- float radius);
- /* Node Access */
- typedef enum {
- PBVH_Leaf = 1,
- PBVH_UpdateNormals = 2,
- PBVH_UpdateBB = 4,
- PBVH_UpdateOriginalBB = 8,
- PBVH_UpdateDrawBuffers = 16,
- PBVH_UpdateRedraw = 32,
- PBVH_RebuildDrawBuffers = 64,
- PBVH_FullyHidden = 128,
- PBVH_UpdateTopology = 256,
- } PBVHNodeFlags;
- void BKE_pbvh_node_mark_update(PBVHNode *node);
- void BKE_pbvh_node_mark_rebuild_draw(PBVHNode *node);
- void BKE_pbvh_node_mark_redraw(PBVHNode *node);
- void BKE_pbvh_node_mark_normals_update(PBVHNode *node);
- void BKE_pbvh_node_mark_topology_update(PBVHNode *node);
- void BKE_pbvh_node_fully_hidden_set(PBVHNode *node, int fully_hidden);
- void BKE_pbvh_node_get_grids(
- PBVH *bvh, PBVHNode *node,
- int **grid_indices, int *totgrid, int *maxgrid, int *gridsize,
- struct CCGElem ***grid_elems);
- void BKE_pbvh_node_num_verts(
- PBVH *bvh, PBVHNode *node,
- int *r_uniquevert, int *r_totvert);
- void BKE_pbvh_node_get_verts(
- PBVH *bvh, PBVHNode *node,
- const int **r_vert_indices, struct MVert **r_verts);
- void BKE_pbvh_node_get_BB(PBVHNode *node, float bb_min[3], float bb_max[3]);
- void BKE_pbvh_node_get_original_BB(PBVHNode *node, float bb_min[3], float bb_max[3]);
- float BKE_pbvh_node_get_tmin(PBVHNode *node);
- /* test if AABB is at least partially inside the planes' volume */
- bool BKE_pbvh_node_planes_contain_AABB(PBVHNode *node, void *data);
- /* test if AABB is at least partially outside the planes' volume */
- bool BKE_pbvh_node_planes_exclude_AABB(PBVHNode *node, void *data);
- struct GSet *BKE_pbvh_bmesh_node_unique_verts(PBVHNode *node);
- struct GSet *BKE_pbvh_bmesh_node_other_verts(PBVHNode *node);
- struct GSet *BKE_pbvh_bmesh_node_faces(PBVHNode *node);
- void BKE_pbvh_bmesh_node_save_orig(PBVHNode *node);
- void BKE_pbvh_bmesh_after_stroke(PBVH *bvh);
- /* Update Normals/Bounding Box/Draw Buffers/Redraw and clear flags */
- void BKE_pbvh_update(PBVH *bvh, int flags, float (*face_nors)[3]);
- void BKE_pbvh_redraw_BB(PBVH *bvh, float bb_min[3], float bb_max[3]);
- void BKE_pbvh_get_grid_updates(PBVH *bvh, bool clear, void ***r_gridfaces, int *r_totface);
- void BKE_pbvh_grids_update(PBVH *bvh, struct CCGElem **grid_elems,
- void **gridfaces,
- struct DMFlagMat *flagmats, unsigned int **grid_hidden);
- /* Layer displacement */
- /* Get the node's displacement layer, creating it if necessary */
- float *BKE_pbvh_node_layer_disp_get(PBVH *pbvh, PBVHNode *node);
- /* If the node has a displacement layer, free it and set to null */
- void BKE_pbvh_node_layer_disp_free(PBVHNode *node);
- /* vertex deformer */
- float (*BKE_pbvh_get_vertCos(struct PBVH *pbvh))[3];
- void BKE_pbvh_apply_vertCos(struct PBVH *pbvh, float (*vertCos)[3]);
- bool BKE_pbvh_isDeformed(struct PBVH *pbvh);
- /* Vertex Iterator */
- /* this iterator has quite a lot of code, but it's designed to:
- * - allow the compiler to eliminate dead code and variables
- * - spend most of the time in the relatively simple inner loop */
- /* note: PBVH_ITER_ALL does not skip hidden vertices,
- * PBVH_ITER_UNIQUE does */
- #define PBVH_ITER_ALL 0
- #define PBVH_ITER_UNIQUE 1
- typedef struct PBVHVertexIter {
- /* iteration */
- int g;
- int width;
- int height;
- int gx;
- int gy;
- int i;
- /* grid */
- struct CCGElem **grids;
- struct CCGElem *grid;
- struct CCGKey *key;
- BLI_bitmap **grid_hidden, *gh;
- int *grid_indices;
- int totgrid;
- int gridsize;
- /* mesh */
- struct MVert *mverts;
- int totvert;
- const int *vert_indices;
- float *vmask;
- /* bmesh */
- struct GSetIterator bm_unique_verts;
- struct GSetIterator bm_other_verts;
- struct CustomData *bm_vdata;
- int cd_vert_mask_offset;
- /* result: these are all computed in the macro, but we assume
- * that compiler optimization's will skip the ones we don't use */
- struct MVert *mvert;
- struct BMVert *bm_vert;
- float *co;
- short *no;
- float *fno;
- float *mask;
- } PBVHVertexIter;
- void pbvh_vertex_iter_init(PBVH *bvh, PBVHNode *node,
- PBVHVertexIter *vi, int mode);
- #define BKE_pbvh_vertex_iter_begin(bvh, node, vi, mode) \
- pbvh_vertex_iter_init(bvh, node, &vi, mode); \
- \
- for (vi.i = 0, vi.g = 0; vi.g < vi.totgrid; vi.g++) { \
- if (vi.grids) { \
- vi.width = vi.gridsize; \
- vi.height = vi.gridsize; \
- vi.grid = vi.grids[vi.grid_indices[vi.g]]; \
- if (mode == PBVH_ITER_UNIQUE) \
- vi.gh = vi.grid_hidden[vi.grid_indices[vi.g]]; \
- } \
- else { \
- vi.width = vi.totvert; \
- vi.height = 1; \
- } \
- \
- for (vi.gy = 0; vi.gy < vi.height; vi.gy++) { \
- for (vi.gx = 0; vi.gx < vi.width; vi.gx++, vi.i++) { \
- if (vi.grid) { \
- vi.co = CCG_elem_co(vi.key, vi.grid); \
- vi.fno = CCG_elem_no(vi.key, vi.grid); \
- vi.mask = vi.key->has_mask ? CCG_elem_mask(vi.key, vi.grid) : NULL; \
- vi.grid = CCG_elem_next(vi.key, vi.grid); \
- if (vi.gh) { \
- if (BLI_BITMAP_TEST(vi.gh, vi.gy * vi.gridsize + vi.gx)) \
- continue; \
- } \
- } \
- else if (vi.mverts) { \
- vi.mvert = &vi.mverts[vi.vert_indices[vi.gx]]; \
- if (mode == PBVH_ITER_UNIQUE && vi.mvert->flag & ME_HIDE) \
- continue; \
- vi.co = vi.mvert->co; \
- vi.no = vi.mvert->no; \
- if (vi.vmask) \
- vi.mask = &vi.vmask[vi.vert_indices[vi.gx]]; \
- } \
- else { \
- if (!BLI_gsetIterator_done(&vi.bm_unique_verts)) {\
- vi.bm_vert = BLI_gsetIterator_getKey(&vi.bm_unique_verts); \
- BLI_gsetIterator_step(&vi.bm_unique_verts); \
- } \
- else { \
- vi.bm_vert = BLI_gsetIterator_getKey(&vi.bm_other_verts); \
- BLI_gsetIterator_step(&vi.bm_other_verts); \
- } \
- if (mode == PBVH_ITER_UNIQUE && \
- BM_elem_flag_test(vi.bm_vert, BM_ELEM_HIDDEN)) \
- continue; \
- vi.co = vi.bm_vert->co; \
- vi.fno = vi.bm_vert->no; \
- vi.mask = BM_ELEM_CD_GET_VOID_P(vi.bm_vert, vi.cd_vert_mask_offset); \
- }
- #define BKE_pbvh_vertex_iter_end \
- } \
- } \
- }
- void BKE_pbvh_node_get_proxies(PBVHNode *node, PBVHProxyNode **proxies, int *proxy_count);
- void BKE_pbvh_node_free_proxies(PBVHNode *node);
- PBVHProxyNode *BKE_pbvh_node_add_proxy(PBVH *bvh, PBVHNode *node);
- void BKE_pbvh_gather_proxies(PBVH *pbvh, PBVHNode ***nodes, int *totnode);
- void BKE_pbvh_node_get_bm_orco_data(
- PBVHNode *node,
- int (**r_orco_tris)[3], int *r_orco_tris_num, float (**r_orco_coords)[3]);
- bool BKE_pbvh_node_vert_update_check_any(PBVH *bvh, PBVHNode *node);
- //void BKE_pbvh_node_BB_reset(PBVHNode *node);
- //void BKE_pbvh_node_BB_expand(PBVHNode *node, float co[3]);
- void pbvh_show_diffuse_color_set(PBVH *bvh, bool show_diffuse_color);
- #endif /* __BKE_PBVH_H__ */
|