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- /*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2016 Blender Foundation.
- * All rights reserved.
- *
- * Contributor(s): Kevin Dietrich.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
- #ifndef __BKE_CACHEFILE_H__
- #define __BKE_CACHEFILE_H__
- /** \file BKE_cachefile.h
- * \ingroup bke
- */
- #ifdef __cplusplus
- extern "C" {
- #endif
- struct CacheFile;
- struct Main;
- struct Scene;
- void BKE_cachefiles_init(void);
- void BKE_cachefiles_exit(void);
- void *BKE_cachefile_add(struct Main *bmain, const char *name);
- void BKE_cachefile_init(struct CacheFile *cache_file);
- void BKE_cachefile_free(struct CacheFile *cache_file);
- struct CacheFile *BKE_cachefile_copy(struct Main *bmain, const struct CacheFile *cache_file);
- void BKE_cachefile_make_local(struct Main *bmain, struct CacheFile *cache_file, const bool lib_local);
- void BKE_cachefile_reload(const struct Main *bmain, struct CacheFile *cache_file);
- void BKE_cachefile_ensure_handle(const struct Main *bmain, struct CacheFile *cache_file);
- void BKE_cachefile_update_frame(struct Main *bmain, struct Scene *scene, const float ctime, const float fps);
- bool BKE_cachefile_filepath_get(
- const struct Main *bmain, const struct CacheFile *cache_file, float frame,
- char r_filename[1024]);
- float BKE_cachefile_time_offset(struct CacheFile *cache_file, const float time, const float fps);
- void BKE_cachefile_clean(struct Scene *scene, struct CacheFile *cache_file);
- #ifdef __cplusplus
- }
- #endif
- #endif /* __BKE_CACHEFILE_H__ */
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