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- /*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2006 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): André Pinto
- *
- * ***** END GPL LICENSE BLOCK *****
- */
- #ifndef __BKE_BVHUTILS_H__
- #define __BKE_BVHUTILS_H__
- /** \file BKE_bvhutils.h
- * \ingroup bke
- */
- #include "BLI_bitmap.h"
- #include "BLI_kdopbvh.h"
- /**
- * This header encapsulates necessary code to buld a BVH
- */
- struct DerivedMesh;
- struct BMEditMesh;
- struct MVert;
- struct MFace;
- typedef struct LinkNode BVHCache;
- /**
- * struct that kepts basic information about a BVHTree build from a editmesh
- */
- typedef struct BVHTreeFromEditMesh {
- struct BVHTree *tree;
- /* default callbacks to bvh nearest and raycast */
- BVHTree_NearestPointCallback nearest_callback;
- BVHTree_RayCastCallback raycast_callback;
- struct BMEditMesh *em;
- /* radius for raycast */
- float sphere_radius;
- /* Private data */
- bool cached;
- } BVHTreeFromEditMesh;
- /**
- * struct that kepts basic information about a BVHTree build from a mesh
- */
- typedef struct BVHTreeFromMesh {
- struct BVHTree *tree;
- /* default callbacks to bvh nearest and raycast */
- BVHTree_NearestPointCallback nearest_callback;
- BVHTree_RayCastCallback raycast_callback;
- /* Vertex array, so that callbacks have instante access to data */
- const struct MVert *vert;
- const struct MEdge *edge; /* only used for BVHTreeFromMeshEdges */
- const struct MFace *face;
- const struct MLoop *loop;
- const struct MLoopTri *looptri;
- bool vert_allocated;
- bool edge_allocated;
- bool face_allocated;
- bool loop_allocated;
- bool looptri_allocated;
- /* radius for raycast */
- float sphere_radius;
- /* Private data */
- bool cached;
- } BVHTreeFromMesh;
- /**
- * Builds a bvh tree where nodes are the relevant elements of the given mesh.
- * Configures BVHTreeFromMesh.
- *
- * The tree is build in mesh space coordinates, this means special care must be made on queries
- * so that the coordinates and rays are first translated on the mesh local coordinates.
- * Reason for this is that bvh_from_mesh_* can use a cache in some cases and so it becomes possible to reuse a BVHTree.
- *
- * free_bvhtree_from_mesh should be called when the tree is no longer needed.
- */
- BVHTree *bvhtree_from_editmesh_verts(
- BVHTreeFromEditMesh *data, struct BMEditMesh *em,
- float epsilon, int tree_type, int axis);
- BVHTree *bvhtree_from_editmesh_verts_ex(
- BVHTreeFromEditMesh *data, struct BMEditMesh *em,
- const BLI_bitmap *mask, int verts_num_active,
- float epsilon, int tree_type, int axis);
- BVHTree *bvhtree_from_mesh_verts(
- struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon, int tree_type, int axis);
- BVHTree *bvhtree_from_mesh_verts_ex(
- struct BVHTreeFromMesh *data, const struct MVert *vert, const int numVerts,
- const bool vert_allocated, const BLI_bitmap *mask, int verts_num_active,
- float epsilon, int tree_type, int axis);
- BVHTree *bvhtree_from_editmesh_edges(
- BVHTreeFromEditMesh *data, struct BMEditMesh *em,
- float epsilon, int tree_type, int axis);
- BVHTree *bvhtree_from_editmesh_edges_ex(
- BVHTreeFromEditMesh *data, struct BMEditMesh *em,
- const BLI_bitmap *edges_mask, int edges_num_active,
- float epsilon, int tree_type, int axis);
- BVHTree *bvhtree_from_mesh_edges(
- struct BVHTreeFromMesh *data, struct DerivedMesh *mesh,
- float epsilon, int tree_type, int axis);
- BVHTree *bvhtree_from_mesh_edges_ex(
- struct BVHTreeFromMesh *data,
- const struct MVert *vert, const bool vert_allocated,
- const struct MEdge *edge, const int edges_num, const bool edge_allocated,
- const BLI_bitmap *edges_mask, int edges_num_active,
- float epsilon, int tree_type, int axis);
- BVHTree *bvhtree_from_mesh_faces(
- struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon,
- int tree_type, int axis);
- BVHTree *bvhtree_from_mesh_faces_ex(
- struct BVHTreeFromMesh *data,
- const struct MVert *vert, const bool vert_allocated,
- const struct MFace *face, const int numFaces, const bool face_allocated,
- const BLI_bitmap *mask, int numFaces_active,
- float epsilon, int tree_type, int axis);
- BVHTree *bvhtree_from_editmesh_looptri(
- BVHTreeFromEditMesh *data, struct BMEditMesh *em,
- float epsilon, int tree_type, int axis, BVHCache **bvhCache);
- BVHTree *bvhtree_from_editmesh_looptri_ex(
- BVHTreeFromEditMesh *data, struct BMEditMesh *em,
- const BLI_bitmap *mask, int looptri_num_active,
- float epsilon, int tree_type, int axis, BVHCache **bvhCache);
- BVHTree *bvhtree_from_mesh_looptri(
- struct BVHTreeFromMesh *data, struct DerivedMesh *mesh, float epsilon, int tree_type, int axis);
- BVHTree *bvhtree_from_mesh_looptri_ex(
- struct BVHTreeFromMesh *data,
- const struct MVert *vert, const bool vert_allocated,
- const struct MLoop *mloop, const bool loop_allocated,
- const struct MLoopTri *looptri, const int looptri_num, const bool looptri_allocated,
- const BLI_bitmap *mask, int looptri_num_active,
- float epsilon, int tree_type, int axis);
- /**
- * Frees data allocated by a call to bvhtree_from_mesh_*.
- */
- void free_bvhtree_from_editmesh(struct BVHTreeFromEditMesh *data);
- void free_bvhtree_from_mesh(struct BVHTreeFromMesh *data);
- /**
- * Math functions used by callbacks
- */
- float bvhtree_ray_tri_intersection(
- const BVHTreeRay *ray, const float m_dist,
- const float v0[3], const float v1[3], const float v2[3]);
- float bvhtree_sphereray_tri_intersection(
- const BVHTreeRay *ray, float radius, const float m_dist,
- const float v0[3], const float v1[3], const float v2[3]);
- /**
- * BVHCache
- */
- /* Using local coordinates */
- enum {
- BVHTREE_FROM_VERTS = 0,
- BVHTREE_FROM_EDGES = 1,
- BVHTREE_FROM_FACES = 2,
- BVHTREE_FROM_LOOPTRI = 3,
- BVHTREE_FROM_EM_LOOPTRI = 4,
- };
- BVHTree *bvhcache_find(BVHCache *cache, int type);
- bool bvhcache_has_tree(const BVHCache *cache, const BVHTree *tree);
- void bvhcache_insert(BVHCache **cache_p, BVHTree *tree, int type);
- void bvhcache_init(BVHCache **cache_p);
- void bvhcache_free(BVHCache **cache_p);
- #endif
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