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- ########################################################################
- # Hello Worlds - Libre 3D RPG game.
- # Copyright (C) 2020 CYBERDEViL
- #
- # This file is part of Hello Worlds.
- #
- # Hello Worlds is free software: you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # Hello Worlds is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program. If not, see <https://www.gnu.org/licenses/>.
- #
- ########################################################################
- from LUIFrame import LUIFrame
- from LUIButton import LUIButton
- class UI_StartMenu:
- def __init__(self, parent):
- self._container = LUIFrame(parent=parent, width=100, height=180, style=LUIFrame.FS_sunken, margin=30, center_vertical=True, center_horizontal=True)
- self.startButton = LUIButton(parent=self._container, text="Start", template="ButtonGreen", top=3, center_horizontal=True)
- self.loadButton = LUIButton(parent=self._container, text="Load", template="ButtonGreen", top=40, center_horizontal=True)
- self.saveButton = LUIButton(parent=self._container, text="Save", template="ButtonGreen", top=77, center_horizontal=True)
- self.exitButton = LUIButton(parent=self._container, text="Exit", template="ButtonGreen", bottom=3, center_horizontal=True)
- self.startButton.bind("click", self._startClicked)
- self.exitButton.bind("click", self._exitClicked)
- def _startClicked(self, event):
- messenger.send('UI_STARTMENU_START_PRESSED')
- def _exitClicked(self, event):
- messenger.send('UI_STARTMENU_EXIT_PRESSED')
- def hasMouse(self, args=[]):
- return self._container.hasMouse()
- def close(self):
- self._container.parent = None
- self._container = None
- def hide(self):
- self._container.hide()
- def show(self):
- self._container.show()
- def isVisible(self): return self._container.visible
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