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- if mobs.mod and mobs.mod == "redo" then
- local SPRITE_VERSION = false -- set to true to use upright sprites instead of meshes
- -- local variables
- local l_spawn_in = {"default:water_source", "default:water_flowing", "default:river_water_source", "default:river_water_flowing"}
- local l_spawn_near = {"default:sand","default:dirt","group:seaplants","group:seacoral"}
- local l_spawn_chance = 10000
- local l_cc_hand = 25
- local l_cc_net = 80
- local l_water_level = minetest.settings:get("water_level") - 1
- local l_anims = {
- speed_normal = 24, speed_run = 24,
- stand_start = 1, stand_end = 80,
- walk_start = 81, walk_end = 155,
- run_start = 81, run_end = 155
- }
- local l_visual = "mesh"
- local l_visual_size = {x=.75, y=.75}
- local l_clown_mesh = "animal_clownfish.b3d"
- local l_trop_mesh = "fish_blue_white.b3d"
- local l_clown_textures = {
- {"clownfish.png"},
- {"clownfish2.png"}
- }
- local l_trop_textures = {
- {"fish.png"},
- {"fish2.png"},
- {"fish3.png"}
- }
- if SPRITE_VERSION then
- l_visual = "upright_sprite"
- l_visual_size = {x=.5, y=.5}
- l_clown_mesh = nil
- l_trop_mesh = nil
- l_clown_textures = {{"animal_clownfish_clownfish_item.png"}}
- l_trop_textures = {{"animal_fish_blue_white_fish_blue_white_item.png"}}
- end
- -- Clownfish
- mobs:register_mob("mobs_fish:clownfish", {
- type = "animal",
- passive = true,
- hp_min = 1,
- hp_max = 4,
- armor = 100,
- collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
- rotate = 270,
- visual = l_visual,
- mesh = l_clown_mesh,
- textures = l_clown_textures,
- visual_size = l_visual_size,
- makes_footstep_sound = false,
- stepheight = 0.1,
- fly = true,
- fly_in = "default:water_source",
- fall_speed = 0,
- view_range = 8,
- water_damage = 0,
- lava_damage = 5,
- light_damage = 0,
- animation = l_anims,
- on_rightclick = function(self, clicker)
- mobs:capture_mob(self, clicker, l_cc_hand, l_cc_net, 0, true, nil)
- end
- })
- --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
- mobs:spawn_specific("mobs_fish:clownfish", l_spawn_in, l_spawn_near, 5, 20, 30, l_spawn_chance, 5, -31000, l_water_level)
- mobs:register_egg("mobs_fish:clownfish", "Clownfish", "animal_clownfish_clownfish_item.png", 0)
- -- Tropical fish
- mobs:register_mob("mobs_fish:tropical", {
- type = "animal",
- passive = true,
- hp_min = 1,
- hp_max = 4,
- armor = 100,
- collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
- rotate = 270,
- visual = l_visual,
- mesh = l_trop_mesh,
- textures = l_trop_textures,
- visual_size = l_visual_size,
- makes_footstep_sound = false,
- stepheight = 0.1,
- fly = true,
- fly_in = "default:water_source",
- fall_speed = 0,
- view_range = 8,
- water_damage = 0,
- lava_damage = 5,
- light_damage = 0,
- animation = l_anims,
- on_rightclick = function(self, clicker)
- mobs:capture_mob(self, clicker, l_cc_hand, l_cc_net, 0, true, nil)
- end
- })
- --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
- mobs:spawn_specific("mobs_fish:tropical", l_spawn_in, l_spawn_near, 5, 20, 30, l_spawn_chance, 5, -31000, l_water_level)
- mobs:register_egg("mobs_fish:tropical", "Tropical fish", "animal_fish_blue_white_fish_blue_white_item.png", 0)
- end
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