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- if not minetest.global_exists("wizard") then wizard = {} end
- wizard.modpath = minetest.get_modpath("wizard")
- dofile(wizard.modpath .. "/node.lua")
- dofile(wizard.modpath .. "/banish.lua")
- dofile(wizard.modpath .. "/track.lua")
- dofile(wizard.modpath .. "/gag.lua")
- dofile(wizard.modpath .. "/punish.lua")
- dofile(wizard.modpath .. "/summon.lua")
- function wizard.damage_player(pname, amount)
- minetest.after(0, function()
- local pref = minetest.get_player_by_name(pname)
- if pref and pref:get_hp() > 0 then
- utility.damage_player(pref, "electrocute", amount * 500)
- end
- end)
- end
- function wizard.runeslab_particles(pos)
- local image = "nether_particle_anim3.png"
- local color = "darkgrey"
- local d = 0.5
- minetest.add_particlespawner({
- amount = 5,
- time = 1.1,
- minpos = {x=pos.x-d, y=pos.y-d, z=pos.z-d},
- maxpos = {x=pos.x+d, y=pos.y+d, z=pos.z+d},
- minvel = {x=0, y=-d, z=0},
- maxvel = {x=0, y=d, z=0},
- minacc = {x=0, y=0, z=0},
- maxacc = {x=0, y=0, z=0},
- minexptime = 1.5,
- maxexptime = 2.5,
- minsize = 1,
- maxsize = 1.5,
- collisiondetection = true,
- collision_removal = true,
- texture = image .. "^[colorize:" .. color .. ":alpha",
- vertical = false,
- animation = {
- type = "vertical_frames",
- aspect_w = 7,
- aspect_h = 7,
- -- Disabled for now due to causing older clients to hang.
- --length = -1,
- length = 1.0,
- },
- glow = 14,
- })
- end
- if not wizard.registered then
- wizard.registered = true
- minetest.register_node("wizard:stone", {
- description = "Wizard Stone (You Hacker)",
- tiles = {"default_obsidian.png"},
- on_rotate = function(...) return wizard.on_rotate(...) end,
- groups = utility.dig_groups("obsidian", {stone=1, immovable=1}),
- drop = "",
- sounds = default.node_sound_stone_defaults(),
- crushing_damage = 20*500,
- node_dig_prediction = "",
- on_construct = function(...) return wizard.on_construct(...) end,
- on_destruct = function(...) return wizard.on_destruct(...) end,
- on_blast = function(...) return wizard.on_blast(...) end,
- on_collapse_to_entity = function(...) return wizard.on_collapse_to_entity(...) end,
- on_finish_collapse = function(...) return wizard.on_finish_collapse(...) end,
- on_rightclick = function(...) return wizard.on_rightclick(...) end,
- allow_metadata_inventory_move = function(...) return wizard.allow_metadata_inventory_move(...) end,
- allow_metadata_inventory_put = function(...) return wizard.allow_metadata_inventory_put(...) end,
- allow_metadata_inventory_take = function(...) return wizard.allow_metadata_inventory_take(...) end,
- on_metadata_inventory_move = function(...) return wizard.on_metadata_inventory_move(...) end,
- on_metadata_inventory_put = function(...) return wizard.on_metadata_inventory_put(...) end,
- on_metadata_inventory_take = function(...) return wizard.on_metadata_inventory_take(...) end,
- after_place_node = function(...) return wizard.after_place_node(...) end,
- on_punch = function(...) return wizard.on_punch(...) end,
- on_timer = function(...) return wizard.on_timer(...) end,
- can_dig = function(...) return wizard.can_dig(...) end,
- _on_update_infotext = function(...) return wizard.update_infotext(...) end,
- _on_update_formspec = function(...) return wizard.update_formspec(...) end,
- _on_update_entity = function(...) return wizard.update_entity(...) end,
- _on_pre_fall = function(...) return wizard.on_pre_fall(...) end,
- })
- dofile(wizard.modpath .. "/staffs.lua")
- -- Register mod reloadable.
- local c = "wizard:core"
- local f = wizard.modpath .. "/init.lua"
- reload.register_file(c, f, false)
- end
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