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- -- Localize for performance.
- local math_random = math.random
- function throwing_register_arrow_standard (kind, desc, eq, toughness, craft, craftcount)
- minetest.register_craftitem("throwing:arrow_" .. kind, {
- description = desc .. " Arrow",
- inventory_image = "throwing_arrow_" .. kind .. ".png",
- })
-
- minetest.register_node("throwing:arrow_" .. kind .. "_box", {
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {
- -- Shaft
- {-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
- --Spitze
- {-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
- {-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
- --Federn
- {6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
- {7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
- {7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
- {6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
-
- {7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
- {8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
- {8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
- {7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
- }
- },
- tiles = {"throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. ".png", "throwing_arrow_" .. kind .. "_back.png", "throwing_arrow_" .. kind .. "_front.png", "throwing_arrow_" .. kind .. "_2.png", "throwing_arrow_" .. kind .. ".png"},
- groups = {not_in_creative_inventory=1},
- })
-
- local THROWING_ARROW_ENTITY = {
- _name = "throwing:arrow_" .. kind,
- physical = false,
- timer=0,
- visual = "wielditem",
- visual_size = {x=0.1, y=0.1},
- textures = {"throwing:arrow_" .. kind .. "_box"},
- lastpos={},
- collisionbox = {0,0,0,0,0,0},
- static_save = false,
- }
-
- function THROWING_ARROW_ENTITY.hit_player(self, obj, intersection_point)
- local vel = self.object:get_velocity()
- local speed = vector.length(vel) / 2
- local damage = ((speed + eq)^1.2)/5
- throwing_arrow_punch_entity(obj, self, damage*500)
- end
- function THROWING_ARROW_ENTITY.hit_object(self, obj, intersection_point)
- local vel = self.object:get_velocity()
- local speed = vector.length(vel) / 2
- local damage = ((speed + eq)^1.2)/5
- local luaent = obj:get_luaentity()
- if luaent and (luaent.mob or luaent._cmi_is_mob) then
- if luaent.add_item_drop then
- --minetest.chat_send_all('adding!')
- luaent:add_item_drop("throwing:arrow_" .. kind)
- end
- end
- throwing_arrow_punch_entity(obj, self, damage*500)
- ambiance.sound_play("throwing_arrow_hit", obj:get_pos(), 1.0, 32)
- end
- function THROWING_ARROW_ENTITY.hit_node(self, under, above, intersection_point)
- if math_random() < toughness then
- local ent = minetest.add_item(above, 'throwing:arrow_' .. kind)
- if ent then
- local luaent = ent:get_luaentity()
- if not luaent then
- ent:remove()
- return
- end
- local liquid = false
- local node = minetest.get_node(under)
- local ndef = minetest.registered_nodes[node.name]
- if ndef.liquidtype ~= "none" then
- liquid = true
- end
- if intersection_point then
- ent:set_pos(intersection_point)
- ent:set_velocity({x=0, y=0, z=0})
- if not liquid then
- -- I wish the API used quaternions. :(
- local op = self.lastpos
- local v = vector.normalize(vector.subtract(intersection_point, op))
- local O = vector.length({x=v.x, y=0, z=v.z})
- local A = v.y
- local pitch = 0
- if math.abs(O) > 0 then
- pitch = math.atan(A/O)
- end
- ent:set_properties({
- automatic_rotate = 0,
- physical = true,
- collide_with_objects = true,
- collisionbox = {-0.2, -0.2, -0.2, 0.2, 0.2, 0.2},
- })
- ent:set_rotation({x=0, y=self.object:get_yaw(), z=pitch})
- ent:set_acceleration({x=0, y=0, z=0})
- luaent.stuck_arrow = true
- end
- end
- end
- else
- minetest.add_item(above, 'default:stick')
- end
- ambiance.sound_play("throwing_arrow_hit", under, 1.0, 32)
- end
- THROWING_ARROW_ENTITY.on_step = function(self, dtime)
- throwing.do_fly(self, dtime)
- end
-
- minetest.register_entity("throwing:arrow_" .. kind .. "_entity", THROWING_ARROW_ENTITY)
-
- if craftcount == 1 then
- minetest.register_craft({
- output = 'throwing:arrow_' .. kind .. ' ' .. craftcount,
- recipe = {
- {craft, 'default:stick', 'default:stick'},
- }
- })
- elseif craftcount == 3 then
- minetest.register_craft({
- output = 'throwing:arrow_' .. kind .. ' ' .. craftcount,
- recipe = {
- {'', 'default:stick', 'default:stick'},
- {craft, 'default:stick', 'default:stick'},
- {'', 'default:stick', 'default:stick'},
- }
- })
- end
- end
- throwing_register_arrow_standard ('stone', 'Stone', 5, 0.88, 'default:cobble', 3)
- throwing_register_arrow_standard ('steel', 'Steel', 15, 0.94, 'default:steel_ingot', 3)
- throwing_register_arrow_standard ('diamond', 'Diamond', 25, 0.97, 'dusts:diamond_shard', 1)
- throwing_register_arrow_standard ('obsidian', 'Obsidian', 20, 0.88, 'default:obsidian_shard', 1)
- throwing_register_arrow_standard ('mese', 'Mese', 17, 0.90, 'default:mese_crystal_fragment', 1)
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