nodes.lua 2.8 KB

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  1. minetest.register_node("sumpf:junglestone", {
  2. description = "Vegetation",
  3. tiles = {"sumpf_swampstone.png"},
  4. groups = {cracky=3, falling_node=1, float=1},
  5. sounds = default.node_sound_stone_defaults(),
  6. })
  7. -- This one doesn't make much sense.
  8. --[[
  9. minetest.register_node("sumpf:cobble", {
  10. description = "swamp cobble stone",
  11. tiles = {"sumpf_cobble.png"},
  12. groups = {cracky=3},
  13. sounds = default.node_sound_stone_defaults(),
  14. })
  15. --]]
  16. -- Not really crazy about this texture.
  17. --[[
  18. minetest.register_node("sumpf:junglestonebrick", {
  19. description = "swamp stone brick",
  20. tiles = {"sumpf_swampstone_brick.png"},
  21. groups = {cracky=2, stone=1},
  22. sounds = default.node_sound_stone_defaults(),
  23. })
  24. --]]
  25. minetest.register_node("sumpf:peat", {
  26. description = "Roots In Peat",
  27. tiles = {"sumpf_peat.png"},
  28. groups = {crumbly=3, falling_node=1, float=1},
  29. sounds = default.node_sound_sand_defaults({
  30. footstep = {name="sumpf", gain=0.4},
  31. place = {name="sumpf", gain=0.4},
  32. dig = {name="sumpf", gain=0.4},
  33. dug = {name="default_dirt_footstep", gain=0.25}
  34. }),
  35. })
  36. minetest.register_node("sumpf:kohle", {
  37. description = "Coal Ore",
  38. tiles = {"sumpf_swampstone.png^default_mineral_coal2.png"},
  39. groups = {cracky=3},
  40. drop = 'default:coal_lump',
  41. sounds = default.node_sound_stone_defaults(),
  42. })
  43. minetest.register_node("sumpf:eisen", {
  44. description = "Iron Ore",
  45. tiles = {"sumpf_swampstone.png^default_mineral_iron2.png"},
  46. groups = {cracky=3},
  47. drop = 'default:iron_lump',
  48. sounds = default.node_sound_stone_defaults(),
  49. })
  50. minetest.register_node("sumpf:sumpf", {
  51. description = "Vegetation",
  52. --~ tiles = {"sumpf.png"},
  53. tiles = {{name="sumpf.png", align_style="world", scale=2}},
  54. groups = {crumbly=3, soil=1},
  55. sounds = default.node_sound_dirt_defaults({
  56. footstep = {name="sumpf", gain=0.4},
  57. }),
  58. })
  59. minetest.register_node("sumpf:sumpf2", {
  60. description = "Vegetation",
  61. tiles = {
  62. {name="sumpf.png", align_style="world", scale=2},
  63. "sumpf_swampstone.png",
  64. {name="sumpf_swampstone.png^sumpf_transition.png", tileable_vertical = false},
  65. },
  66. groups = {cracky=3, soil=1},
  67. sounds = default.node_sound_stone_defaults({
  68. footstep = {name="sumpf", gain=0.4},
  69. }),
  70. })
  71. minetest.register_node("sumpf:roofing", {
  72. description = "Grass Thatch",
  73. tiles = {"sumpf_roofing.png"},
  74. is_ground_content = false,
  75. groups = {snappy = 3, flammable = 1, level = 2},
  76. sounds = default.node_sound_leaves_defaults(),
  77. furnace_burntime = 13,
  78. })
  79. -- Non-16x16 texture.
  80. --[[
  81. minetest.register_node("sumpf:gras", {
  82. description = "swamp grass",
  83. tiles = {"sumpfgrass.png"},
  84. inventory_image = "sumpfgrass.png",
  85. drawtype = "plantlike",
  86. paramtype = "light",
  87. waving = 1,
  88. selection_box = {type = "fixed",fixed = {-1/3, -1/2, -1/3, 1/3, -1/5, 1/3},},
  89. buildable_to = true,
  90. walkable = false,
  91. groups = {snappy=3,flammable=3,flora=1,attached_node=1},
  92. sounds = default.node_sound_leaves_defaults(),
  93. furnace_burntime = 1,
  94. })
  95. --]]