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- if not minetest.global_exists("skeleton") then skeleton = {} end
- skeleton.modpath = minetest.get_modpath("skeleton")
- mobs.register_mob("skeleton:skeleton", {
- type = "monster",
- description = "Fleshless Skeleton",
- reach = 3,
- damage = 2*500,
- attack_type = "dogfight",
- hp_min = 62*500,
- hp_max = 72*500,
- armor = 100,
- armor_level = 3,
- collisionbox = {-0.4, 0, -0.4, 0.4, 2.5, 0.4},
- visual = "mesh",
- mesh = "skeleton_skeleton.b3d",
- textures = {
- {"skeleton_skeleton.png"},
- },
- blood_texture = "default_stone.png",
- visual_size = {x=0.7, y=0.7},
- makes_footstep_sound = true,
- walk_velocity = 1,
- run_velocity = 2.5,
- jump = true,
- jump_chance = 100,
- walk_chance = 10,
- drops = {
- {name = "bones:bones_type2", chance = 5, min = 3, max = 6},
- {name = "bonemeal:bone", chance = 1, min = 3, max = 6},
- },
- water_damage = 0,
- lava_damage = 2*500,
- light_damage = 1*500,
- fall_damage = 0,
- fear_height = 3,
- view_range = 14,
- animation = {
- speed_normal = 15,
- speed_run = 20,
- walk_start = 46,
- walk_end = 66,
- stand_start = 1,
- stand_end = 20,
- run_start = 46,
- run_end = 66,
- punch_start = 20,
- punch_end = 45,
- },
- })
- mobs.register_egg("skeleton:skeleton", "Skeleton", "default_dirt.png", 1)
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