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- if not minetest.global_exists("nethervine") then nethervine = {} end
- nethervine.modpath = minetest.get_modpath("nethervine")
- -- Localize for performance.
- local math_random = math.random
- dofile(nethervine.modpath .. "/functions.lua")
- nethervine.vine_on_construct = function(pos)
- local timer = minetest.get_node_timer(pos)
- timer:start(math_random(60*3, 60*6))
- end
- nethervine.vine_on_timer = function(pos, elapsed)
- return nethervine.grow(pos, minetest.get_node(pos))
- end
- nethervine.grow = function(pos, node)
- local timer = minetest.get_node_timer(pos)
- pos.y = pos.y + 1
- local name = minetest.get_node(pos).name
- if name ~= "rackstone:dauthsand_stable" and name ~= "rackstone:nether_grit" then
- return
- end
- local have_heat = false
- if minetest.find_node_near(pos, 4, "group:flame") or
- minetest.find_node_near(pos, 5, "group:lava") then
- have_heat = true
- end
- if not have_heat then
- return
- end
- local have_minerals = false
- if minetest.find_node_near(pos, 4, "glowstone:minerals") then
- have_minerals = true
- end
- pos.y = pos.y - 1
- local height = 0
- while node.name == "nethervine:vine" and height < 4 do
- height = height - 1
- pos.y = pos.y - 1
- node = minetest.get_node(pos)
- end
- if height == 4 or node.name ~= "air" then
- return
- end
- minetest.add_node(pos, {name = "nethervine:vine"})
- if have_minerals then
- timer:start(math_random(60*1, 60*2))
- else
- timer:start(math_random(60*3, 60*6))
- end
- end
- function nethervine.on_grass_timer(pos, elapsed)
- -- Dry out nethergrass if too near lava.
- if minetest.find_node_near(pos, 3, "group:lava") then
- minetest.swap_node(pos, {name="nether:grass_dried"})
- return false
- end
- return nethervine.on_flora_timer(pos, elapsed)
- end
- local eat_function = minetest.item_eat(0)
- function nethervine.eat_dried_grass(itemstack, user, pt)
- if not user or not user:is_player() then return end
- if user:get_hp() == 0 then return end
- -- Heal 5000 hp total.
- hunger.apply_hot(user:get_player_name(), "avysium", {heal=1000, time=5})
- return eat_function(itemstack, user, pt)
- end
- function nethervine.eat_grass(itemstack, user, pt)
- if not user or not user:is_player() then return end
- local pname = user:get_player_name()
- local msg = "# Server: <" .. rename.gpn(pname) .. "> ate Avysium. Desperate!"
- hb4.delayed_harm({name=pname, step=2, min=1*500, max=3*500, msg=msg, poison=true})
- return eat_function(itemstack, user, pt)
- end
- if not nethervine.registered then
- minetest.register_node("nethervine:vine", {
- description = "Wormroot",
- drawtype = "plantlike",
- tiles = {"nethervine_vine.png"},
- inventory_image = "nethervine_vine.png",
- wield_image = "nethervine_vine.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
- },
- climbable = true,
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
- drop = "",
- shears_drop = true,
- flowerpot_drop = "nethervine:vine",
- -- Nethervines shall not be flammable. They often generate next to lava.
- groups = utility.dig_groups("plant", {
- hanging_node = 1,
- }),
- sounds = default.node_sound_leaves_defaults(),
- on_construct = function(...)
- return nethervine.vine_on_construct(...)
- end,
- on_timer = function(...)
- return nethervine.vine_on_timer(...)
- end,
- })
- for i = 1, 3 do
- minetest.register_node(":nether:grass_" .. i, {
- description = "Avysium Herb",
- drawtype = "plantlike",
- waving = 1,
- tiles = {"nethergrass_" .. i .. ".png"},
- inventory_image = "nethergrass_3.png",
- wield_image = "nethergrass_3.png",
- paramtype = "light",
- paramtype2 = "meshoptions",
- place_param2 = 2,
- sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- drop = "nether:grass",
- flowerpot_drop = "nether:grass",
- groups = utility.dig_groups("plant", {netherflora = 1, attached_node = 1, not_in_creative_inventory = 1, grass = 1, flammable = 1}),
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
- on_construct = function(...)
- return nethervine.on_flora_construct(...)
- end,
- on_destruct = function(...)
- return nethervine.on_flora_destruct(...)
- end,
- on_timer = function(...)
- -- Call custom function which adds the conversion to dried grass.
- return nethervine.on_grass_timer(...)
- end,
- on_punch = function(...)
- return nethervine.on_flora_punch(...)
- end,
- })
- end
- -- This node is not meant to be placed in the world.
- -- Instead, placing it causes 1 of several other nodetypes to be placed instead.
- minetest.register_node(":nether:grass", {
- description = "Avysium Herb",
- drawtype = "plantlike",
- waving = 1,
- tiles = {"nethergrass_3.png"},
- -- Use texture of a taller grass stage in inventory
- inventory_image = "nethergrass_3.png",
- wield_image = "nethergrass_3.png",
- paramtype = "light",
- paramtype2 = "meshoptions",
- place_param2 = 2,
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
- flowerpot_insert = {"nether:grass_1", "nether:grass_2", "nether:grass_3"},
- -- Zero-width selection box.
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -0.5, 0.5},
- },
- on_place = function(itemstack, placer, pt)
- -- place a random grass node
- local stack = ItemStack("nether:grass_" .. math_random(1,3))
- local ret = minetest.item_place(stack, placer, pt)
- return ItemStack("nether:grass " .. itemstack:get_count() - (1 - ret:get_count()))
- end,
- on_use = function(...)
- return nethervine.eat_grass(...)
- end,
- })
- -- Dried nethergrass has edible property!
- minetest.register_node(":nether:grass_dried", {
- description = "Clarified Avysium Herb",
- drawtype = "plantlike",
- waving = 1,
- tiles = {"nethergrass_dried.png"},
- -- Use texture of a taller grass stage in inventory
- inventory_image = "nethergrass_dried.png",
- wield_image = "nethergrass_dried.png",
- paramtype = "light",
- paramtype2 = "meshoptions",
- place_param2 = 2,
- walkable = false,
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
- groups = utility.dig_groups("plant", {netherflora = 1, attached_node = 1, not_in_creative_inventory = 1, grass = 1, flammable = 3}),
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
- on_use = function(...)
- return nethervine.eat_dried_grass(...)
- end,
- })
- -- This particular flower does not grow!
- minetest.register_node(":nether:glowflower", {
- description = "Nevermore Flower",
- drawtype = "plantlike",
- --waving = 1, -- Plant does not respond to wind.
- tiles = {"nether_glowflower.png"},
- inventory_image = "nether_glowflower.png",
- wield_image = "nether_glowflower.png",
- paramtype = "light",
- walkable = false,
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
- groups = utility.dig_groups("plant", {attached_node = 1, not_in_creative_inventory = 1, flammable = 3}),
- light_source = 10,
- drop = {
- max_items = 1,
- items = {
- {
- rarity = 3,
- tools = {"moreores:sword_silver"},
- items = {"farming:cotton 4", "farming:string"},
- },
- {
- rarity = 5,
- items = {"farming:cotton 2"},
- },
- {
- rarity = 1,
- items = {"farming:cotton"},
- },
- },
- },
- shears_drop = true, -- Drop self.
- flowerpot_drop = "nether:glowflower",
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
- },
- })
- minetest.register_craft({
- type = "fuel",
- recipe = "nethervine:vine",
- burntime = 1,
- })
- local c = "nethervine:core"
- local f = nethervine.modpath .. "/init.lua"
- reload.register_file(c, f, false)
- nethervine.registered = true
- end
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