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- if not minetest.global_exists("moretrees") then moretrees = {} end
- local SAPLING_TIME_MIN = 60*10
- local SAPLING_TIME_MAX = 60*15
- local SAPLING_CHANCE = 40
- local SCHEMATIC_MINP = {x=-3, y=0, z=-3}
- local SCHEMATIC_MAXP = {x=3, y=7, z=3}
- local SCHEMATIC_RELP = {x=-3, y=0, z=-3}
- -- Localize for performance.
- local math_random = math.random
- minetest.register_node("moretrees:apple_tree_tree", {
- drawtype = "nodebox",
- paramtype = "light",
- node_box = {
- type = "fixed",
- fixed = basictrees.trunk_nodebox,
- },
- description = "Apple Tree",
- tiles = {
- "moretrees_apple_tree_trunk_top.png",
- "moretrees_apple_tree_trunk_top.png",
- "moretrees_apple_tree_trunk.png"
- },
- paramtype2 = "facedir",
- groups = moretrees.tree_groups,
- sounds = default.node_sound_wood_defaults(),
- on_place = minetest.rotate_node,
- movement_speed_multiplier = default.NORM_SPEED,
-
- on_destruct = enhanced_leafdecay.make_tree_destructor({
- leaves = {
- "moretrees:apple_tree_leaves",
- "moretrees:apple_tree_blossoms",
- "basictrees:tree_apple",
- "group:dry_leaves",
- },
- }),
- })
- minetest.register_node("moretrees:apple_tree_leaves", {
- description = "Apple Tree Leaves",
- drawtype = "allfaces_optional",
- waving = 1,
- tiles = {"moretrees_apple_tree_leaves.png"},
- paramtype = "light",
- groups = moretrees.leaves_groups,
- drop = moretrees.get_leafdrop_table(SAPLING_CHANCE, "moretrees:apple_tree_sapling", "moretrees:apple_tree_leaves"),
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED,
-
- on_construct = enhanced_leafdecay.make_leaf_constructor({}),
- on_timer = enhanced_leafdecay.make_leaf_nodetimer({tree="moretrees:apple_tree_tree"}),
- })
- minetest.register_node("moretrees:apple_tree_wood", {
- description = "Apple Tree Planks",
- paramtype2 = "facedir",
- place_param2 = 0,
- tiles = {"moretrees_apple_tree_wood.png"},
- groups = moretrees.get_wood_groups({wood_light = 1}),
- sounds = default.node_sound_wood_defaults(),
- })
- minetest.register_node("moretrees:apple_tree_sapling", {
- description = "Apple Tree Sapling\n\nWill not grow in deep caves.\nGrows lots of apples.",
- drawtype = "plantlike",
- tiles = {"moretrees_apple_tree_sapling.png"},
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- selection_box = moretrees.sapling_selection_box,
- groups = moretrees.sapling_groups,
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
- on_timer = function(pos, elapsed)
- if mtflower.can_grow(pos) then
- if mtflower.try_grow(pos, "moretrees:apple_tree_tree", "moretrees:apple_tree_leaves", "glowstone:minerals", "glowstone:minerals") then
- return
- end
- end
- if not moretrees.can_grow(pos) then
- minetest.get_node_timer(pos):start(math_random(SAPLING_TIME_MIN, SAPLING_TIME_MAX))
- return
- end
- minetest.set_node(pos, {name='air'}) -- Remove sapling first.
- local path = moretrees.modpath .. "/schematics/apple_tree.mts"
- minetest.place_schematic(vector.add(vector.add(pos, {x=0, y=math_random(-1, 1), z=0}), SCHEMATIC_RELP), path, "random", nil, false)
- trunkgen.check_trunk(pos, 3, "moretrees:apple_tree_tree")
- hb4.leafscatter.remove(pos, SCHEMATIC_MINP, SCHEMATIC_MAXP, "moretrees:apple_tree_leaves", math_random(10, 30))
- hb4.leafscatter.add(pos, SCHEMATIC_MINP, SCHEMATIC_MAXP, "moretrees:apple_tree_leaves", math_random(10, 30))
- snowscatter.dump_snowdust_on_tree(pos, SCHEMATIC_MINP, SCHEMATIC_MAXP)
- ambiance.spawn_sound_beacon_inside_area("soundbeacon:trees", pos, SCHEMATIC_MINP, SCHEMATIC_MAXP, 40, 3)
-
- fruitscatter.scatter_fruit_under_leaves(
- pos,
- "moretrees:apple_tree_leaves",
- "basictrees:tree_apple",
- SCHEMATIC_MINP,
- SCHEMATIC_MAXP,
- math_random(3, 6)
- )
- -- Randomly transform some of the leaves to blossoms.
- local minp = vector.add(pos, SCHEMATIC_MINP)
- local maxp = vector.add(pos, SCHEMATIC_MAXP)
- local p = {x=pos.x, y=pos.y, z=pos.z}
- for x = minp.x, maxp.x do
- for y = minp.y, maxp.y do
- for z = minp.z, maxp.z do
- if math_random(1, 5) == 1 then
- p.x = x
- p.y = y
- p.z = z
- local n = minetest.get_node(p).name
- if n == "moretrees:apple_tree_leaves" then
- minetest.set_node(p, {name="moretrees:apple_tree_blossoms"})
- end
- end
- end
- end
- end
- end,
-
- on_construct = function(pos)
- minetest.get_node_timer(pos):start(math_random(SAPLING_TIME_MIN, SAPLING_TIME_MAX))
- end,
-
- on_place = function(itemstack, placer, pointed_thing)
- itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
- "moretrees:apple_tree_sapling", SCHEMATIC_MINP, SCHEMATIC_MAXP, 4)
- return itemstack
- end,
- })
- minetest.register_craft({
- output = 'moretrees:apple_tree_wood 4',
- recipe = {
- {'moretrees:apple_tree_tree'},
- }
- })
- minetest.register_craft({
- output = "default:fence_wood 4",
- recipe = {
- {"moretrees:apple_tree_wood", 'group:stick', "moretrees:apple_tree_wood"},
- {"moretrees:apple_tree_wood", 'group:stick', "moretrees:apple_tree_wood"},
- }
- })
- minetest.register_craft({
- output = "doors:gate_wood_closed",
- recipe = {
- {"techcrafts:hinge_wood", "moretrees:apple_tree_wood", "group:stick"},
- {"group:stick", "moretrees:apple_tree_wood", "group:stick"}
- }
- })
- stairs.register_stair_and_slab(
- "apple_tree",
- "moretrees:apple_tree_wood",
- moretrees.stair_groups,
- {"moretrees_apple_tree_wood.png"},
- "Apple Tree Plank",
- default.node_sound_wood_defaults()
- )
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