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- if not minetest.global_exists("kill") then kill = {} end
- kill.modpath = minetest.get_modpath("kill")
- minetest.register_privilege("kill", {
- description = "Player can kill other players via command.",
- give_to_singleplayer = false,
- })
- minetest.register_privilege("killme", {
- description = "Player can ask the server to kill them.",
- give_to_singleplayer = false,
- })
- minetest.register_chatcommand("kill", {
- params = "<player>",
- description = "Kill specified player.",
- privs = {kill=true},
- func = function(name, param)
- if param == nil or param == "" then
- minetest.chat_send_player(name, "# Server: You must supply a player's name.")
- easyvend.sound_error(name)
- return false
- end
- assert(type(param) == "string")
- local player = minetest.get_player_by_name(param)
- if not player then
- minetest.chat_send_player(name, "# Server: Player <" .. rename.gpn(param) .. "> not found.")
- easyvend.sound_error(name)
- return false
- end
- player:set_hp(0, {reason="kill"})
- return true
- end
- })
- minetest.register_chatcommand("killme", {
- params = "",
- description = "Kill yourself.",
- privs = {killme=true},
- func = function(name, param)
- minetest.chat_send_player(name, "# Server: Killing player <" .. rename.gpn(name) ..">.")
- minetest.get_player_by_name(name):set_hp(0, {reason="kill"})
- return true
- end
- })
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