A small mod that makes it possible to place ore ingots in the world.
Toggle 'is_big' in conf.lua to make ingots apear bigger. You can make an individual per ingot type choice in init.lua
You can ragister your own ingots. Call "ingots.register_ingots(ingot_item, texture, is_big)" ingot_item - The item which will be consumed to place an ingot. ex.: "default:steel_ingot" texture - Name of texture used on ingot mesh. ex.: "ingot_steel.png" is_big - Boolean which determines which ingot variant will be used.