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- if not minetest.global_exists("grinder") then grinder = {} end
- grinder.crusher = grinder.crusher or {}
- local crusher = grinder.crusher
- -- Localize for performance.
- local math_floor = math.floor
- -- Get active formspec.
- crusher.get_active_formspec = function(fuel_percent, item_percent)
- local formspec =
- "size[8,8.5]"..
- default.formspec.get_form_colors() ..
- default.formspec.get_form_image() ..
- default.formspec.get_slot_colors() ..
- "label[2.75,0;Fuel & Input]" ..
- "list[context;src;2.75,0.5;1,1;]"..
- "list[context;fuel;2.75,2.5;1,1;]"..
- "image[2.75,1.5;1,1;machine_progress_bg.png^[lowpart:" ..
- (100-fuel_percent) .. ":machine_progress_fg.png]" ..
- "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:"..
- (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]"..
- "label[4.75,0.46;Destination]" ..
- "list[context;dst;4.75,0.96;2,2;]"..
- "list[current_player;main;0,4.25;8,1;]"..
- "list[current_player;main;0,5.5;8,3;8]"..
- "listring[context;dst]"..
- "listring[current_player;main]"..
- "listring[context;src]"..
- "listring[current_player;main]"..
- "listring[context;fuel]"..
- "listring[current_player;main]"..
- default.get_hotbar_bg(0, 4.25)
- return formspec
- end
- crusher.get_inactive_formspec = function()
- return crusher.get_active_formspec(100, 0)
- end
- crusher.can_dig = function(pos, player)
- local meta = minetest.get_meta(pos);
- local inv = meta:get_inventory()
- return inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src")
- end
- crusher.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- if minetest.test_protection(pos, player:get_player_name()) then
- return 0
- end
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- if listname == "fuel" then
- if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
- if inv:is_empty("src") then
- meta:set_string("infotext", "Crushing Machine is Empty.")
- end
- return stack:get_count()
- else
- return 0
- end
- elseif listname == "src" then
- return stack:get_count()
- elseif listname == "dst" then
- return 0
- end
- end
- crusher.allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- local stack = inv:get_stack(from_list, from_index)
- return crusher.allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
- end
- crusher.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- if minetest.test_protection(pos, player:get_player_name()) then
- return 0
- end
- return stack:get_count()
- end
- crusher.on_timer = function(pos, elapsed)
- --
- -- Inizialize metadata
- --
- local meta = minetest.get_meta(pos)
- local fuel_time = meta:get_float("fuel_time") or 0
- local src_time = meta:get_float("src_time") or 0
- local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
- local inv = meta:get_inventory()
- local srclist = inv:get_list("src")
- local fuellist = inv:get_list("fuel")
- --
- -- Cooking
- --
- -- Check if we have cookable content
- local cooked, aftercooked = minetest.get_craft_result({
- method = "crushing", width = 1, items = srclist})
- local cookable = true
- if cooked.time == 0 then
- cookable = false
- end
- -- Check if we have enough fuel to burn
- if fuel_time < fuel_totaltime then
- -- The furnace is currently active and has enough fuel
- fuel_time = fuel_time + 1
- -- If there is a cookable item then check if it is ready yet
- if cookable then
- src_time = src_time + 1
- if src_time >= cooked.time then
- -- Place result in dst list if possible
- if inv:room_for_item("dst", cooked.item) then
- inv:add_item("dst", cooked.item)
- inv:set_stack("src", 1, aftercooked.items[1])
- src_time = 0
- end
- end
- end
- else
- -- Furnace ran out of fuel
- if cookable then
- -- We need to get new fuel
- local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
- if fuel.time == 0 then
- -- No valid fuel in fuel list
- fuel_totaltime = 0
- fuel_time = 0
- src_time = 0
- else
- -- Take fuel from fuel list
- inv:set_stack("fuel", 1, afterfuel.items[1])
- fuel_totaltime = fuel.time
- fuel_time = 0
- end
- else
- -- We don't need to get new fuel since there is no cookable item
- fuel_totaltime = 0
- fuel_time = 0
- src_time = 0
- end
- end
- --
- -- Update formspec, infotext and node
- --
- local formspec = crusher.get_inactive_formspec()
- local item_state
- local item_percent = 0
- if cookable then
- item_percent = math_floor(src_time / cooked.time * 100)
- if item_percent > 100 then
- item_state = "100% (Output Full)"
- else
- item_state = item_percent .. "%"
- end
- else
- if srclist[1]:is_empty() then
- item_state = "Empty"
- else
- item_state = "Not Crushable"
- end
- end
- local fuel_state = "Empty"
- local active = "Inactive "
- local result = false
- if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
- active = "Active "
- local fuel_percent = math_floor(fuel_time / fuel_totaltime * 100)
- fuel_state = fuel_percent .. "%"
- formspec = crusher.get_active_formspec(fuel_percent, item_percent)
- local swapped = machines.swap_node(pos, "crusher:active")
- if swapped then
- ambiance.spawn_sound_beacon("ambiance:grinder_active", pos)
- end
- -- make sure timer restarts automatically
- result = true
- else
- if not fuellist[1]:is_empty() then
- fuel_state = "0%"
- end
- machines.swap_node(pos, "crusher:inactive")
- -- stop timer on the inactive furnace
- local timer = minetest.get_node_timer(pos)
- timer:stop()
- end
- local infotext = "Crushing Machine " .. active .. "\n" ..
- "Item: " .. item_state .. "\n" .. "Fuel Burn: " .. fuel_state
- --
- -- Set meta values
- --
- meta:set_float("fuel_totaltime", fuel_totaltime)
- meta:set_float("fuel_time", fuel_time)
- meta:set_float("src_time", src_time)
- meta:set_string("formspec", formspec)
- meta:set_string("infotext", infotext)
- return result
- end
- crusher.on_blast = function(pos)
- local drops = {}
- default.get_inventory_drops(pos, "src", drops)
- default.get_inventory_drops(pos, "fuel", drops)
- default.get_inventory_drops(pos, "dst", drops)
- drops[#drops+1] = "crusher:inactive"
- minetest.remove_node(pos)
- return drops
- end
- crusher.on_construct = function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("infotext", "Crushing Machine")
- meta:set_string("formspec", crusher.get_inactive_formspec())
- local inv = meta:get_inventory()
- inv:set_size('src', 1)
- inv:set_size('fuel', 1)
- inv:set_size('dst', 4)
- end
- crusher.on_metadata_inventory_move = function(pos)
- local timer = minetest.get_node_timer(pos)
- if not timer:is_started() then
- timer:start(1.0)
- end
- end
- crusher.on_metadata_inventory_put = function(pos)
- -- Start timer function, it will sort out whether furnace can burn or not.
- local timer = minetest.get_node_timer(pos)
- if not timer:is_started() then
- timer:start(1.0)
- end
- end
- crusher.on_metadata_inventory_take = function(pos)
- local timer = minetest.get_node_timer(pos)
- if not timer:is_started() then
- timer:start(1.0)
- end
- end
- if not crusher.registered then
- for k, v in ipairs({
- {name="inactive", light=0, tile="crusher_front.png"},
- {name="active", light=7, tile="crusher_front_active.png"},
- }) do
- minetest.register_node(":crusher:" .. v.name, {
- description = "Crushing Machine\n\nCrushes (or grinds) things, but slowly and inefficiently.\nUses coal or kalite for fuel.",
- tiles = {
- "crusher_top.png", "crusher_bottom.png",
- "crusher_side.png", "crusher_side.png",
- "crusher_side.png", v.tile,
- },
- paramtype2 = "facedir",
- groups = utility.dig_groups("machine", {immovable = 1}),
- light_source = v.light,
- on_rotate = function(...) return screwdriver.rotate_simple(...) end,
- is_ground_content = false,
- sounds = default.node_sound_stone_defaults(),
- drop = "crusher:inactive",
- can_dig = function(...)
- return crusher.can_dig(...) end,
- on_timer = function(...)
- return crusher.on_timer(...) end,
- on_construct = function(...)
- return crusher.on_construct(...) end,
- on_blast = function(...)
- return crusher.on_blast(...) end,
- on_metadata_inventory_move = function(...)
- return crusher.on_metadata_inventory_move(...) end,
- on_metadata_inventory_put = function(...)
- return crusher.on_metadata_inventory_put(...) end,
- on_metadata_inventory_take = function(...)
- return crusher.on_metadata_inventory_take(...) end,
- allow_metadata_inventory_put = function(...)
- return crusher.allow_metadata_inventory_put(...) end,
- allow_metadata_inventory_move = function(...)
- return crusher.allow_metadata_inventory_move(...) end,
- allow_metadata_inventory_take = function(...)
- return crusher.allow_metadata_inventory_take(...) end,
- })
- end
- minetest.register_craft({
- output = 'crusher:inactive',
- recipe = {
- {'default:cobble', 'default:steelblock','default:cobble'},
- {'', 'default:diamondblock', ''},
- {'default:stonebrick','default:cobble','default:stonebrick'},
- }
- })
- minetest.register_craft({
- type = "crushing",
- output = 'default:gravel',
- recipe = 'default:cobble',
- time = 60*2,
- })
- minetest.register_craft({
- type = "crushing",
- output = 'darkage:darkdirt',
- recipe = 'default:gravel',
- time = 60*1.5,
- })
- minetest.register_craft({
- type = "crushing",
- output = 'default:sand',
- recipe = 'default:stone',
- time = 60*2.5,
- })
- minetest.register_craft({
- type = "crushing",
- output = 'default:desert_sand',
- recipe = 'default:desert_stone',
- time = 60*2.5,
- })
- minetest.register_craft({
- type = "crushing",
- output = 'default:obsidian_shard 6',
- recipe = 'default:obsidian',
- time = 60*3,
- })
- crusher.registered = true
- end
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