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- if not minetest.global_exists("geothermal_generator") then geothermal_generator = {} end
- geothermal_generator.modpath = minetest.get_modpath("geothermal_generator")
- -- Localize for performance.
- local math_random = math.random
- geothermal_generator.update_formspec =
- function(pos)
- local meta = minetest.get_meta(pos)
- local formspec =
- "size[8,8.5]" ..
- default.gui_bg ..
- default.gui_bg_img ..
- default.gui_slots ..
-
- "label[1.5,0.5;Upgrades]" ..
- "list[context;upg;1.5,1;1,2]" ..
- "label[5.5,0.5;Configuration]" ..
- "list[context;cfg;5.5,1;1,2]" ..
-
- "list[current_player;main;0,4.25;8,1;]" ..
- "list[current_player;main;0,5.5;8,3;8]" ..
- default.get_hotbar_bg(0, 4.25)
- meta:set_string("formspec", formspec)
- end
- geothermal_generator.update_infotext =
- function(pos)
- local meta = minetest.get_meta(pos)
-
- local active = "Standby"
- if meta:get_int("active") == 1 then
- active = "Active"
- end
-
- local eups = meta:get_int("eups")
- local energy = meta:get_int("energy")
-
- local infotext = "Geothermal Generator (" .. active .. ")\n" ..
- "EUs per/sec: " .. eups .. "\n" ..
- "Buffered: " .. energy .. " EUs"
-
- meta:set_string("infotext", infotext)
- end
- geothermal_generator.trigger_update =
- function(pos)
- local timer = minetest.get_node_timer(pos)
- if not timer:is_started() then
- timer:start(1.0)
- end
- end
- -- Typedata is used when traversing the network, without touching the node.
- -- It must contain as much data as needed to get the node even if unloaded.
- -- This must be done after node construction.
- -- This should also be done when punched, to allow old nodes to be upgraded.
- geothermal_generator.initialize_typedata =
- function(pos)
- local meta = minetest.get_meta(pos)
- meta:set_string("technic_machine", "yes")
- meta:set_string("technic_type", "generator")
- meta:set_string("technic_tier", "lv")
- -- The active nodetype should have all same properties and functions.
- meta:set_string("technic_name", "geothermal_generator:inactive")
- end
- geothermal_generator.on_punch =
- function(pos, node, puncher, pointed_thing)
- geothermal_generator.initialize_typedata(pos)
- geothermal_generator.trigger_update(pos)
- end
- geothermal_generator.can_dig =
- function(pos, player)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- return inv:is_empty("upg") and inv:is_empty("cfg")
- end
- geothermal_generator.can_run =
- function(pos, meta)
- local timer = meta:get_int("chktmr")
- local active = meta:get_int("active")
- if timer <= 0 then
- -- Check all 4 sides of the geothermal generator.
- local targets = {
- {x=pos.x+1, y=pos.y, z=pos.z},
- {x=pos.x-1, y=pos.y, z=pos.z},
- {x=pos.x, y=pos.y, z=pos.z+1},
- {x=pos.x, y=pos.y, z=pos.z-1},
-
- {x=pos.x+1, y=pos.y, z=pos.z+1},
- {x=pos.x+1, y=pos.y, z=pos.z-1},
- {x=pos.x-1, y=pos.y, z=pos.z+1},
- {x=pos.x-1, y=pos.y, z=pos.z-1},
-
- {x=pos.x+1, y=pos.y-1, z=pos.z},
- {x=pos.x-1, y=pos.y-1, z=pos.z},
- {x=pos.x, y=pos.y-1, z=pos.z+1},
- {x=pos.x, y=pos.y-1, z=pos.z-1},
-
- {x=pos.x+1, y=pos.y-1, z=pos.z+1},
- {x=pos.x+1, y=pos.y-1, z=pos.z-1},
- {x=pos.x-1, y=pos.y-1, z=pos.z+1},
- {x=pos.x-1, y=pos.y-1, z=pos.z-1},
- }
-
- local count_water = 0
- local count_lava = 0
-
- for k, v in ipairs(targets) do
- local node = minetest.get_node(v)
- if minetest.get_item_group(node.name, "water") > 0 then
- count_water = count_water + 1
- elseif minetest.get_item_group(node.name, "lava") > 0 then
- count_lava = count_lava + 1
- end
- end
-
- if count_water > 0 and count_lava > 0 then
- -- Randomize time to next nodecheck.
- meta:set_int("chktmr", math_random(3, 15))
-
- meta:set_int("active", 1)
- meta:set_int("eups", (count_water + count_lava) * 10)
-
- machines.swap_node(pos, "geothermal_generator:active")
- return true
- else
- -- Don't set timer if generator is offline.
- -- The next check needs to happen the next time the machine is punched.
- meta:set_int("chktmr", 0)
-
- meta:set_int("active", 0)
- meta:set_int("eups", 0)
-
- machines.swap_node(pos, "geothermal_generator:inactive")
- return false
- end
- end
- -- Decrement check timer.
- timer = timer - 1
- meta:set_int("chktmr", timer)
- -- No check performed; just return whatever the result of the last check was.
- return (active == 1)
- end
- geothermal_generator.on_timer =
- function(pos, elapsed)
- machines.log_update(pos, "Geothermal Generator")
- local meta = minetest.get_meta(pos)
- local result = geothermal_generator.can_run(pos, meta)
-
- local bufmax = meta:get_int("bmax")
- local energy = meta:get_int("energy")
- if energy >= bufmax then
- -- Unload energy onto the network.
- -- Geothermal is a low-voltage EU producer.
- local hubs = machines.get_adjacent_network_hubs(pos, {"lv"})
- if hubs then
- for k, v in ipairs(hubs) do
- if energy > 0 then
- -- Gets back the energy left over.
- energy = machines.deliver_charge_to_network(pos, v, energy)
- end
- end
- end
- end
-
- -- If energy couldn't be offloaded, then shutdown the generator.
- if energy >= bufmax then
- meta:set_int("eups", 0)
- meta:set_int("active", 0)
- meta:set_int("chktmr", 0)
- machines.swap_node(pos, "geothermal_generator:inactive")
- result = false
- end
-
- -- Produce energy.
- local eups = meta:get_int("eups")
- energy = energy + eups
- if energy > bufmax then
- energy = bufmax
- end
- meta:set_int("energy", energy)
-
- -- Update GUI stuff.
- geothermal_generator.update_formspec(pos)
- geothermal_generator.update_infotext(pos)
- return result
- end
- geothermal_generator.on_construct =
- function(pos)
- end
- geothermal_generator.after_place_node =
- function(pos, placer, itemstack, pointed_thing)
- geothermal_generator.initialize_typedata(pos)
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
-
- meta:set_int("bmax", 10000)
- inv:set_size("upg", 2)
- inv:set_size("cfg", 2)
-
- geothermal_generator.update_formspec(pos)
- geothermal_generator.update_infotext(pos)
- end
- geothermal_generator.on_blast =
- function(pos)
- local drops = {}
- default.get_inventory_drops(pos, "upg", drops)
- default.get_inventory_drops(pos, "cfg", drops)
- drops[#drops+1] = "geothermal_generator:inactive"
- minetest.remove_node(pos)
- return drops
- end
- geothermal_generator.allow_metadata_inventory_put =
- function(pos, listname, index, stack, player)
- local pname = player:get_player_name()
- if minetest.test_protection(pos, pname) then return 0 end
-
- if listname == "cfg" and stack:get_name() == "cfg:dev" then
- return stack:get_count()
- elseif listname == "upg" and stack:get_name() == "battery:battery" then
- return stack:get_count()
- end
-
- return 0
- end
- geothermal_generator.allow_metadata_inventory_move =
- function(pos, from_list, from_index, to_list, to_index, count, player)
- local pname = player:get_player_name()
- if minetest.test_protection(pos, pname) then
- return 0
- end
-
- if from_list == to_list then
- return count
- end
- return 0
- end
- geothermal_generator.allow_metadata_inventory_take =
- function(pos, listname, index, stack, player)
- local pname = player:get_player_name()
- if minetest.test_protection(pos, pname) then
- return 0
- end
-
- return stack:get_count()
- end
- geothermal_generator.on_metadata_inventory_move =
- function(pos)
- geothermal_generator.trigger_update(pos)
- end
- geothermal_generator.on_metadata_inventory_put =
- function(pos)
- geothermal_generator.trigger_update(pos)
- end
- geothermal_generator.on_metadata_inventory_take =
- function(pos, listname, index, stack, player)
- geothermal_generator.trigger_update(pos)
- end
- if not geothermal_generator.run_once then
- for k, v in ipairs({
- {name="inactive", tile="geothermal_generator_top.png"},
- {name="active", tile="geothermal_generator_top_active.png"},
- }) do
- minetest.register_node("geothermal_generator:" .. v.name, {
- description = "LV Geothermal Generator",
- tiles = {
- v.tile, v.tile,
- "geothermal_generator_side.png", "geothermal_generator_side.png",
- "geothermal_generator_side.png", "geothermal_generator_side.png"
- },
-
- groups = utility.dig_groups("machine", {
- immovable = 1,
- tier_lv = 1,
- }),
-
- paramtype2 = "facedir",
- on_rotate = function(...) return screwdriver.rotate_simple(...) end,
- is_ground_content = false,
- sounds = default.node_sound_metal_defaults(),
- drop = "geo2:lv_inactive",
-
- allow_metadata_inventory_put = function(...)
- return geothermal_generator.allow_metadata_inventory_put(...) end,
- allow_metadata_inventory_move = function(...)
- return geothermal_generator.allow_metadata_inventory_move(...) end,
- allow_metadata_inventory_take = function(...)
- return geothermal_generator.allow_metadata_inventory_take(...) end,
- on_metadata_inventory_move = function(...)
- return geothermal_generator.on_metadata_inventory_move(...) end,
- on_metadata_inventory_put = function(...)
- return geothermal_generator.on_metadata_inventory_put(...) end,
- on_metadata_inventory_take = function(...)
- return geothermal_generator.on_metadata_inventory_take(...) end,
- on_punch = function(...)
- return geothermal_generator.on_punch(...) end,
- can_dig = function(...)
- return geothermal_generator.can_dig(...) end,
- on_timer = function(...)
- return geothermal_generator.on_timer(...) end,
- on_construct = function(...)
- return geothermal_generator.on_construct(...) end,
- on_blast = function(...)
- return geothermal_generator.on_blast(...) end,
- after_place_node = function(...)
- return geothermal_generator.after_place_node(...) end,
- on_machine_execute = function(...)
- return machines.on_machine_execute(...) end,
- })
- end
-
- minetest.register_alias("geothermal_generator:geothermal_generator", "geothermal_generator:inactive")
- minetest.register_craft({
- output = 'geo2:lv_inactive',
- recipe = {
- {'morerocks:granite', 'default:diamond', 'morerocks:granite'},
- {'fine_wire:copper', 'techcrafts:machine_casing', 'fine_wire:copper'},
- {'morerocks:granite', 'cb2:lv', 'morerocks:granite'},
- }
- })
- local c = "geothermal_generator:core"
- local f = geothermal_generator.modpath .. "/init.lua"
- reload.register_file(c, f, false)
-
- dofile(geothermal_generator.modpath .. "/geo2.lua")
- dofile(geothermal_generator.modpath .. "/wat2.lua")
- geothermal_generator.run_once = true
- end
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