loot.lua 5.2 KB

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  1. fortress.loot = {
  2. common = {
  3. max_items = 10,
  4. item_list = {
  5. {item="default:steel_ingot", min=1, max=6, chance=40},
  6. {item="default:copper_ingot", min=1, max=6, chance=40},
  7. {item="default:gold_ingot", min=1, max=6, chance=10},
  8. {item="default:stick", min=1, max=6, chance=30},
  9. {item="basictrees:tree_trunk", min=1, max=6, chance=50},
  10. {item="basictrees:tree_apple", min=1, max=64, chance=40},
  11. {item="moreores:tin_ingot", min=1, max=6, chance=50},
  12. {item="default:sword_steel", min=1, max=1, chance=40},
  13. {item="default:pick_steel", min=1, max=1, chance=40},
  14. {item="default:shovel_steel", min=1, max=1, chance=40},
  15. {item="bones:bones_type2", min=1, max=16, chance=60},
  16. {item="default:torch", min=1, max=16, chance=60},
  17. {item="charcoal:charcoal", min=1, max=16, chance=60},
  18. {item="farming:bread", min=1, max=32, chance=40},
  19. {item="default:flint", min=1, max=6, chance=30},
  20. {item="chests:chest_public_closed", min=1, max=6, chance=10},
  21. {item="bandages:bandage_1", min=1, max=32, chance=30},
  22. },
  23. },
  24. rare = {
  25. max_items = 6,
  26. item_list = {
  27. {item="bucket:bucket_water", min=1, max=1, chance=50},
  28. {item="default:dirt", min=1, max=16, chance=20},
  29. {item="3d_armor:helmet_steel", min=1, max=1, chance=10},
  30. {item="3d_armor:chestplate_steel", min=1, max=1, chance=10},
  31. {item="3d_armor:leggings_steel", min=1, max=1, chance=10},
  32. {item="3d_armor:boots_steel", min=1, max=1, chance=10},
  33. {item="shields:shield_steel", min=1, max=1, chance=10},
  34. {item="default:sword_steel", min=1, max=1, chance=10},
  35. {item="3d_armor:helmet_gold", min=1, max=1, chance=10},
  36. {item="3d_armor:chestplate_gold", min=1, max=1, chance=10},
  37. {item="3d_armor:leggings_gold", min=1, max=1, chance=10},
  38. {item="3d_armor:boots_gold", min=1, max=1, chance=10},
  39. {item="shields:shield_gold", min=1, max=1, chance=10},
  40. {item="3d_armor:helmet_diamond", min=1, max=1, chance=10},
  41. {item="3d_armor:chestplate_diamond", min=1, max=1, chance=10},
  42. {item="3d_armor:leggings_diamond", min=1, max=1, chance=10},
  43. {item="3d_armor:boots_diamond", min=1, max=1, chance=10},
  44. {item="shields:shield_diamond", min=1, max=1, chance=10},
  45. {item="3d_armor:helmet_bronze", min=1, max=1, chance=10},
  46. {item="3d_armor:chestplate_bronze", min=1, max=1, chance=10},
  47. {item="3d_armor:leggings_bronze", min=1, max=1, chance=10},
  48. {item="3d_armor:boots_bronze", min=1, max=1, chance=10},
  49. {item="shields:shield_bronze", min=1, max=1, chance=10},
  50. {item="3d_armor:helmet_carbon", min=1, max=1, chance=10},
  51. {item="3d_armor:chestplate_carbon", min=1, max=1, chance=10},
  52. {item="3d_armor:leggings_carbon", min=1, max=1, chance=10},
  53. {item="3d_armor:boots_carbon", min=1, max=1, chance=10},
  54. {item="shields:shield_carbon", min=1, max=1, chance=10},
  55. {item="tinderbox:tinderbox", min=1, max=1, chance=40},
  56. {item="default:coal_lump", min=1, max=64, chance=50},
  57. {item="default:iron_lump", min=1, max=64, chance=50},
  58. {item="default:gold_lump", min=1, max=64, chance=50},
  59. {item="farming:cloth", min=1, max=64, chance=50},
  60. {item="farming:string", min=1, max=64, chance=50},
  61. {item="farming:cotton", min=1, max=64, chance=20},
  62. {item="farming:wheat", min=1, max=64, chance=20},
  63. {item="default:diamond", min=1, max=16, chance=10},
  64. {item="anvil:anvil", min=1, max=1, chance=10},
  65. {item="bandages:bandage_2", min=1, max=32, chance=20},
  66. },
  67. },
  68. exceptional = {
  69. max_items = 4,
  70. item_list = {
  71. {item="3d_armor:helmet_mithril", min=1, max=1, chance=10},
  72. {item="3d_armor:chestplate_mithril", min=1, max=1, chance=10},
  73. {item="3d_armor:leggings_mithril", min=1, max=1, chance=10},
  74. {item="3d_armor:boots_mithril", min=1, max=1, chance=10},
  75. {item="shields:shield_mithril", min=1, max=1, chance=10},
  76. {item="moreores:sword_mithril", min=1, max=1, chance=10},
  77. {item="mobs:leather", min=1, max=45, chance=20},
  78. {item="moreores:mithril_ingot", min=1, max=16, chance=10},
  79. {item="moreores:mithril_lump", min=1, max=16, chance=10},
  80. {item="moreores:silver_ingot", min=1, max=16, chance=20},
  81. {item="moreores:silver_lump", min=1, max=16, chance=20},
  82. {item="default:mese", min=1, max=16, chance=10},
  83. {item="starpearl:pearl", min=1, max=6, chance=10},
  84. {item="rosestone:head", min=1, max=2, chance=5},
  85. {item="rosestone:tail", min=1, max=4, chance=5},
  86. {item="default:dirt", min=1, max=64, chance=20},
  87. {item="firetree:sapling", min=1, max=4, chance=30},
  88. {item="bucket:bucket_water", min=1, max=1, chance=30},
  89. {item="default:pick_diamond", min=1, max=1, chance=10},
  90. {item="default:pick_mese", min=1, max=1, chance=10},
  91. {item="default:sword_diamond", min=1, max=1, chance=10},
  92. {item="default:sword_mese", min=1, max=1, chance=10},
  93. {item="moreores:pick_silver", min=1, max=1, chance=10},
  94. {item="default:diamond", min=1, max=32, chance=10},
  95. {item="bandages:bandage_3", min=1, max=32, chance=10},
  96. -- Special (non-craftable) loot.
  97. {item="stoneworld:oerkki_scepter", min=1, max=1, chance=5},
  98. {item="griefer:elitestone", min=1, max=1, chance=5},
  99. },
  100. },
  101. }