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- --[[
- Copyright (C) 2015 - Auke Kok <sofar@foo-projects.org>
- "flowerpot" is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as
- published by the Free Software Foundation; either version 2.1 of
- the license, or (at your option) any later version.
- --]]
- if not minetest.global_exists("flowerpot") then flowerpot = {} end
- flowerpot.modpath = minetest.get_modpath("flowerpot")
- -- Localize for performance.
- local math_random = math.random
- -- handle plant removal from flowerpot
- -- Seems to be dead code, here.
- --[[
- local function flowerpot_on_punch(pos, node, puncher, pointed_thing)
- if puncher and not minetest.check_player_privs(puncher, "protection_bypass") then
- local name = puncher:get_player_name()
- if minetest.is_protected(pos, name) then
- minetest.record_protection_violation(pos, name)
- return false
- end
- end
- local nodedef = minetest.registered_nodes[node.name]
- local plant = nodedef.flowerpot_plantname
- assert(plant, "unknown plant in flowerpot: " .. node.name)
- minetest.sound_play(nodedef.sounds.dug, {pos = pos})
- minetest.handle_node_drops(pos, {plant}, puncher)
- minetest.swap_node(pos, {name = "flowerpot:empty"})
- end
- --]]
- -- handle plant insertion into flowerpot
- function flowerpot.on_rightclick(pos, node, clicker, itemstack, pointed_thing)
- if not clicker or not clicker:is_player() then
- return itemstack
- end
- local pname = clicker:get_player_name()
- if minetest.test_protection(pos, pname) then
- return itemstack
- end
- local nodename = itemstack:get_name()
- if not nodename then
- return itemstack
- end
- local ndef = itemstack:get_definition()
- if not ndef then
- return itemstack
- end
- -- If item defines a table of possible alternative nodes to insert,
- -- then pick a random node from the table of possibilities.
- if type(ndef.flowerpot_insert) == "table" then
- if #(ndef.flowerpot_insert) > 0 then
- nodename = ndef.flowerpot_insert[math_random(1, #(ndef.flowerpot_insert))]
- end
- end
- if type(nodename) ~= "string" then
- return itemstack
- end
- -- Check that a potted version of this item actually exists.
- local name = "flowerpot:" .. nodename:gsub(":", "_")
- local def = minetest.registered_nodes[name]
- if not def then
- return itemstack
- end
- minetest.sound_play(def.sounds.place, {pos = pos}, true)
- minetest.swap_node(pos, {name = name})
- itemstack:take_item()
- return itemstack
- end
- local function get_tile(def)
- local tile = def.tiles[1]
- if type (tile) == "table" then
- return tile.name
- end
- return tile
- end
- function flowerpot.register_node(nodename, imagetransform)
- assert(nodename, "no nodename passed")
- local nodedef = minetest.registered_nodes[nodename]
- if not nodedef then
- minetest.log("error", nodename .. " is not a known node, unable to register flowerpot")
- return false
- end
- local fx = ""
- if imagetransform then
- fx = imagetransform
- end
- local desc = nodedef.description
- local name = nodedef.name:gsub(":", "_")
- local tiles = {}
- if nodedef.drawtype == "plantlike" or nodedef.drawtype == "firelike" then
- -- X-shaped plants, or similar.
- tiles = {
- {name = "flowerpot.png"},
- {name = get_tile(nodedef) .. fx},
- {name = "doors_blank.png"},
- }
- else
- -- Cubic plants (like cactus).
- tiles = {
- {name = "flowerpot.png"},
- {name = "doors_blank.png"},
- {name = get_tile(nodedef) .. fx},
- }
- end
- -- Drop rules. Drop results of `minetest.get_node_drops` by default,
- -- unless `flowerpot_drop` is present in the node definition.
- -- If `flowerpot_drop` is present, then drop that instead (must be a string).
- local drops = minetest.get_node_drops(nodename, "")
- local dropitems = {"flowerpot:empty"}
- if not nodedef.flowerpot_drop then
- for k, v in ipairs(drops) do
- table.insert(dropitems, v)
- end
- elseif type(nodedef.flowerpot_drop) == "string" then
- table.insert(dropitems, nodedef.flowerpot_drop)
- end
- minetest.register_node(":flowerpot:" .. name, {
- description = "Flowerpot With " .. utility.get_short_desc(desc),
- drawtype = "mesh",
- mesh = "flowerpot.obj",
- tiles = tiles,
- paramtype = "light",
- paramtype2 = "facedir",
- on_rotate = function(...) return screwdriver.rotate_simple(...) end,
- sunlight_propagates = true,
- collision_box = {
- type = "fixed",
- fixed = {-1/4, -1/2, -1/4, 1/4, -1/8, 1/4},
- },
- selection_box = {
- type = "fixed",
- fixed = {-1/4, -1/2, -1/4, 1/4, 7/16, 1/4},
- },
- sounds = default.node_sound_defaults(),
- groups = {attached_node = 1, oddly_breakable_by_hand = 1, snappy = 3, not_in_creative_inventory = 1},
- flowerpot_plantname = nodename,
- -- Some flowers emit light.
- light_source = nodedef.light_source,
- drop = {
- max_items = #dropitems,
- items = {
- {
- items = dropitems,
- rarity = 1,
- },
- }
- },
- })
- end
- if not flowerpot.loaded then
- -- empty flowerpot
- minetest.register_node("flowerpot:empty", {
- description = "Flowerpot",
- drawtype = "mesh",
- paramtype2 = "facedir",
- on_rotate = function(...) return screwdriver.rotate_simple(...) end,
- mesh = "flowerpot.obj",
- inventory_image = "flowerpot_item.png",
- wield_image = "flowerpot_item.png",
- tiles = {
- {name = "flowerpot.png"},
- {name = "doors_blank.png"},
- {name = "doors_blank.png"},
- },
- paramtype = "light",
- sunlight_propagates = true,
- collision_box = {
- type = "fixed",
- fixed = {-1/4, -1/2, -1/4, 1/4, -1/8, 1/4},
- },
- selection_box = {
- type = "fixed",
- fixed = {-1/4, -1/2, -1/4, 1/4, -1/16, 1/4},
- },
- sounds = default.node_sound_defaults(),
- groups = {attached_node = 1, oddly_breakable_by_hand = 3, cracky = 1, dig_immediate = 3},
- on_rightclick = function(...) return flowerpot.on_rightclick(...) end,
- })
- -- craft
- minetest.register_craft({
- output = "flowerpot:empty",
- recipe = {
- {"default:clay_brick", "", "default:clay_brick"},
- {"", "default:clay_brick", ""},
- }
- })
- -- default farming nodes
- for _, node in pairs({
- -- These items don't exist in our version of MTG.
- --"default:acacia_bush_sapling",
- --"default:acacia_bush_stem",
- --"default:bush_sapling",
- --"default:bush_stem",
- "basictrees:acacia_sapling",
- "basictrees:aspen_sapling",
- "basictrees:pine_sapling",
- "basictrees:tree_sapling",
- "basictrees:jungletree_sapling",
- "default:cactus",
- "default:dry_grass_1",
- "default:dry_grass_2",
- "default:dry_grass_3",
- "default:dry_grass_4",
- "default:dry_grass_5",
- "default:dry_grass2_1",
- "default:dry_grass2_2",
- "default:dry_grass2_3",
- "default:dry_grass2_4",
- "default:dry_grass2_5",
- "default:dry_shrub",
- "default:dry_shrub2",
- "default:grass_1",
- "default:grass_2",
- "default:grass_3",
- "default:grass_4",
- "default:grass_5",
- -- Hanging grass variants are NOT used.
- "default:junglegrass",
- "default:coarsegrass",
- "default:papyrus",
- "farming:cotton_1",
- "farming:cotton_2",
- "farming:cotton_3",
- "farming:cotton_4",
- "farming:cotton_5",
- "farming:cotton_6",
- "farming:cotton_7",
- "farming:cotton_8",
- "farming:wheat_1",
- "farming:wheat_2",
- "farming:wheat_3",
- "farming:wheat_4",
- "farming:wheat_5",
- "farming:wheat_6",
- "farming:wheat_7",
- "farming:wheat_8",
- "flowers:dandelion_white",
- "flowers:dandelion_yellow",
- "flowers:geranium",
- "flowers:chrysanthemum_green",
- "flowers:rose",
- "flowers:rose_white",
- "flowers:zinnia_red",
- "flowers:tulip",
- "flowers:tulip_black",
- "flowers:viola",
- "flowers:desertrose_pink",
- "flowers:thornstalk",
- "flowers:desertrose_red",
- "flowers:foxglove_pink",
- "flowers:bluebell",
- "flowers:snapdragon",
- "flowers:forgetmenot",
- "flowers:poppy_orange",
- "flowers:iris_black",
- "flowers:daylily",
- "flowers:lupine_purple",
- "flowers:jack",
- "flowers:mushroom_brown",
- "flowers:mushroom_red",
- "flowers:delphinium",
- "flowers:thistle",
- "flowers:lazarus",
- "flowers:mannagrass",
- "flowers:lockspur",
- "nether:glowflower",
- "nether:grass_dried",
- "nether:grass_1",
- "nether:grass_2",
- "nether:grass_3",
- "nethervine:vine",
- "firetree:sapling",
- "jungletree:jungletree_sapling",
- "moretrees:apple_tree_sapling",
- "moretrees:beech_sapling",
- "moretrees:birch_sapling",
- "moretrees:cedar_sapling",
- "moretrees:date_palm_sapling",
- "moretrees:fir_sapling",
- "moretrees:jungletree_sapling",
- "moretrees:oak_sapling",
- "moretrees:palm_sapling",
- "moretrees:poplar_sapling",
- "moretrees:rubber_tree_sapling",
- "moretrees:sequoia_sapling",
- "moretrees:spruce_sapling",
- "moretrees:willow_sapling",
- "cavestuff:mycena",
- "cavestuff:fungus",
- "carrot:plant_1",
- "carrot:plant_2",
- "carrot:plant_3",
- "carrot:plant_4",
- "carrot:plant_5",
- "carrot:plant_6",
- "carrot:plant_7",
- "carrot:plant_8",
- "cucumber:cucumber_1",
- "cucumber:cucumber_2",
- "cucumber:cucumber_3",
- "cucumber:cucumber_4",
- "tomato:plant_1",
- "tomato:plant_2",
- "tomato:plant_3",
- "tomato:plant_4",
- "tomato:plant_5",
- "tomato:plant_6",
- "tomato:plant_7",
- "tomato:plant_8",
- "potatoes:potato_1",
- "potatoes:potato_2",
- "potatoes:potato_3",
- "potatoes:potato_4",
-
- "aloevera:aloe_plant_01",
- "aloevera:aloe_plant_02",
- "aloevera:aloe_plant_03",
- "aloevera:aloe_plant_04",
- "onions:allium_sprouts_1",
- "onions:allium_sprouts_2",
- "onions:allium_sprouts_3",
- "onions:allium_sprouts_4",
- "default:tvine_display",
- }) do
- flowerpot.register_node(node)
- end
- local c = "flowerpot:core"
- local f = flowerpot.modpath .. "/init.lua"
- reload.register_file(c, f, false)
- flowerpot.loaded = true
- end
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