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- -- Stairs.
- local register_stairs = function(basename)
- local ndef = minetest.registered_nodes["darkage:" .. basename]
- if ndef then
- local groups = utility.copy_builtin_groups(ndef.groups)
- stairs.register_stair_and_slab(
- basename,
- "darkage:" .. basename,
- groups,
- ndef.tiles,
- ndef.description,
- ndef.sounds
- )
- end
- end
- register_stairs("basaltic")
- register_stairs("basaltic_brick")
- register_stairs("basaltic_rubble")
- register_stairs("chalked_bricks")
- register_stairs("gneiss")
- register_stairs("gneiss_brick")
- register_stairs("gneiss_rubble")
- register_stairs("marble")
- register_stairs("tuff")
- register_stairs("tuff_bricks")
- register_stairs("old_tuff_bricks")
- register_stairs("ors")
- register_stairs("ors_brick")
- register_stairs("ors_rubble")
- register_stairs("rhyolitic_tuff")
- register_stairs("rhyolitic_tuff_bricks")
- register_stairs("schist")
- register_stairs("shale")
- register_stairs("slate")
- register_stairs("slate_brick")
- register_stairs("slate_rubble")
- register_stairs("slate_tile")
- register_stairs("stone_brick")
- -- Special: stairs ONLY, no walls/castle stuff!
- register_stairs("marble_tile")
- register_stairs("straw_bale")
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