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- if not minetest.global_exists("cactus") then cactus = {} end
- cactus.modpath = minetest.get_modpath("default")
- cactus.steptime = {min=60, max=60*6}
- cactus.plantname = "default:cactus"
- cactus.maxheight = 5
- cactus.minlight = 13
- -- Localize for performance.
- local math_floor = math.floor
- local math_random = math.random
- -- Should return a random height for an individual plant to grow.
- function cactus.random_height()
- return math_floor(math_random(math_random(2, 3), math_random(3, 5)))
- end
- function cactus.is_sand_name(name)
- if minetest.get_item_group(name, "sand") ~= 0 then
- return true
- end
- end
- function cactus.has_sand(pos)
- local p = vector.add(pos, {x=0, y=-1, z=0})
- local name = minetest.get_node(p).name
- -- Must be on sand or grass.
- if cactus.is_sand_name(name) then
- return true
- end
- end
- function cactus.can_grow(pos)
- -- Must have sand nearby.
- if not cactus.has_sand(pos) then
- return
- end
- local positions = {
- {x=pos.x+1, y=pos.y, z=pos.z},
- {x=pos.x-1, y=pos.y, z=pos.z},
- {x=pos.x, y=pos.y, z=pos.z+1},
- {x=pos.x, y=pos.y, z=pos.z-1},
- }
- local air = 0
- for k, v in ipairs(positions) do
- if minetest.get_node(v).name == "air" then
- air = air + 1
- end
- end
- -- If cactus is tightly packed (not enough air) then cannot grow.
- if air < 2 then
- return
- end
- -- No check for water.
- return true
- end
- -- Obtain growth height from soil, initializing it if not done yet.
- function cactus.get_grow_height(pos)
- local meta = minetest.get_meta({x=pos.x, y=pos.y-1, z=pos.z})
- local maxh = meta:get_int("cactus_height")
- if maxh == 0 then
- maxh = cactus.random_height()
- meta:set_int("cactus_height", maxh)
- end
- return maxh
- end
- -- Should be called when plant is dug.
- function cactus.reset_grow_height_and_timer(pos)
- -- Find soil node below plant.
- local p = vector.new(pos)
- local name = minetest.get_node(p).name
- local d = 0
- while not cactus.is_sand_name(name) and d < cactus.maxheight do
- -- All except bottom-most node must be plant.
- if name ~= cactus.plantname then
- return
- end
- p.y = p.y - 1
- d = d + 1
- name = minetest.get_node(p).name
- end
- -- Must be on sand.
- if cactus.is_sand_name(name) then
- local meta = minetest.get_meta(p)
- local maxh = cactus.random_height()
- meta:set_int("cactus_height", maxh)
- else
- return
- end
- -- Restart timer for plant directly above soil.
- p.y = p.y + 1
- if minetest.get_node(p).name ~= cactus.plantname then
- return
- end
- local min = cactus.steptime.min
- local max = cactus.steptime.max
- minetest.get_node_timer(p):start(math_random(min, max))
- end
- -- Attempt to grow cactus.
- -- Return 0 means nothing to report.
- -- 10 means plant has reached max height.
- -- 11 means plant is rotated wrong.
- -- 12 means plant cannot grow because of ice.
- function cactus.grow(pos, node)
- -- Check if we can grow.
- if not cactus.can_grow(pos) then
- return 0
- end
- if node.param2 >= 4 then
- return 11
- end
- if minetest.find_node_near(pos, 2, "group:cold") then
- return 12
- end
- -- Get how high we can grow.
- local maxh = cactus.get_grow_height(pos)
- -- Find current height of plant.
- local height = 0
- while node.name == cactus.plantname and height < maxh do
- height = height + 1
- pos.y = pos.y + 1
- node = minetest.get_node(pos)
- end
- if height >= maxh then
- -- Plant has reached max height.
- return 10
- end
- -- Check if we have room to grow some more.
- if node.name ~= "air" then
- return 0
- end
- -- Check if we have enough light.
- if minetest.get_node_light(pos) < cactus.minlight then
- return 0
- end
- -- Grow!
- minetest.add_node(pos, {name = cactus.plantname})
- return 0
- end
- function cactus.on_construct(pos)
- -- Only the ground-level plant piece should have nodetimer.
- -- If plant is not placed on soil, it will never have nodetimer.
- if cactus.has_sand(pos) then
- local min = cactus.steptime.min
- local max = cactus.steptime.max
- minetest.get_node_timer(pos):start(math_random(min, max))
- end
- end
- function cactus.on_destruct(pos)
- cactus.reset_grow_height_and_timer(pos)
- end
- function cactus.on_timer(pos, elapsed)
- --minetest.chat_send_all("# Server: Plant timer @ " .. minetest.pos_to_string(pos) .. "!")
- local node = minetest.get_node(pos)
- local result = cactus.grow(pos, node)
- -- Plant has reached max height.
- if result == 10 then return end
- -- Plant is rotated wrong.
- if result == 11 then return end
- -- Plant cannot grow because of ice.
- if result == 12 then return end
- return true
- end
- function cactus.after_dig_node(pos, node, metadata, digger)
- if node.param2 >= 4 then
- return
- end
- default.dig_up(pos, node, digger)
- -- No return value.
- end
- if not cactus.run_once then
- local c = "cactus:core"
- local f = cactus.modpath .. "/cactus.lua"
- reload.register_file(c, f, false)
- cactus.run_once = true
- end
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