init.lua 30 KB

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  1. if not minetest.global_exists("cavestuff") then cavestuff = {} end
  2. cavestuff.modpath = minetest.get_modpath("cavestuff")
  3. -- Localize for performance.
  4. local math_random = math.random
  5. -- Functions.
  6. dofile(cavestuff.modpath .. "/functions.lua")
  7. minetest.register_node("cavestuff:cobble_with_moss", {
  8. description = "Cave Stone With Moss",
  9. tiles = {
  10. "default_cobble.png^caverealms_moss.png",
  11. "default_cobble.png",
  12. "default_cobble.png^caverealms_moss_side.png",
  13. },
  14. groups = utility.dig_groups("softcobble", {
  15. falling_node = 1,
  16. melts = 1,
  17. cavern_soil = 1, cobble_type = 1,
  18. }),
  19. _melts_to = "cavestuff:cobble_with_rockmelt",
  20. sounds = default.node_sound_gravel_defaults({
  21. footstep = {name="default_grass_footstep", gain=0.25},
  22. }),
  23. light_source = 1,
  24. movement_speed_multiplier = default.SLOW_SPEED_GRASS,
  25. drop = "default:cobble",
  26. silverpick_drop = true,
  27. _is_bulk_mapgen_stone = true,
  28. -- Common stone does not count toward tool's dig count.
  29. _toolranks = {
  30. ignore = true,
  31. },
  32. })
  33. minetest.register_node("cavestuff:cobble_with_lichen", {
  34. description = "Cave Stone With Lichen",
  35. tiles = {
  36. "default_cobble.png^caverealms_lichen.png",
  37. "default_cobble.png",
  38. "default_cobble.png^caverealms_lichen_side.png",
  39. },
  40. groups = utility.dig_groups("softcobble", {
  41. falling_node = 1,
  42. melts = 1,
  43. cavern_soil = 1, cobble_type = 1,
  44. }),
  45. _melts_to = "cavestuff:cobble_with_rockmelt",
  46. sounds = default.node_sound_gravel_defaults({
  47. footstep = {name="default_grass_footstep", gain=0.25},
  48. }),
  49. light_source = 1,
  50. movement_speed_multiplier = default.SLOW_SPEED_GRASS,
  51. drop = "default:cobble",
  52. silverpick_drop = true,
  53. _is_bulk_mapgen_stone = true,
  54. -- Common stone does not count toward tool's dig count.
  55. _toolranks = {
  56. ignore = true,
  57. },
  58. })
  59. minetest.register_node("cavestuff:cobble_with_algae", {
  60. description = "Cave Stone With Algae",
  61. tiles = {
  62. "default_cobble.png^caverealms_algae.png",
  63. "default_cobble.png",
  64. "default_cobble.png^caverealms_algae_side.png",
  65. },
  66. groups = utility.dig_groups("softcobble", {
  67. falling_node = 1,
  68. melts = 1,
  69. cavern_soil = 1, cobble_type = 1,
  70. }),
  71. _melts_to = "cavestuff:cobble_with_rockmelt",
  72. sounds = default.node_sound_gravel_defaults({
  73. footstep = {name="default_grass_footstep", gain=0.25},
  74. }),
  75. light_source = 1,
  76. movement_speed_multiplier = default.SLOW_SPEED_GRASS,
  77. drop = "default:cobble",
  78. silverpick_drop = true,
  79. _is_bulk_mapgen_stone = true,
  80. -- Common stone does not count toward tool's dig count.
  81. _toolranks = {
  82. ignore = true,
  83. },
  84. })
  85. minetest.register_node("cavestuff:cobble_with_salt", {
  86. description = "Cave Stone With Salt",
  87. tiles = {
  88. "default_cobble.png^caverealms_salty.png",
  89. "default_cobble.png",
  90. "default_cobble.png^caverealms_salty_side.png",
  91. },
  92. groups = utility.dig_groups("softcobble", {
  93. falling_node = 1,
  94. melts = 1, cobble_type = 1,
  95. }),
  96. _melts_to = "cavestuff:cobble_with_rockmelt",
  97. sounds = default.node_sound_gravel_defaults(),
  98. light_source = 1,
  99. movement_speed_multiplier = default.SLOW_SPEED_GRASS,
  100. drop = "default:cobble",
  101. silverpick_drop = true,
  102. _is_bulk_mapgen_stone = true,
  103. -- Common stone does not count toward tool's dig count.
  104. _toolranks = {
  105. ignore = true,
  106. },
  107. })
  108. minetest.register_node("cavestuff:cobble_with_rockmelt", {
  109. description = "Rockmelt Cobble",
  110. tiles = {"caverealms_hot_cobble.png"},
  111. groups = utility.dig_groups("softcobble", {hot=1, falling_node=1, melt_around=3, cobble_type=1, rockmelt=1}),
  112. damage_per_second = 1*500,
  113. _damage_per_second_type = "heat",
  114. _death_message = "<player> succumbed to melted rock.",
  115. light_source = 5,
  116. sounds = default.node_sound_stone_defaults(),
  117. drop = "default:cobble",
  118. _is_bulk_mapgen_stone = true,
  119. movement_speed_multiplier = default.SLOW_SPEED,
  120. on_construct = function(pos)
  121. torchmelt.start_melting(pos)
  122. end,
  123. after_place_node = function(...)
  124. return cavestuff.hotcobble.after_place_node(...)
  125. end,
  126. after_dig_node = function(...)
  127. return cavestuff.hotcobble.after_dig_node(...)
  128. end,
  129. on_player_walk_over = function(...)
  130. return cavestuff.hotcobble.on_player_walk_over(...)
  131. end,
  132. on_finish_collapse = function(...)
  133. return cavestuff.hotcobble.on_finish_collapse(...)
  134. end,
  135. -- Common stone does not count toward tool's dig count.
  136. _toolranks = {
  137. ignore = true,
  138. },
  139. })
  140. minetest.register_node("cavestuff:glow_sapphire", {
  141. description = "Glowing Sapphire",
  142. tiles = {"caverealms_glow_crystal.png"},
  143. groups = utility.dig_groups("crystal"),
  144. sounds = default.node_sound_glass_defaults(),
  145. light_source = 13,
  146. paramtype = "light",
  147. use_texture_alpha = "blend",
  148. drawtype = "glasslike",
  149. sunlight_propagates = true,
  150. })
  151. stairs.register_stair_and_slab(
  152. "glow_sapphire",
  153. "cavestuff:glow_sapphire",
  154. utility.dig_groups("crystal"),
  155. {"caverealms_glow_crystal.png"},
  156. "Glowing Sapphire",
  157. default.node_sound_glass_defaults()
  158. )
  159. minetest.override_item("stairs:slab_glow_sapphire", {
  160. sunlight_propagates = true,
  161. light_source = 13,
  162. })
  163. minetest.override_item("stairs:stair_glow_sapphire", {
  164. sunlight_propagates = true,
  165. light_source = 13,
  166. })
  167. minetest.register_node("cavestuff:glow_emerald", {
  168. description = "Glowing Emerald",
  169. tiles = {"caverealms_glow_emerald.png"},
  170. groups = utility.dig_groups("crystal"),
  171. sounds = default.node_sound_glass_defaults(),
  172. light_source = 10,
  173. paramtype = "light",
  174. use_texture_alpha = "blend",
  175. drawtype = "glasslike",
  176. sunlight_propagates = true,
  177. })
  178. stairs.register_stair_and_slab(
  179. "glow_emerald",
  180. "cavestuff:glow_emerald",
  181. utility.dig_groups("crystal"),
  182. {"caverealms_glow_emerald.png"},
  183. "Glowing Emerald",
  184. default.node_sound_glass_defaults()
  185. )
  186. minetest.override_item("stairs:slab_glow_emerald", {
  187. sunlight_propagates = true,
  188. light_source = 10,
  189. })
  190. minetest.override_item("stairs:stair_glow_emerald", {
  191. sunlight_propagates = true,
  192. light_source = 10,
  193. })
  194. minetest.register_node("cavestuff:glow_white_crystal", {
  195. description = "White Crystal",
  196. tiles = {{
  197. name = "caverealms_glow_white_animated.png",
  198. animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 4.0},
  199. }},
  200. groups = utility.dig_groups("obsidian", {
  201. -- Can't be immovable, this interferes with dig-fragility!
  202. --immovable = 1,
  203. }),
  204. sounds = default.node_sound_glass_defaults(),
  205. light_source = minetest.LIGHT_MAX,
  206. paramtype = "light",
  207. use_texture_alpha = "blend",
  208. drawtype = "glasslike",
  209. sunlight_propagates = true,
  210. silverpick_drop = true,
  211. drop = {
  212. max_items = 1,
  213. items = {
  214. {items = {'default:mese_crystal'}, rarity = 24},
  215. {items = {'vessels:glass_fragments'}, rarity = 5},
  216. {items = {'default:glass'}}
  217. }
  218. },
  219. on_construct = function(...)
  220. return cavestuff.white_crystal.on_construct(...)
  221. end,
  222. after_dig_node = function(...)
  223. return cavestuff.white_crystal.after_dig_node(...)
  224. end,
  225. on_timer = function(...)
  226. return cavestuff.white_crystal.on_timer(...)
  227. end,
  228. })
  229. -- This formatting is so bad whoever sees it will spontaneously combust.
  230. stairs.register_stair_and_slab(
  231. "glow_white_crystal",
  232. "cavestuff:glow_white_crystal",
  233. utility.dig_groups("crystal"),
  234. {"caverealms_glow_white.png"},
  235. "White Crystal",
  236. default.node_sound_glass_defaults(),
  237. {no_slopes=true, exclude_pillars=true}
  238. )
  239. minetest.register_node("cavestuff:glow_mese", {
  240. description = "Glowing Mese",
  241. tiles = {"caverealms_glow_mese.png"},
  242. groups = utility.dig_groups("crystal"),
  243. sounds = default.node_sound_glass_defaults(),
  244. light_source = 14,
  245. paramtype = "light",
  246. use_texture_alpha = "blend",
  247. drawtype = "glasslike",
  248. sunlight_propagates = true,
  249. })
  250. stairs.register_stair_and_slab(
  251. "glow_mese",
  252. "cavestuff:glow_mese",
  253. utility.dig_groups("crystal"),
  254. {"caverealms_glow_mese.png"},
  255. "Glowing Mese",
  256. default.node_sound_glass_defaults()
  257. )
  258. minetest.override_item("stairs:slab_glow_mese", {
  259. sunlight_propagates = true,
  260. light_source = 14,
  261. })
  262. minetest.override_item("stairs:stair_glow_mese", {
  263. sunlight_propagates = true,
  264. light_source = 14,
  265. })
  266. minetest.register_node("cavestuff:glow_ruby", {
  267. description = "Glowing Ruby",
  268. tiles = {"caverealms_glow_ruby.png"},
  269. groups = utility.dig_groups("crystal"),
  270. sounds = default.node_sound_glass_defaults(),
  271. light_source = 8,
  272. paramtype = "light",
  273. use_texture_alpha = "blend",
  274. drawtype = "glasslike",
  275. sunlight_propagates = true,
  276. })
  277. stairs.register_stair_and_slab(
  278. "glow_ruby",
  279. "cavestuff:glow_ruby",
  280. utility.dig_groups("crystal"),
  281. {"caverealms_glow_ruby.png"},
  282. "Glowing Ruby",
  283. default.node_sound_glass_defaults()
  284. )
  285. minetest.override_item("stairs:slab_glow_ruby", {
  286. sunlight_propagates = true,
  287. light_source = 8,
  288. })
  289. minetest.override_item("stairs:stair_glow_ruby", {
  290. sunlight_propagates = true,
  291. light_source = 8,
  292. })
  293. minetest.register_node("cavestuff:glow_amethyst", {
  294. description = "Glowing Amethyst",
  295. tiles = {"caverealms_glow_amethyst.png"},
  296. groups = utility.dig_groups("crystal"),
  297. sounds = default.node_sound_glass_defaults(),
  298. light_source = 7,
  299. paramtype = "light",
  300. use_texture_alpha = "blend",
  301. drawtype = "glasslike",
  302. sunlight_propagates = true,
  303. })
  304. stairs.register_stair_and_slab(
  305. "glow_amethyst",
  306. "cavestuff:glow_amethyst",
  307. utility.dig_groups("crystal"),
  308. {"caverealms_glow_amethyst.png"},
  309. "Glowing Amethyst",
  310. default.node_sound_glass_defaults()
  311. )
  312. minetest.override_item("stairs:slab_glow_amethyst", {
  313. sunlight_propagates = true,
  314. light_source = 7,
  315. })
  316. minetest.override_item("stairs:stair_glow_amethyst", {
  317. sunlight_propagates = true,
  318. light_source = 7,
  319. })
  320. minetest.register_node("cavestuff:glow_sapphire_ore", {
  321. description = "Embedded Glowing Sapphire",
  322. tiles = {"caverealms_glow_ore.png"},
  323. groups = utility.dig_groups("hardore"),
  324. sounds = default.node_sound_stone_defaults(),
  325. light_source = 8,
  326. paramtype = "light",
  327. })
  328. stairs.register_stair_and_slab(
  329. "glow_sapphire_ore",
  330. "cavestuff:glow_sapphire_ore",
  331. utility.dig_groups("hardore"),
  332. {"caverealms_glow_ore.png"},
  333. "Embedded Glowing Sapphire",
  334. default.node_sound_stone_defaults()
  335. )
  336. minetest.override_item("stairs:slab_glow_sapphire_ore", {
  337. light_source = 8,
  338. })
  339. minetest.override_item("stairs:stair_glow_sapphire_ore", {
  340. light_source = 8,
  341. })
  342. minetest.register_node("cavestuff:glow_emerald_ore", {
  343. description = "Embedded Glowing Emerald",
  344. tiles = {"caverealms_glow_emerald_ore.png"},
  345. groups = utility.dig_groups("hardore"),
  346. sounds = default.node_sound_stone_defaults(),
  347. light_source = 8,
  348. paramtype = "light",
  349. })
  350. stairs.register_stair_and_slab(
  351. "glow_emerald_ore",
  352. "cavestuff:glow_emerald_ore",
  353. utility.dig_groups("hardore"),
  354. {"caverealms_glow_emerald_ore.png"},
  355. "Embedded Glowing Emerald",
  356. default.node_sound_stone_defaults()
  357. )
  358. minetest.override_item("stairs:slab_glow_emerald_ore", {
  359. light_source = 8,
  360. })
  361. minetest.override_item("stairs:stair_glow_emerald_ore", {
  362. light_source = 8,
  363. })
  364. minetest.register_node("cavestuff:glow_ruby_ore", {
  365. description = "Embedded Glowing Ruby",
  366. tiles = {"caverealms_glow_ruby_ore.png"},
  367. groups = utility.dig_groups("hardore"),
  368. sounds = default.node_sound_stone_defaults(),
  369. light_source = 8,
  370. paramtype = "light",
  371. })
  372. stairs.register_stair_and_slab(
  373. "glow_ruby_ore",
  374. "cavestuff:glow_ruby_ore",
  375. utility.dig_groups("hardore"),
  376. {"caverealms_glow_ruby_ore.png"},
  377. "Embedded Glowing Ruby",
  378. default.node_sound_stone_defaults()
  379. )
  380. minetest.override_item("stairs:slab_glow_ruby_ore", {
  381. light_source = 8,
  382. })
  383. minetest.override_item("stairs:stair_glow_ruby_ore", {
  384. light_source = 8,
  385. })
  386. minetest.register_node("cavestuff:glow_amethyst_ore", {
  387. description = "Embedded Glowing Amethyst",
  388. tiles = {"caverealms_glow_amethyst_ore.png"},
  389. groups = utility.dig_groups("hardore"),
  390. sounds = default.node_sound_stone_defaults(),
  391. light_source = 8,
  392. paramtype = "light",
  393. })
  394. stairs.register_stair_and_slab(
  395. "glow_amethyst_ore",
  396. "cavestuff:glow_amethyst_ore",
  397. utility.dig_groups("hardore"),
  398. {"caverealms_glow_amethyst_ore.png"},
  399. "Embedded Glowing Amethyst",
  400. default.node_sound_stone_defaults()
  401. )
  402. minetest.override_item("stairs:slab_glow_amethyst_ore", {
  403. light_source = 8,
  404. })
  405. minetest.override_item("stairs:stair_glow_amethyst_ore", {
  406. light_source = 8,
  407. })
  408. minetest.register_node("cavestuff:glow_worm", {
  409. description = "Glow Worms",
  410. tiles = {"caverealms_glow_worm.png"},
  411. inventory_image = "caverealms_glow_worm.png",
  412. wield_image = "caverealms_glow_worm.png",
  413. groups = utility.dig_groups("plant", {
  414. hanging_node = 1, flammable = 3,
  415. }),
  416. light_source = 5,
  417. paramtype = "light",
  418. drawtype = "plantlike",
  419. movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
  420. walkable = false,
  421. climbable = true,
  422. drop = "",
  423. shears_drop = true,
  424. -- Selection box interferes with hanging node group?
  425. -- Making the selection box smaller seems to prevent the
  426. -- hanging node group from working properly.
  427. selection_box = {
  428. type = "fixed",
  429. fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
  430. },
  431. })
  432. minetest.register_node("cavestuff:glow_fungus", {
  433. description = "Glow Fungus",
  434. tiles = {"caverealms_glow_fungus.png"},
  435. inventory_image = "caverealms_glow_fungus.png",
  436. wield_image = "caverealms_glow_fungus.png",
  437. groups = utility.dig_groups("plant", {
  438. attached_node = 1, flammable = 3,
  439. }),
  440. light_source = 5,
  441. paramtype = "light",
  442. drawtype = "firelike",
  443. movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
  444. walkable = false,
  445. buildable_to = true,
  446. drop = "",
  447. shears_drop = true,
  448. -- Selection box interferes with hanging node group?
  449. -- Making the selection box smaller seems to prevent the
  450. -- hanging node group from working properly.
  451. selection_box = {
  452. type = "fixed",
  453. fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
  454. },
  455. })
  456. minetest.register_node("cavestuff:glow_obsidian", {
  457. description = "Luminescent Obsidian",
  458. tiles = {"caverealms_glow_obsidian.png"},
  459. groups = utility.dig_groups("obsidian", {
  460. immovable = 1,
  461. }),
  462. light_source = 7,
  463. sounds = default.node_sound_stone_defaults(),
  464. on_blast = function(...) end, -- Blast resistant.
  465. node_dig_prediction = "",
  466. after_destruct = function(pos)
  467. minetest.after(0, ambiance.recheck_nearby_sound_beacons, {x=pos.x, y=pos.y, z=pos.z}, 16)
  468. end,
  469. on_destruct = function(pos)
  470. obsidian_gateway.on_damage_gate(pos)
  471. end,
  472. })
  473. minetest.register_craft({
  474. output = "cavestuff:glow_obsidian",
  475. type = "shapeless",
  476. recipe = {"default:obsidian", "glowstone:glowing_dust"},
  477. })
  478. stairs.register_stair_and_slab("glow_obsidian", "cavestuff:glow_obsidian",
  479. utility.dig_groups("obsidian"),
  480. {"caverealms_glow_obsidian.png"},
  481. "Luminescent Obsidian",
  482. default.node_sound_stone_defaults())
  483. minetest.register_node("cavestuff:glow_obsidian_brick", {
  484. description = "Luminescent Obsidian Brick",
  485. tiles = {"caverealms_glow_obsidian_brick.png"},
  486. groups = utility.dig_groups("brick", {
  487. immovable = 1,
  488. }),
  489. light_source = 7,
  490. sounds = default.node_sound_stone_defaults(),
  491. node_dig_prediction = "",
  492. })
  493. minetest.register_craft({
  494. output = "cavestuff:glow_obsidian_brick 4",
  495. recipe = {
  496. {"cavestuff:glow_obsidian", "cavestuff:glow_obsidian"},
  497. {"cavestuff:glow_obsidian", "cavestuff:glow_obsidian"},
  498. },
  499. })
  500. stairs.register_stair_and_slab(
  501. "glow_obsidian_brick",
  502. "cavestuff:glow_obsidian_brick",
  503. utility.dig_groups("brick"),
  504. {"caverealms_glow_obsidian_brick.png"},
  505. "Luminescent Obsidian Brick",
  506. default.node_sound_stone_defaults())
  507. minetest.register_node("cavestuff:glow_obsidian_block", {
  508. description = "Luminescent Obsidian Block",
  509. tiles = {"caverealms_glow_obsidian_block.png"},
  510. groups = utility.dig_groups("block", {
  511. immovable = 1,
  512. }),
  513. light_source = 7,
  514. sounds = default.node_sound_stone_defaults(),
  515. node_dig_prediction = "",
  516. })
  517. minetest.register_craft({
  518. output = "cavestuff:glow_obsidian_block 9",
  519. recipe = {
  520. {"cavestuff:glow_obsidian", "cavestuff:glow_obsidian", "cavestuff:glow_obsidian"},
  521. {"cavestuff:glow_obsidian", "cavestuff:glow_obsidian", "cavestuff:glow_obsidian"},
  522. {"cavestuff:glow_obsidian", "cavestuff:glow_obsidian", "cavestuff:glow_obsidian"},
  523. },
  524. })
  525. stairs.register_stair_and_slab(
  526. "glow_obsidian_block",
  527. "cavestuff:glow_obsidian_block",
  528. utility.dig_groups("block"),
  529. {"caverealms_glow_obsidian_block.png"},
  530. "Luminescent Obsidian Block",
  531. default.node_sound_stone_defaults())
  532. minetest.register_node("cavestuff:dark_obsidian", {
  533. description = "Dead Obsidian",
  534. tiles = {"technic_obsidian.png"},
  535. groups = utility.dig_groups("obsidian", {
  536. immovable = 1,
  537. }),
  538. sounds = default.node_sound_stone_defaults(),
  539. movement_speed_multiplier = default.ROAD_SPEED_CAVERN,
  540. node_dig_prediction = "",
  541. -- Note: adamant TNT mining depends on this.
  542. on_blast = function(...) end, -- Blast resistant.
  543. after_destruct = function(pos)
  544. minetest.after(0, ambiance.recheck_nearby_sound_beacons, {x=pos.x, y=pos.y, z=pos.z}, 16)
  545. end,
  546. on_destruct = function(pos)
  547. obsidian_gateway.on_damage_gate(pos)
  548. end,
  549. crushing_damage = 5000,
  550. })
  551. stairs.register_stair_and_slab(
  552. "dark_obsidian",
  553. "cavestuff:dark_obsidian",
  554. utility.dig_groups("obsidian"),
  555. {"technic_obsidian.png"},
  556. "Dead Obsidian",
  557. default.node_sound_stone_defaults())
  558. minetest.register_node("cavestuff:dark_obsidian_brick", {
  559. description = "Dead Obsidian Brick",
  560. tiles = {"technic_obsidian_brick.png"},
  561. groups = utility.dig_groups("obsidian"),
  562. sounds = default.node_sound_stone_defaults(),
  563. on_blast = function(...) end, -- Blast resistant.
  564. crushing_damage = 5000,
  565. node_dig_prediction = "",
  566. })
  567. stairs.register_stair_and_slab(
  568. "dark_obsidian_brick",
  569. "cavestuff:dark_obsidian_brick",
  570. utility.dig_groups("obsidian"),
  571. {"technic_obsidian_brick.png"},
  572. "Dead Obsidian Brick",
  573. default.node_sound_stone_defaults())
  574. minetest.register_node("cavestuff:dark_obsidian_block", {
  575. description = "Dead Obsidian Block",
  576. tiles = {"technic_obsidian_block.png"},
  577. groups = utility.dig_groups("obsidian"),
  578. sounds = default.node_sound_stone_defaults(),
  579. on_blast = function(...) end, -- Blast resistant.
  580. crushing_damage = 5000,
  581. node_dig_prediction = "",
  582. })
  583. stairs.register_stair_and_slab(
  584. "dark_obsidian_block",
  585. "cavestuff:dark_obsidian_block",
  586. utility.dig_groups("obsidian"),
  587. {"technic_obsidian_block.png"},
  588. "Dead Obsidian Block",
  589. default.node_sound_stone_defaults())
  590. minetest.register_craft({
  591. output = "cavestuff:dark_obsidian_brick 4",
  592. recipe = {
  593. {"cavestuff:dark_obsidian", "cavestuff:dark_obsidian"},
  594. {"cavestuff:dark_obsidian", "cavestuff:dark_obsidian"},
  595. }
  596. })
  597. minetest.register_craft({
  598. output = "cavestuff:dark_obsidian_block 9",
  599. recipe = {
  600. {"cavestuff:dark_obsidian", "cavestuff:dark_obsidian", "cavestuff:dark_obsidian"},
  601. {"cavestuff:dark_obsidian", "cavestuff:dark_obsidian", "cavestuff:dark_obsidian"},
  602. {"cavestuff:dark_obsidian", "cavestuff:dark_obsidian", "cavestuff:dark_obsidian"},
  603. }
  604. })
  605. minetest.register_node("cavestuff:coal_dust", {
  606. description = "Black Sand",
  607. tiles = {"caverealms_coal_dust.png"},
  608. groups = utility.dig_groups("sand", {falling_node = 1}),
  609. sounds = default.node_sound_gravel_defaults(),
  610. --drop = "dusts:coal 9",
  611. movement_speed_multiplier = default.SLOW_SPEED,
  612. })
  613. minetest.register_craft({
  614. output = "cavestuff:coal_dust",
  615. recipe = {
  616. {"dusts:coal", "dusts:coal", "dusts:coal"},
  617. {"dusts:coal", "default:sand", "dusts:coal"},
  618. {"dusts:coal", "dusts:coal", "dusts:coal"},
  619. },
  620. })
  621. minetest.register_node("cavestuff:salt_crystal", {
  622. description = "Salt Crystal",
  623. tiles = {"caverealms_salt_crystal.png"},
  624. groups = utility.dig_groups("crystal"),
  625. sounds = default.node_sound_gravel_defaults(),
  626. light_source = 1,
  627. paramtype = "light",
  628. use_texture_alpha = "blend",
  629. drawtype = "glasslike",
  630. sunlight_propagates = true,
  631. })
  632. local eat_mushroom = minetest.item_eat(1)
  633. local function mushroom_poison(pname, step)
  634. local msg = "# Server: <" .. rename.gpn(pname) .. "> ate a mushroom. Desperate!"
  635. hb4.delayed_harm({name=pname, step=step, min=1*500, max=3*500, msg=msg, poison=true})
  636. end
  637. minetest.register_node("cavestuff:mycena", {
  638. description = "Mycena Mushroom",
  639. tiles = {"caverealms_mycena.png"},
  640. inventory_image = "caverealms_mycena.png",
  641. wield_image = "caverealms_mycena.png",
  642. groups = utility.dig_groups("plant", {attached_node = 1, flammable = 3}),
  643. light_source = 3,
  644. paramtype = "light",
  645. drawtype = "plantlike",
  646. movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
  647. walkable = false,
  648. buildable_to = true,
  649. visual_scale = 0.6,
  650. selection_box = {
  651. type = "fixed",
  652. fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
  653. },
  654. sounds = default.node_sound_leaves_defaults(),
  655. drop = "",
  656. shears_drop = true,
  657. flowerpot_drop = "cavestuff:mycena",
  658. on_use = function(itemstack, user, pointed_thing)
  659. if not user or not user:is_player() then return end
  660. minetest.after(1, mushroom_poison, user:get_player_name(), 3)
  661. return eat_mushroom(itemstack, user, pointed_thing)
  662. end,
  663. on_construct = function(...)
  664. return flowers.on_mushroom_construct(...)
  665. end,
  666. on_destruct = function(...)
  667. return flowers.on_mushroom_destruct(...)
  668. end,
  669. on_timer = function(...)
  670. return flowers.on_mushroom_timer(...)
  671. end,
  672. on_punch = function(...)
  673. return flowers.on_mushroom_punch(...)
  674. end,
  675. })
  676. minetest.register_node("cavestuff:fungus", {
  677. description = "Glowing Fungus",
  678. tiles = {"caverealms_fungi.png"},
  679. inventory_image = "caverealms_fungi.png",
  680. wield_image = "caverealms_fungi.png",
  681. groups = utility.dig_groups("plant", {attached_node = 1, flammable = 3}),
  682. light_source = 3,
  683. paramtype = "light",
  684. drawtype = "firelike",
  685. movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
  686. walkable = false,
  687. buildable_to = true,
  688. selection_box = {
  689. type = "fixed",
  690. fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
  691. },
  692. sounds = default.node_sound_leaves_defaults(),
  693. drop = "",
  694. shears_drop = true,
  695. flowerpot_drop = "cavestuff:fungus",
  696. on_use = function(itemstack, user, pointed_thing)
  697. if not user or not user:is_player() then return end
  698. -- Fewer steps than the mycena, to simulate being less poisonous.
  699. minetest.after(1, mushroom_poison, user:get_player_name(), 2)
  700. return eat_mushroom(itemstack, user, pointed_thing)
  701. end,
  702. on_construct = function(...)
  703. return flowers.on_mushroom_construct(...)
  704. end,
  705. on_destruct = function(...)
  706. return flowers.on_mushroom_destruct(...)
  707. end,
  708. on_timer = function(...)
  709. return flowers.on_mushroom_timer(...)
  710. end,
  711. on_punch = function(...)
  712. return flowers.on_mushroom_punch(...)
  713. end,
  714. })
  715. minetest.register_node("cavestuff:icicle_up", {
  716. description = "Icicle",
  717. tiles = {"caverealms_icicle_up.png"},
  718. inventory_image = "caverealms_icicle_up.png",
  719. wield_image = "caverealms_icicle_up.png",
  720. groups = utility.dig_groups("bigitem", {
  721. attached_node = 1,
  722. melts = 1,
  723. }),
  724. sounds = default.node_sound_glass_defaults(),
  725. paramtype = "light",
  726. drawtype = "plantlike",
  727. movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
  728. walkable = false,
  729. selection_box = {
  730. type = "fixed",
  731. fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
  732. },
  733. collision_box = {
  734. type = "fixed",
  735. fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
  736. },
  737. })
  738. minetest.register_node("cavestuff:icicle_up_glowing", {
  739. description = "Icicle With Glowing Minerals",
  740. tiles = {"caverealms_icicle_up.png"},
  741. inventory_image = "caverealms_icicle_up.png",
  742. wield_image = "caverealms_icicle_up.png",
  743. groups = utility.dig_groups("bigitem", {
  744. attached_node = 1,
  745. melts = 1,
  746. }),
  747. sounds = default.node_sound_glass_defaults(),
  748. paramtype = "light",
  749. drawtype = "plantlike",
  750. movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
  751. walkable = false,
  752. light_source = 7,
  753. selection_box = {
  754. type = "fixed",
  755. fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
  756. },
  757. collision_box = {
  758. type = "fixed",
  759. fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
  760. },
  761. })
  762. minetest.register_node("cavestuff:icicle_down", {
  763. description = "Icicle",
  764. tiles = {"caverealms_icicle_down.png"},
  765. inventory_image = "caverealms_icicle_down.png",
  766. wield_image = "caverealms_icicle_down.png",
  767. groups = utility.dig_groups("bigitem", {
  768. hanging_node = 1,
  769. melts = 1,
  770. }),
  771. sounds = default.node_sound_glass_defaults(),
  772. paramtype = "light",
  773. drawtype = "plantlike",
  774. movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
  775. walkable = false,
  776. selection_box = {
  777. type = "fixed",
  778. fixed = {-0.5, 5/16, -0.5, 0.5, 0.5, 0.5},
  779. },
  780. collision_box = {
  781. type = "fixed",
  782. fixed = {-0.5, 5/16, -0.5, 0.5, 0.5, 0.5},
  783. },
  784. })
  785. minetest.register_node("cavestuff:icicle_down_glowing", {
  786. description = "Icicle With Glowing Minerals",
  787. tiles = {"caverealms_icicle_down.png"},
  788. inventory_image = "caverealms_icicle_down.png",
  789. wield_image = "caverealms_icicle_down.png",
  790. groups = utility.dig_groups("bigitem", {
  791. hanging_node = 1,
  792. melts = 1,
  793. }),
  794. sounds = default.node_sound_glass_defaults(),
  795. paramtype = "light",
  796. drawtype = "plantlike",
  797. movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
  798. walkable = false,
  799. light_source = 7,
  800. selection_box = {
  801. type = "fixed",
  802. fixed = {-0.5, 5/16, -0.5, 0.5, 0.5, 0.5},
  803. },
  804. collision_box = {
  805. type = "fixed",
  806. fixed = {-0.5, 5/16, -0.5, 0.5, 0.5, 0.5},
  807. },
  808. })
  809. for i=1, 4, 1 do
  810. minetest.register_node("cavestuff:bluecrystal" .. i, {
  811. description = "Moon Gem",
  812. mesh = "mese_crystal_ore" .. i .. ".obj",
  813. tiles = {"caverealms_glow_crystal.png"},
  814. paramtype = "light",
  815. paramtype2 = "facedir",
  816. drawtype = "mesh",
  817. groups = utility.dig_groups("crystal", {
  818. attached_node = 1, fall_damage_add_percent = 100,
  819. }),
  820. use_texture_alpha = "blend",
  821. sounds = default.node_sound_glass_defaults(),
  822. light_source = 5,
  823. selection_box = {
  824. type = "fixed",
  825. fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
  826. },
  827. visual_scale = 1.3,
  828. on_rotate = function(...)
  829. return screwdriver.rotate_simple(...)
  830. end,
  831. on_construct = function(pos)
  832. local node = minetest.get_node(pos)
  833. node.param2 = math_random(0, 3)
  834. minetest.swap_node(pos, node)
  835. end,
  836. on_player_walk_over = function(pos, player)
  837. utility.damage_player(player, "fleshy", (1*500), "ground")
  838. if player:get_hp() == 0 then
  839. minetest.chat_send_all("# Server: <" .. rename.gpn(player:get_player_name()) .. "> stepped on a moon spike.")
  840. end
  841. end,
  842. })
  843. end
  844. for i=1, 4, 1 do
  845. minetest.register_node("cavestuff:saltcrystal" .. i, {
  846. description = "Salt Crystal",
  847. mesh = "mese_crystal_ore" .. i .. ".obj",
  848. tiles = {"caverealms_salty.png"},
  849. paramtype = "light",
  850. paramtype2 = "facedir",
  851. drawtype = "mesh",
  852. groups = utility.dig_groups("crystal", {
  853. attached_node = 1,
  854. fall_damage_add_percent = 100,
  855. }),
  856. use_texture_alpha = "blend",
  857. sounds = default.node_sound_glass_defaults(),
  858. light_source = 5,
  859. selection_box = {
  860. type = "fixed",
  861. fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
  862. },
  863. on_rotate = function(...)
  864. return screwdriver.rotate_simple(...)
  865. end,
  866. on_construct = function(pos)
  867. local node = minetest.get_node(pos)
  868. node.param2 = math_random(0, 3)
  869. minetest.swap_node(pos, node)
  870. end,
  871. on_player_walk_over = function(pos, player)
  872. utility.damage_player(player, "fleshy", 1*500, "ground")
  873. if player:get_hp() == 0 then
  874. minetest.chat_send_all("# Server: <" .. rename.gpn(player:get_player_name()) .. "> stepped on a salt spike.")
  875. end
  876. end,
  877. })
  878. end
  879. for i=1, 4, 1 do
  880. minetest.register_node("cavestuff:spike" .. i, {
  881. description = "Rock Spike",
  882. mesh = "mese_crystal_ore" .. i .. ".obj",
  883. tiles = {"default_stone.png"},
  884. drawtype = "mesh",
  885. paramtype = "light",
  886. paramtype2 = "facedir",
  887. groups = utility.dig_groups("crystal", {
  888. attached_node = 1, fall_damage_add_percent = 100,
  889. }),
  890. sounds = default.node_sound_stone_defaults(),
  891. selection_box = {
  892. type = "fixed",
  893. fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
  894. },
  895. on_rotate = function(...)
  896. return screwdriver.rotate_simple(...)
  897. end,
  898. on_construct = function(pos)
  899. local node = minetest.get_node(pos)
  900. node.param2 = math_random(0, 3)
  901. minetest.swap_node(pos, node)
  902. end,
  903. on_player_walk_over = function(pos, player)
  904. utility.damage_player(player, "fleshy", 1*500, "ground")
  905. if player:get_hp() == 0 then
  906. minetest.chat_send_all("# Server: <" .. rename.gpn(player:get_player_name()) .. "> stepped on a rock spike.")
  907. end
  908. end,
  909. })
  910. end
  911. for i=1, 4, 1 do
  912. minetest.register_node("cavestuff:redspike" .. i, {
  913. description = "Redstone Spike",
  914. mesh = "mese_crystal_ore" .. i .. ".obj",
  915. tiles = {"default_desert_stone.png"},
  916. drawtype = "mesh",
  917. paramtype = "light",
  918. paramtype2 = "facedir",
  919. groups = utility.dig_groups("crystal", {
  920. attached_node = 1, fall_damage_add_percent = 100,
  921. }),
  922. sounds = default.node_sound_stone_defaults(),
  923. selection_box = {
  924. type = "fixed",
  925. fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
  926. },
  927. on_rotate = function(...)
  928. return screwdriver.rotate_simple(...)
  929. end,
  930. on_construct = function(pos)
  931. local node = minetest.get_node(pos)
  932. node.param2 = math_random(0, 3)
  933. minetest.swap_node(pos, node)
  934. end,
  935. on_player_walk_over = function(pos, player)
  936. utility.damage_player(player, "fleshy", 1*500, "ground")
  937. if player:get_hp() == 0 then
  938. minetest.chat_send_all("# Server: <" .. rename.gpn(player:get_player_name()) .. "> stepped on a rock spike.")
  939. end
  940. end,
  941. })
  942. end
  943. for i=1, 4, 1 do
  944. minetest.register_node("cavestuff:whitespike" .. i, {
  945. description = "White Crystal Spike",
  946. mesh = "mese_crystal_ore" .. i .. ".obj",
  947. tiles = {"caverealms_glow_white.png"},
  948. drawtype = "mesh",
  949. paramtype = "light",
  950. paramtype2 = "facedir",
  951. groups = utility.dig_groups("crystal", {
  952. attached_node = 1, fall_damage_add_percent = 100,
  953. }),
  954. sounds = default.node_sound_glass_defaults(),
  955. light_source = (4 + i),
  956. selection_box = {
  957. type = "fixed",
  958. fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
  959. },
  960. on_rotate = function(...)
  961. return screwdriver.rotate_simple(...)
  962. end,
  963. on_construct = function(pos)
  964. local node = minetest.get_node(pos)
  965. node.param2 = math_random(0, 3)
  966. minetest.swap_node(pos, node)
  967. end,
  968. on_player_walk_over = function(pos, player)
  969. utility.damage_player(player, "fleshy", 1*500, "ground")
  970. if player:get_hp() == 0 then
  971. minetest.chat_send_all("# Server: <" .. rename.gpn(player:get_player_name()) .. "> stepped on a crystal spike.")
  972. end
  973. end,
  974. })
  975. end
  976. -- Special cobble type which mimics default cobble. Needed for cavegen.
  977. -- The player should not be able to obtain this nodetype directly.
  978. minetest.register_node("cavestuff:cobble", {
  979. description = "Cobblestone",
  980. tiles = {"default_cobble.png"},
  981. is_ground_content = true, -- Important!
  982. groups = utility.dig_groups("cobble", {
  983. melts = 1, cobble_type = 1,
  984. }),
  985. _melts_to = "cavestuff:cobble_with_rockmelt",
  986. drop = "default:cobble", -- Mimic default cobble.
  987. _is_bulk_mapgen_stone = true,
  988. sounds = default.node_sound_stone_defaults(),
  989. -- Common stone does not count toward tool's dig count.
  990. _toolranks = {
  991. ignore = true,
  992. },
  993. on_finish_collapse = function(pos)
  994. minetest.swap_node(pos, {name="default:cobble"})
  995. end,
  996. on_collapse_to_entity = function(pos)
  997. return {ItemStack("default:cobble")}
  998. end,
  999. })