book.lua 6.2 KB

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  1. local MAX_TEXT_SIZE = 10000
  2. local MAX_TITLE_SIZE = 80
  3. local SHORT_TITLE_SIZE = 35
  4. books.MAX_TEXT_SIZE = MAX_TEXT_SIZE
  5. books.MAX_TITLE_SIZE = MAX_TITLE_SIZE
  6. books.SHORT_TITLE_SIZE = SHORT_TITLE_SIZE
  7. -- For when book text is exposed in "infotext" meta.
  8. books.MAX_PREVIEW_LENGTH = 256
  9. local lpp = 14 -- Lines per book's page
  10. function books.book_on_use(itemstack, user)
  11. local player_name = user:get_player_name()
  12. local pos = user:get_pos()
  13. local meta = itemstack:get_meta()
  14. local title, text, owner = "", "", player_name
  15. local page, page_max, lines, string = 1, 1, {}, ""
  16. -- Backwards compatibility
  17. local old_data = minetest.deserialize(itemstack:get_metadata())
  18. if old_data then
  19. meta:from_table({ fields = old_data })
  20. end
  21. local data = meta:to_table().fields
  22. -- Decrypt if needed.
  23. if data.iv and data.iv ~= "" then
  24. local enc
  25. if #data.iv >= 16 then
  26. enc = ossl.decrypt(data.iv, data.text)
  27. else
  28. enc = ossl.decrypt(data.text)
  29. end
  30. if enc then
  31. data.text = enc
  32. data.iv = nil
  33. end
  34. end
  35. if data.owner then
  36. title = data.title
  37. text = data.text
  38. owner = data.owner
  39. for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do
  40. lines[#lines+1] = str
  41. end
  42. if data.page then
  43. page = data.page
  44. page_max = data.page_max
  45. for i = ((lpp * page) - lpp) + 1, lpp * page do
  46. if not lines[i] then break end
  47. string = string .. lines[i] .. "\n"
  48. end
  49. end
  50. end
  51. local formspec
  52. if owner == player_name then
  53. formspec = "size[8,8.3]" .. default.gui_bg ..
  54. default.gui_bg_img ..
  55. "field[0.5,1;7.5,0;title;Title:;" ..
  56. minetest.formspec_escape(title) .. "]" ..
  57. "textarea[0.5,1.5;7.5,7;text;Contents:;" ..
  58. minetest.formspec_escape(text) .. "]" ..
  59. "button_exit[2.5,7.5;3,1;save;Save]"
  60. else
  61. formspec = "size[8,8.3]" .. default.gui_bg ..
  62. default.gui_bg_img ..
  63. "label[0.5,0.5;by <" .. rename.gpn(owner) .. ">]" ..
  64. "tablecolumns[color;text]" ..
  65. "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
  66. "table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" ..
  67. "textarea[0.5,1.5;7.5,7;;" ..
  68. minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
  69. "button[2.4,7.6;0.8,0.8;book_prev;<]" ..
  70. "label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" ..
  71. "button[4.9,7.6;0.8,0.8;book_next;>]"
  72. end
  73. minetest.sound_play("book_open", {pos = pos, gain = 0.1, max_hear_distance = 16}, true)
  74. minetest.show_formspec(player_name, "books:book_formspec", formspec)
  75. return itemstack
  76. end
  77. books.on_player_receive_fields = function(player, formname, fields)
  78. if formname ~= "books:book_formspec" then return end
  79. local inv = player:get_inventory()
  80. local stack = player:get_wielded_item()
  81. local pos = player:get_pos()
  82. if fields.save and fields.title and fields.text
  83. and fields.title ~= "" and fields.text ~= "" then
  84. local new_stack, data
  85. if stack:get_name() ~= "books:book_written" then
  86. local count = stack:get_count()
  87. if count == 1 then
  88. stack:set_name("books:book_written")
  89. else
  90. stack:set_count(count - 1)
  91. new_stack = ItemStack("books:book_written")
  92. end
  93. else
  94. data = stack:get_meta():to_table().fields
  95. end
  96. if data and data.owner and data.owner ~= player:get_player_name() then
  97. return
  98. end
  99. if not data then data = {} end
  100. data.title = fields.title:sub(1, MAX_TITLE_SIZE)
  101. data.owner = player:get_player_name()
  102. local short_title = data.title
  103. -- Don't bother triming the title if the trailing dots would make it longer
  104. if #short_title > SHORT_TITLE_SIZE + 3 then
  105. short_title = short_title:sub(1, SHORT_TITLE_SIZE) .. "..."
  106. end
  107. data.description = "\"" .. short_title .. "\" by <"..rename.gpn(data.owner) .. ">"
  108. data.text = fields.text:sub(1, MAX_TEXT_SIZE)
  109. data.page = 1
  110. data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
  111. -- Encrypt the new text.
  112. data.iv = "1"
  113. local enc = ossl.encrypt(data.text)
  114. if enc then
  115. data.text = enc
  116. else
  117. data.iv = nil
  118. end
  119. if new_stack then
  120. new_stack:get_meta():from_table({ fields = data })
  121. if inv:room_for_item("main", new_stack) then
  122. inv:add_item("main", new_stack)
  123. else
  124. minetest.add_item(player:get_pos(), new_stack)
  125. end
  126. else
  127. stack:get_meta():from_table({ fields = data })
  128. end
  129. minetest.sound_play("book_write", {pos = pos, gain = 0.1, max_hear_distance = 16}, true)
  130. elseif fields.book_next or fields.book_prev then
  131. local data = stack:get_meta():to_table().fields
  132. if not data or not data.page then
  133. return
  134. end
  135. data.page = tonumber(data.page)
  136. data.page_max = tonumber(data.page_max)
  137. if fields.book_next then
  138. data.page = data.page + 1
  139. if data.page > data.page_max then
  140. data.page = 1
  141. end
  142. else
  143. data.page = data.page - 1
  144. if data.page == 0 then
  145. data.page = data.page_max
  146. end
  147. end
  148. stack:get_meta():from_table({fields = data})
  149. stack = books.book_on_use(stack, player)
  150. minetest.sound_play("book_turn", {pos = pos, gain = 0.1, max_hear_distance = 16}, true)
  151. elseif fields.quit then
  152. minetest.sound_play("book_close", {pos = pos, gain = 0.1, max_hear_distance = 16}, true)
  153. end
  154. -- Update stack
  155. player:set_wielded_item(stack)
  156. end
  157. books.on_craft = function(itemstack, player, old_craft_grid, craft_inv)
  158. if itemstack:get_name() ~= "books:book_written" then
  159. return
  160. end
  161. local original
  162. local index
  163. for i = 1, player:get_inventory():get_size("craft") do
  164. if old_craft_grid[i]:get_name() == "books:book_written" then
  165. original = old_craft_grid[i]
  166. index = i
  167. end
  168. end
  169. if not original then
  170. return
  171. end
  172. local copymeta = original:get_meta():to_table()
  173. -- Re-encrypt the data with a different IV.
  174. -- Note: this probably isn't necessary for security, but do it anyway just 'cause. :D
  175. if copymeta.fields and copymeta.fields.iv and copymeta.fields.iv ~= "" then
  176. local enc
  177. local dec
  178. if #copymeta.fields.iv >= 16 then
  179. dec = ossl.decrypt(copymeta.fields.iv, copymeta.fields.text)
  180. else
  181. dec = ossl.decrypt(copymeta.fields.text)
  182. end
  183. if dec then
  184. enc = ossl.encrypt(dec)
  185. end
  186. if enc then
  187. copymeta.fields.iv = "1"
  188. copymeta.fields.text = enc
  189. end
  190. end
  191. -- copy of the book held by player's mouse cursor
  192. itemstack:get_meta():from_table(copymeta)
  193. -- put the book with metadata back in the craft grid
  194. craft_inv:set_stack("craft", index, original)
  195. end