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- if not minetest.global_exists("moretrees") then moretrees = {} end
- local SAPLING_TIME_MIN = 60*20
- local SAPLING_TIME_MAX = 60*40
- local SAPLING_CHANCE = 20
- local SCHEMATIC_MINP = {x=-4, y=0, z=-4}
- local SCHEMATIC_MAXP = {x=4, y=13, z=4}
- local SCHEMATIC_RELP = {x=-4, y=0, z=-4}
- -- Localize for performance.
- local math_random = math.random
- minetest.register_node("moretrees:palm_tree", {
- drawtype = "nodebox",
- paramtype = "light",
- node_box = {
- type = "fixed",
- fixed = basictrees.trunk_nodebox,
- },
- description = "Palm Tree",
- tiles = {
- "moretrees_palm_trunk_top.png",
- "moretrees_palm_trunk_top.png",
- "moretrees_palm_trunk.png"
- },
- paramtype2 = "facedir",
- groups = moretrees.tree_groups,
- sounds = default.node_sound_wood_defaults(),
- on_place = minetest.rotate_node,
- movement_speed_multiplier = default.NORM_SPEED,
-
- on_destruct = enhanced_leafdecay.make_tree_destructor({
- leaves = {
- "moretrees:palm_leaves",
- "moretrees:coconut",
- "group:dry_leaves",
- },
- }),
- })
- minetest.register_node("moretrees:palm_leaves", {
- description = "Palm Leaves",
- drawtype = "allfaces_optional",
- tiles = {"moretrees_palm_leaves.png"},
- paramtype = "light",
- waving = 1,
- groups = moretrees.leaves_groups,
- drop = moretrees.get_leafdrop_table(SAPLING_CHANCE, "moretrees:palm_sapling", "moretrees:palm_leaves"),
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED,
- on_construct = enhanced_leafdecay.make_leaf_constructor({}),
- on_timer = enhanced_leafdecay.make_leaf_nodetimer({tree="moretrees:palm_tree"}),
- })
- minetest.register_node("moretrees:palm_wood", {
- description = "Palm Planks",
- paramtype2 = "facedir",
- place_param2 = 0,
- tiles = {"moretrees_palm_wood.png"},
- groups = moretrees.get_wood_groups({wood_dark = 1}),
- sounds = default.node_sound_wood_defaults(),
- })
- minetest.register_node("moretrees:palm_sapling", {
- description = "Palm Sapling\n\nWill not grow in deep caves.\nGrows coconuts.",
- drawtype = "plantlike",
- tiles = {"moretrees_palm_sapling.png"},
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- selection_box = moretrees.sapling_selection_box,
- groups = moretrees.sapling_groups,
- sounds = default.node_sound_leaves_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
- on_timer = function(pos, elapsed)
- if mtflower.can_grow(pos) then
- if mtflower.try_grow(pos, "moretrees:palm_tree", "moretrees:palm_leaves", "glowstone:minerals", "glowstone:minerals") then
- return
- end
- end
- if not moretrees.can_grow(pos) then
- minetest.get_node_timer(pos):start(math_random(SAPLING_TIME_MIN, SAPLING_TIME_MAX))
- return
- end
- minetest.set_node(pos, {name='air'}) -- Remove sapling first.
- local path = moretrees.modpath .. "/schematics/palm.mts"
- minetest.place_schematic(vector.add(vector.add(pos, {x=0, y=math_random(-1, 1), z=0}), SCHEMATIC_RELP), path, "random", nil, false)
- trunkgen.check_trunk(pos, 3, "moretrees:palm_tree")
- snowscatter.dump_snowdust_on_tree(pos, SCHEMATIC_MINP, SCHEMATIC_MAXP)
- ambiance.spawn_sound_beacon_inside_area("soundbeacon:trees", pos, SCHEMATIC_MINP, SCHEMATIC_MAXP, 40, 3)
-
- fruitscatter.scatter_fruit_under_leaves(
- pos,
- "moretrees:palm_leaves",
- "moretrees:coconut",
- SCHEMATIC_MINP,
- SCHEMATIC_MAXP,
- math_random(5, 6)
- )
- end,
-
- on_construct = function(pos)
- minetest.get_node_timer(pos):start(math_random(SAPLING_TIME_MIN, SAPLING_TIME_MAX))
- end,
-
- on_place = function(itemstack, placer, pointed_thing)
- itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
- "moretrees:palm_sapling", SCHEMATIC_MINP, SCHEMATIC_MAXP, 4)
- return itemstack
- end,
- })
- minetest.register_node("moretrees:coconut", {
- description = "Coconut",
- drawtype = "plantlike",
- visual_scale = 0.8,
- tiles = {"moretrees_coconut.png"},
- inventory_image = "moretrees_coconut.png",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- selection_box = {
- type = "fixed",
- fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2},
- },
- -- Nuts do not rot.
- groups = {fleshy=3, dig_immediate=3, flammable=2, leafdecay=3, leafdecay_drop=1},
- sounds = default.node_sound_defaults(),
- movement_speed_multiplier = default.SLOW_SPEED_PLANTS,
-
- on_construct = enhanced_leafdecay.make_leaf_constructor({}),
- on_timer = enhanced_leafdecay.make_leaf_nodetimer({tree="moretrees:palm_tree"}),
- after_dig_node = hb4.fruitregrow.after_dig_node(),
- after_place_node = hb4.fruitregrow.after_place_node(),
- on_finish_collapse = hb4.fruitregrow.on_finish_collapse(),
- })
- minetest.register_craftitem("moretrees:raw_coconut", {
- description = "Raw Coconut",
- inventory_image = "moretrees_raw_coconut.png",
- on_use = minetest.item_eat(4),
- groups = {foodrot=1},
- })
- -- This food is stored in a glass and does not rot.
- minetest.register_craftitem("moretrees:coconut_milk", {
- description = "Coconut Milk\n\nAn energy drink.\nConsume to refresh stamina.",
- inventory_image = "moretrees_coconut_milk.png",
- wield_image = "moretrees_coconut_milk.png",
- on_use = function(itemstack, user, pointed_thing)
- sprint.add_stamina(user, 6)
- user:get_inventory():add_item("main", ItemStack("vessels:drinking_glass"))
- local func = minetest.item_eat(1)
- return func(itemstack, user, pointed_thing)
- end,
- })
- local cutting_tools = {
- "default:axe_bronze",
- "default:axe_bronze2",
- "default:axe_diamond",
- "default:axe_mese",
- "default:axe_steel",
- "default:axe_stone",
- "gems:axe_amethyst",
- "gems:rf_axe_amethyst",
- "gems:axe_emerald",
- "gems:rf_axe_emerald",
- "gems:axe_ruby",
- "gems:rf_axe_ruby",
- "gems:axe_sapphire",
- "gems:rf_axe_sapphire",
- "moreores:axe_mithril",
- "moreores:axe_silver",
- }
- for i in ipairs(cutting_tools) do
- local tool = cutting_tools[i]
- minetest.register_craft({
- type = "shapeless",
- output = "moretrees:coconut_milk",
- recipe = {
- "moretrees:coconut",
- "vessels:drinking_glass",
- tool,
- },
- replacements = {
- { "moretrees:coconut", "moretrees:raw_coconut" },
- { tool, tool },
- }
- })
- end
- minetest.register_on_craft(function(...) moretrees.on_coconut_milk_craft(...) end)
- moretrees.on_coconut_milk_craft = function(itemstack, player, old_craft_grid, craft_inv)
- if itemstack:get_name() ~= "moretrees:coconut_milk" then
- return
- end
- local original
- local index
- for i = 1, player:get_inventory():get_size("craft") do
- for j in ipairs(cutting_tools) do
- local tool = cutting_tools[j]
- if old_craft_grid[i]:get_name() == tool then
- original = old_craft_grid[i]
- index = i
- end
- end
- end
- if not original then
- return
- end
- -- put the tool with metadata back in the craft grid
- craft_inv:set_stack("craft", index, original)
- end
- minetest.register_craft({
- output = 'moretrees:palm_wood 4',
- recipe = {
- {'moretrees:palm_tree'},
- }
- })
- minetest.register_craft({
- output = "default:fence_wood 4",
- recipe = {
- {"moretrees:palm_wood", 'group:stick', "moretrees:palm_wood"},
- {"moretrees:palm_wood", 'group:stick', "moretrees:palm_wood"},
- }
- })
- minetest.register_craft({
- output = "doors:gate_wood_closed",
- recipe = {
- {"techcrafts:hinge_wood", "moretrees:palm_wood", "group:stick"},
- {"group:stick", "moretrees:palm_wood", "group:stick"}
- }
- })
- stairs.register_stair_and_slab(
- "palm",
- "moretrees:palm_wood",
- moretrees.stair_groups,
- {"moretrees_palm_wood.png"},
- "Palm Plank",
- default.node_sound_wood_defaults()
- )
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