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- if not minetest.global_exists("itemstring") then itemstring = {} end
- itemstring.modpath = minetest.get_modpath("itemstring")
- minetest.register_privilege("item_info", {
- description = "User can get wielded item info.",
- give_to_singleplayer = false,
- })
- minetest.register_chatcommand("item-string", {
- params = "",
- description = "Get the item-string of a wielded item.",
- privs = {item_info=true},
- func = function(name, param)
- local player = minetest.get_player_by_name(name)
- if not player then return end
- if not player:is_player() then return end
- local info = player:get_wielded_item():to_string()
- minetest.chat_send_player(name, "# Server: Wielded: '" .. info .. "'.")
- return true
- end
- })
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