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- -- The battery item. Used to 'upgrade' battery array boxes so they can
- -- store energy consistent with the number of batteries stored in them.
- -- Also used as a craftitem in recipes.
- minetest.register_craftitem("battery:battery", {
- description = "RE Battery\n\nReduces the power requirements of a machine, if used as an upgrade.\nStores energy when wired into battery box housings.",
- inventory_image = "technic_battery.png",
- stack_max = 1, -- May store meta in the future. Used as upgrade item.
- })
- minetest.register_alias("battery:re_battery", "battery:battery")
- minetest.register_craft({
- output = 'battery:battery',
- recipe = {
- {'carbon_steel:dust', 'default:copper_ingot', 'zinc:dust'},
- {'lead:ingot', 'moreores:tin_ingot', 'lead:ingot'},
- {'zinc:dust', 'default:copper_ingot', 'carbon_steel:dust'},
- }
- })
- minetest.register_craftitem("battery:battery_broken", {
- description = "Broken RE Battery",
- inventory_image = "technic_battery_broken.png",
- stack_max = 1, -- May store meta in the future.
- })
- minetest.register_craft({
- output = 'battery:battery',
- recipe = {
- {'carbon_steel:dust'},
- {'battery:battery_broken'},
- {'zinc:dust'},
- }
- })
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