PlayerAnimation.tscn 949 B

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  1. [gd_scene load_steps=8 format=2]
  2. [ext_resource path="res://GFX/Players/bunny2_stand.png" type="Texture" id=1]
  3. [ext_resource path="res://GFX/Players/bunny2_walk2.png" type="Texture" id=2]
  4. [ext_resource path="res://GFX/Players/bunny2_jump.png" type="Texture" id=3]
  5. [ext_resource path="res://GFX/Players/bunny2_ready.png" type="Texture" id=4]
  6. [ext_resource path="res://GFX/Players/bunny2_walk1.png" type="Texture" id=5]
  7. [ext_resource path="res://Player/PlayerAnimation.gd" type="Script" id=6]
  8. [sub_resource type="SpriteFrames" id=1]
  9. animations = [ {
  10. "frames": [ ExtResource( 4 ), ExtResource( 1 ) ],
  11. "loop": true,
  12. "name": "idle",
  13. "speed": 5.0
  14. }, {
  15. "frames": [ ExtResource( 5 ), ExtResource( 2 ) ],
  16. "loop": true,
  17. "name": "walk",
  18. "speed": 10.0
  19. }, {
  20. "frames": [ ExtResource( 3 ) ],
  21. "loop": true,
  22. "name": "jump",
  23. "speed": 5.0
  24. } ]
  25. [node name="PlayerAnimation" type="AnimatedSprite"]
  26. frames = SubResource( 1 )
  27. animation = "idle"
  28. script = ExtResource( 6 )