net.html 712 B

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  1. Net
  2. <p>
  3. Rotate the grid squares so that they all join up into a single
  4. connected network with no loops.
  5. <p>
  6. Left-click in a square to rotate it anticlockwise. Right-click to
  7. rotate it clockwise. Middle-click, or shift-left-click if you have
  8. no middle mouse button, to lock a square once you think it is
  9. correct (so you don't accidentally rotate it again); do the same
  10. again to unlock it if you change your mind.
  11. <p>
  12. Squares connected to the middle square are lit up. Aim to light up
  13. every square in the grid (not just the endpoint blobs).
  14. <p>
  15. When this gets too easy, select a 'wrapping' variant from the Type
  16. menu to enable grid lines to run off one edge of the playing area
  17. and come back on the opposite edge!