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- /*
- * Code to generate patches of the aperiodic 'spectre' tiling
- * discovered in 2023.
- *
- * Resources about the tiling from its discoverers:
- * https://cs.uwaterloo.ca/~csk/spectre/
- * https://arxiv.org/abs/2305.17743
- *
- * Writeup of the generation algorithm:
- * https://www.chiark.greenend.org.uk/~sgtatham/quasiblog/aperiodic-spectre/
- */
- #include <assert.h>
- #include <string.h>
- #include "puzzles.h"
- #include "tree234.h"
- #include "spectre-internal.h"
- #include "spectre-tables-manual.h"
- #include "spectre-tables-auto.h"
- static const char *const letters =
- #define STRINGIFY(x) #x
- HEX_LETTERS(STRINGIFY)
- #undef STRINGIFY
- ;
- bool spectre_valid_hex_letter(char letter)
- {
- return strchr(letters, letter) != NULL;
- }
- static Hex hex_from_letter(char letter)
- {
- char buf[2];
- buf[0] = letter;
- buf[1] = '\0';
- return strcspn(letters, buf);
- }
- static Hex hex_to_letter(unsigned char letter)
- {
- return letters[letter];
- }
- struct HexData {
- const struct MapEntry *hexmap, *hexin, *specmap, *specin;
- const struct MapEdge *hexedges, *specedges;
- const Hex *subhexes;
- const struct Possibility *poss;
- size_t nposs;
- };
- static const struct HexData hexdata[] = {
- #define HEXDATA_ENTRY(x) { hexmap_##x, hexin_##x, specmap_##x, \
- specin_##x, hexedges_##x, specedges_##x, subhexes_##x, \
- poss_##x, lenof(poss_##x) },
- HEX_LETTERS(HEXDATA_ENTRY)
- #undef HEXDATA_ENTRY
- };
- static const struct Possibility *choose_poss(
- random_state *rs, const struct Possibility *poss, size_t nposs)
- {
- /*
- * If we needed to do this _efficiently_, we'd rewrite all those
- * tables above as cumulative frequency tables and use binary
- * search. But this happens about log n times in a grid of area n,
- * so it hardly matters, and it's easier to keep the tables
- * legible.
- */
- unsigned long limit = 0, value;
- size_t i;
- for (i = 0; i < nposs; i++)
- limit += poss[i].prob;
- value = random_upto(rs, limit);
- for (i = 0; i+1 < nposs; i++) {
- if (value < poss[i].prob)
- return &poss[i];
- value -= poss[i].prob;
- }
- assert(i == nposs - 1);
- assert(value < poss[i].prob);
- return &poss[i];
- }
- SpectreCoords *spectre_coords_new(void)
- {
- SpectreCoords *sc = snew(SpectreCoords);
- sc->nc = sc->csize = 0;
- sc->c = NULL;
- return sc;
- }
- void spectre_coords_free(SpectreCoords *sc)
- {
- if (sc) {
- sfree(sc->c);
- sfree(sc);
- }
- }
- void spectre_coords_make_space(SpectreCoords *sc, size_t size)
- {
- if (sc->csize < size) {
- sc->csize = sc->csize * 5 / 4 + 16;
- if (sc->csize < size)
- sc->csize = size;
- sc->c = sresize(sc->c, sc->csize, HexCoord);
- }
- }
- SpectreCoords *spectre_coords_copy(SpectreCoords *sc_in)
- {
- SpectreCoords *sc_out = spectre_coords_new();
- spectre_coords_make_space(sc_out, sc_in->nc);
- memcpy(sc_out->c, sc_in->c, sc_in->nc * sizeof(*sc_out->c));
- sc_out->nc = sc_in->nc;
- sc_out->index = sc_in->index;
- sc_out->hex_colour = sc_in->hex_colour;
- sc_out->prev_hex_colour = sc_in->prev_hex_colour;
- sc_out->incoming_hex_edge = sc_in->incoming_hex_edge;
- return sc_out;
- }
- void spectre_place(Spectre *spec, Point u, Point v, int index_of_u)
- {
- size_t i;
- Point disp;
- /* Vector from u to v */
- disp = point_sub(v, u);
- for (i = 0; i < 14; i++) {
- spec->vertices[(i + index_of_u) % 14] = u;
- u = point_add(u, disp);
- disp = point_mul(disp, point_rot(
- spectre_angles[(i + 1 + index_of_u) % 14]));
- }
- }
- Spectre *spectre_initial(SpectreContext *ctx)
- {
- Spectre *spec = snew(Spectre);
- spectre_place(spec, ctx->start_vertices[0], ctx->start_vertices[1], 0);
- spec->sc = spectre_coords_copy(ctx->prototype);
- return spec;
- }
- Spectre *spectre_adjacent(SpectreContext *ctx, const Spectre *src_spec,
- unsigned src_edge, unsigned *dst_edge_out)
- {
- unsigned dst_edge;
- Spectre *dst_spec = snew(Spectre);
- dst_spec->sc = spectre_coords_copy(src_spec->sc);
- spectrectx_step(ctx, dst_spec->sc, src_edge, &dst_edge);
- spectre_place(dst_spec, src_spec->vertices[(src_edge+1) % 14],
- src_spec->vertices[src_edge], dst_edge);
- if (dst_edge_out)
- *dst_edge_out = dst_edge;
- return dst_spec;
- }
- static int spectre_cmp(void *av, void *bv)
- {
- Spectre *a = (Spectre *)av, *b = (Spectre *)bv;
- size_t i, j;
- /* We should only ever need to compare the first two vertices of
- * any Spectre, because those force the rest */
- for (i = 0; i < 2; i++) {
- for (j = 0; j < 4; j++) {
- int ac = a->vertices[i].coeffs[j], bc = b->vertices[i].coeffs[j];
- if (ac < bc)
- return -1;
- if (ac > bc)
- return +1;
- }
- }
- return 0;
- }
- void spectre_free(Spectre *spec)
- {
- spectre_coords_free(spec->sc);
- sfree(spec);
- }
- static void spectrectx_start_vertices(SpectreContext *ctx, int orientation)
- {
- Point minus_sqrt3 = point_add(point_rot(5), point_rot(-5));
- Point basicedge = point_mul(point_add(point_rot(0), point_rot(-3)),
- point_rot(orientation));
- Point diagonal = point_add(basicedge, point_mul(basicedge, point_rot(-3)));
- ctx->start_vertices[0] = point_mul(diagonal, minus_sqrt3);
- ctx->start_vertices[1] = point_add(ctx->start_vertices[0], basicedge);
- ctx->orientation = orientation;
- }
- void spectrectx_init_random(SpectreContext *ctx, random_state *rs)
- {
- const struct Possibility *poss;
- ctx->rs = rs;
- ctx->must_free_rs = false;
- ctx->prototype = spectre_coords_new();
- spectre_coords_make_space(ctx->prototype, 1);
- poss = choose_poss(rs, poss_spectre, lenof(poss_spectre));
- ctx->prototype->index = poss->lo;
- ctx->prototype->c[0].type = poss->hi;
- ctx->prototype->c[0].index = -1;
- ctx->prototype->nc = 1;
- /*
- * Choose a random orientation for the starting Spectre.
- *
- * The obvious thing is to choose the orientation out of all 12
- * possibilities. But we do it a more complicated way.
- *
- * The Spectres in a tiling can be partitioned into two
- * equivalence classes under the relation 'orientation differs by
- * a multiple of 1/6 turn'. One class is much more common than the
- * other class: the 'odd'-orientation Spectres occur rarely (very
- * like the rare reflected hats in the hats tiling).
- *
- * I think it's nicer to arrange that there's a consistent
- * orientation for the _common_ class of Spectres, so that there
- * will always be plenty of them in the 'canonical' orientation
- * with the head upwards. So if the starting Spectre is in the
- * even class, we pick an even orientation for it, and if it's in
- * the odd class, we pick an odd orientation.
- *
- * An odd-class Spectre is easy to identify from SpectreCoords.
- * They're precisely the ones expanded from a G hex with index 1,
- * which means they're the ones that have index 1 _at all_.
- */
- spectrectx_start_vertices(ctx, random_upto(rs, 6) * 2 +
- ctx->prototype->index);
- /* Initialiise the colouring fields deterministically but unhelpfully.
- * spectre-test will set these up properly if it wants to */
- ctx->prototype->hex_colour = 0;
- ctx->prototype->prev_hex_colour = 0;
- ctx->prototype->incoming_hex_edge = 0;
- }
- void spectrectx_init_from_params(
- SpectreContext *ctx, const struct SpectrePatchParams *ps)
- {
- size_t i;
- ctx->rs = NULL;
- ctx->must_free_rs = false;
- ctx->prototype = spectre_coords_new();
- spectre_coords_make_space(ctx->prototype, ps->ncoords);
- ctx->prototype->index = ps->coords[0];
- for (i = 1; i < ps->ncoords; i++)
- ctx->prototype->c[i-1].index = ps->coords[i];
- ctx->prototype->c[ps->ncoords-1].index = -1;
- ctx->prototype->nc = ps->ncoords;
- ctx->prototype->c[ps->ncoords-1].type = hex_from_letter(ps->final_hex);
- for (i = ps->ncoords - 1; i-- > 0 ;) {
- const struct HexData *h = &hexdata[ctx->prototype->c[i+1].type];
- ctx->prototype->c[i].type = h->subhexes[ctx->prototype->c[i].index];
- }
- spectrectx_start_vertices(ctx, ps->orientation);
- ctx->prototype->hex_colour = 0;
- ctx->prototype->prev_hex_colour = 0;
- ctx->prototype->incoming_hex_edge = 0;
- }
- void spectrectx_cleanup(SpectreContext *ctx)
- {
- if (ctx->must_free_rs)
- random_free(ctx->rs);
- spectre_coords_free(ctx->prototype);
- }
- SpectreCoords *spectrectx_initial_coords(SpectreContext *ctx)
- {
- return spectre_coords_copy(ctx->prototype);
- }
- /*
- * Extend sc until it has at least n coordinates in, by copying from
- * ctx->prototype if needed, and extending ctx->prototype if needed in
- * order to do that.
- */
- void spectrectx_extend_coords(SpectreContext *ctx, SpectreCoords *sc, size_t n)
- {
- if (ctx->prototype->nc < n) {
- spectre_coords_make_space(ctx->prototype, n);
- while (ctx->prototype->nc < n) {
- const struct HexData *h = &hexdata[
- ctx->prototype->c[ctx->prototype->nc-1].type];
- const struct Possibility *poss;
- if (!ctx->rs) {
- /*
- * If there's no random_state available, it must be
- * because we were given an explicit coordinate string
- * and ran off the end of it.
- *
- * The obvious thing to do here would be to make up an
- * answer non-randomly. But in fact there's a danger
- * that this leads to endless recursion within a
- * single coordinate step, if the hex edge we were
- * trying to traverse turns into another copy of
- * itself at the higher level. That happened in early
- * testing before I put the random_state in at all.
- *
- * To avoid that risk, in this situation - which
- * _shouldn't_ come up at all in sensibly play - we
- * make up a random_state, and free it when the
- * context goes away.
- */
- ctx->rs = random_new("dummy", 5);
- ctx->must_free_rs = true;
- }
- poss = choose_poss(ctx->rs, h->poss, h->nposs);
- ctx->prototype->c[ctx->prototype->nc-1].index = poss->lo;
- ctx->prototype->c[ctx->prototype->nc].type = poss->hi;
- ctx->prototype->c[ctx->prototype->nc].index = -1;
- ctx->prototype->nc++;
- }
- }
- spectre_coords_make_space(sc, n);
- while (sc->nc < n) {
- assert(sc->c[sc->nc - 1].index == -1);
- assert(sc->c[sc->nc - 1].type == ctx->prototype->c[sc->nc - 1].type);
- sc->c[sc->nc - 1].index = ctx->prototype->c[sc->nc - 1].index;
- sc->c[sc->nc].index = -1;
- sc->c[sc->nc].type = ctx->prototype->c[sc->nc].type;
- sc->nc++;
- }
- }
- void spectrectx_step_hex(SpectreContext *ctx, SpectreCoords *sc,
- size_t depth, unsigned edge, unsigned *outedge)
- {
- const struct HexData *h;
- const struct MapEntry *m;
- spectrectx_extend_coords(ctx, sc, depth+2);
- assert(0 <= sc->c[depth].index);
- assert(sc->c[depth].index < num_subhexes(sc->c[depth].type));
- assert(0 <= edge);
- assert(edge < 6);
- h = &hexdata[sc->c[depth+1].type];
- m = &h->hexmap[6 * sc->c[depth].index + edge];
- if (!m->internal) {
- unsigned recedge;
- const struct MapEdge *me;
- spectrectx_step_hex(ctx, sc, depth+1, m->hi, &recedge);
- assert(recedge < 6);
- h = &hexdata[sc->c[depth+1].type];
- me = &h->hexedges[recedge];
- assert(m->lo < me->len);
- m = &h->hexin[me->startindex + me->len - 1 - m->lo];
- assert(m->internal);
- }
- sc->c[depth].index = m->hi;
- sc->c[depth].type = h->subhexes[sc->c[depth].index];
- *outedge = m->lo;
- if (depth == 0) {
- /*
- * Update the colouring fields to track the colour of the new
- * hexagon.
- */
- unsigned char new_hex_colour;
- if (!((edge ^ sc->incoming_hex_edge) & 1)) {
- /* We're going out via the same parity of edge we came in
- * on, so the new hex colour is the same as the previous
- * one. */
- new_hex_colour = sc->prev_hex_colour;
- } else {
- /* We're going out via the opposite parity of edge, so the
- * new colour is the one of {0,1,2} that is neither this
- * _nor_ the previous colour. */
- new_hex_colour = 0+1+2 - sc->hex_colour - sc->prev_hex_colour;
- }
- sc->prev_hex_colour = sc->hex_colour;
- sc->hex_colour = new_hex_colour;
- sc->incoming_hex_edge = m->lo;
- }
- }
- void spectrectx_step(SpectreContext *ctx, SpectreCoords *sc,
- unsigned edge, unsigned *outedge)
- {
- const struct HexData *h;
- const struct MapEntry *m;
- assert(0 <= sc->index);
- assert(sc->index < num_spectres(sc->c[0].type));
- assert(0 <= edge);
- assert(edge < 14);
- h = &hexdata[sc->c[0].type];
- m = &h->specmap[14 * sc->index + edge];
- while (!m->internal) {
- unsigned recedge;
- const struct MapEdge *me;
- spectrectx_step_hex(ctx, sc, 0, m->hi, &recedge);
- assert(recedge < 6);
- h = &hexdata[sc->c[0].type];
- me = &h->specedges[recedge];
- assert(m->lo < me->len);
- m = &h->specin[me->startindex + me->len - 1 - m->lo];
- }
- sc->index = m->hi;
- *outedge = m->lo;
- }
- void spectrectx_generate(SpectreContext *ctx,
- bool (*callback)(void *cbctx, const Spectre *spec),
- void *cbctx)
- {
- tree234 *placed = newtree234(spectre_cmp);
- Spectre *qhead = NULL, *qtail = NULL;
- {
- Spectre *spec = spectre_initial(ctx);
- add234(placed, spec);
- spec->next = NULL;
- if (callback(cbctx, spec))
- qhead = qtail = spec;
- }
- while (qhead) {
- unsigned edge;
- Spectre *spec = qhead;
- for (edge = 0; edge < 14; edge++) {
- Spectre *new_spec;
- new_spec = spectre_adjacent(ctx, spec, edge, NULL);
- if (find234(placed, new_spec, NULL)) {
- spectre_free(new_spec);
- continue;
- }
- if (!callback(cbctx, new_spec)) {
- spectre_free(new_spec);
- continue;
- }
- add234(placed, new_spec);
- qtail->next = new_spec;
- qtail = new_spec;
- new_spec->next = NULL;
- }
- qhead = qhead->next;
- }
- {
- Spectre *spec;
- while ((spec = delpos234(placed, 0)) != NULL)
- spectre_free(spec);
- freetree234(placed);
- }
- }
- const char *spectre_tiling_params_invalid(
- const struct SpectrePatchParams *params)
- {
- size_t i;
- Hex h;
- if (params->ncoords == 0)
- return "expected at least one numeric coordinate";
- if (!spectre_valid_hex_letter(params->final_hex))
- return "invalid final hexagon type";
- h = hex_from_letter(params->final_hex);
- for (i = params->ncoords; i-- > 0 ;) {
- unsigned limit = (i == 0) ? num_spectres(h) : num_subhexes(h);
- if (params->coords[i] >= limit)
- return "coordinate out of range";
- if (i > 0)
- h = hexdata[h].subhexes[params->coords[i]];
- }
- return NULL;
- }
- struct SpectreCallbackContext {
- int xoff, yoff;
- Coord xmin, xmax, ymin, ymax;
- spectre_tile_callback_fn external_cb;
- void *external_cbctx;
- };
- static bool spectre_internal_callback(void *vctx, const Spectre *spec)
- {
- struct SpectreCallbackContext *ctx = (struct SpectreCallbackContext *)vctx;
- size_t i;
- int output_coords[4*14];
- for (i = 0; i < 14; i++) {
- Point p = spec->vertices[i];
- Coord x = point_x(p), y = point_y(p);
- if (coord_cmp(x, ctx->xmin) < 0 || coord_cmp(x, ctx->xmax) > 0 ||
- coord_cmp(y, ctx->ymin) < 0 || coord_cmp(y, ctx->ymax) > 0)
- return false;
- output_coords[4*i + 0] = ctx->xoff + x.c1;
- output_coords[4*i + 1] = x.cr3;
- output_coords[4*i + 2] = ctx->yoff - y.c1;
- output_coords[4*i + 3] = -y.cr3;
- }
- if (ctx->external_cb)
- ctx->external_cb(ctx->external_cbctx, output_coords);
- return true;
- }
- static void spectre_set_bounds(struct SpectreCallbackContext *cbctx,
- int w, int h)
- {
- cbctx->xoff = w/2;
- cbctx->yoff = h/2;
- cbctx->xmin.c1 = -cbctx->xoff;
- cbctx->xmax.c1 = -cbctx->xoff + w;
- cbctx->ymin.c1 = cbctx->yoff - h;
- cbctx->ymax.c1 = cbctx->yoff;
- cbctx->xmin.cr3 = 0;
- cbctx->xmax.cr3 = 0;
- cbctx->ymin.cr3 = 0;
- cbctx->ymax.cr3 = 0;
- }
- void spectre_tiling_randomise(struct SpectrePatchParams *ps, int w, int h,
- random_state *rs)
- {
- SpectreContext ctx[1];
- struct SpectreCallbackContext cbctx[1];
- size_t i;
- spectre_set_bounds(cbctx, w, h);
- cbctx->external_cb = NULL;
- cbctx->external_cbctx = NULL;
- spectrectx_init_random(ctx, rs);
- spectrectx_generate(ctx, spectre_internal_callback, cbctx);
- ps->orientation = ctx->orientation;
- ps->ncoords = ctx->prototype->nc;
- ps->coords = snewn(ps->ncoords, unsigned char);
- ps->coords[0] = ctx->prototype->index;
- for (i = 1; i < ps->ncoords; i++)
- ps->coords[i] = ctx->prototype->c[i-1].index;
- ps->final_hex = hex_to_letter(ctx->prototype->c[ps->ncoords-1].type);
- spectrectx_cleanup(ctx);
- }
- void spectre_tiling_generate(
- const struct SpectrePatchParams *params, int w, int h,
- spectre_tile_callback_fn external_cb, void *external_cbctx)
- {
- SpectreContext ctx[1];
- struct SpectreCallbackContext cbctx[1];
- spectre_set_bounds(cbctx, w, h);
- cbctx->external_cb = external_cb;
- cbctx->external_cbctx = external_cbctx;
- spectrectx_init_from_params(ctx, params);
- spectrectx_generate(ctx, spectre_internal_callback, cbctx);
- spectrectx_cleanup(ctx);
- }
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