pegs.html 299 B

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  1. Pegs
  2. <p>
  3. Jump one peg over another to remove the one you jumped over. Try to
  4. remove all but one peg.
  5. <p>
  6. Drag a peg into an empty space to make a move. The target space must
  7. be exactly two holes away from the starting peg, in an orthogonal
  8. direction, and there must be a peg in the hole in between.