Commit History

Author SHA1 Message Date
  Simon Tatham c82537b457 Fix some unused-variable warnings. 10 months ago
  Ben Harris a9af3fda1d Rename UI_UPDATE as MOVE_UI_UPDATE 10 months ago
  Ben Harris 4227ac1fd5 Add preferences for existing UI style controls 11 months ago
  Simon Tatham 0058331aeb New backend functions: get_prefs and set_prefs. 1 year ago
  Simon Tatham a4fca3286f Pass a game_ui to compute_size, print_size and print. 1 year ago
  Ben Harris 418cb3a567 Make encode_ui() and decode_ui() optional in back-ends 1 year ago
  Simon Tatham 3b9cafa09f Fall back to <math.h> if <tgmath.h> doesn't work. 1 year ago
  Ben Harris 2e48ce132e Replace <math.h> with <tgmath.h> throughout 1 year ago
  Ben Harris 6dac51795e Add an environment variable to control initial cursor visibility 1 year ago
  Ben Harris e8ac0381f9 Convert a lot of floating-point constants to single precision 1 year ago
  Ben Harris 448095ede8 Undead: be a bit more careful about sprintf buffer sizes 1 year ago
  Ben Harris 0a7c531e8f Undead: check the return value of sscanf() in execute_move() 1 year ago
  Ben Harris 789e11f8f8 Remove various unused game functions 1 year ago
  Ben Harris 85ccdf2f75 Adjust Undead upper grid-size limit to avoid overflow 1 year ago
  Ben Harris 942d883d9b Range-check normal moves in Undead 1 year ago
  Ben Harris 952ef8ca56 Undead: fix buffer overrun in "M" command 1 year ago
  Ben Harris a02c55b049 Undead: check for valid commands in execute_move() 1 year ago
  Ben Harris 4ec2c58045 When filling in or blanking a square, don't generate null moves 1 year ago
  Ben Harris a3310ab857 New backend function: current_key_label() 1 year ago
  Simon Tatham c0da615a93 Centralise initial clearing of the puzzle window. 3 years ago
  Franklin Wei 78bc9ea7f7 Add method for frontends to query the backend's cursor location. 3 years ago
  Simon Tatham db3b531e2c Add missing 'static' to game-internal declarations. 5 years ago
  Simon Tatham 5f5b284c0b Use C99 bool within source modules. 5 years ago
  Simon Tatham a550ea0a47 Replace TRUE/FALSE with C99 true/false throughout. 5 years ago
  Simon Tatham a76d269cf2 Adopt C99 bool in the game backend API. 5 years ago
  Simon Tatham b732fda2cf Undead: remove an unused structure field. 5 years ago
  Franklin Wei 60a929a250 Add a request_keys() function with a midend wrapper. 6 years ago
  Simon Tatham b3243d7504 Return error messages as 'const char *', not 'char *'. 6 years ago
  Simon Tatham de67801b0f Use a proper union in struct config_item. 6 years ago
  Simon Tatham eeb2db283d New name UI_UPDATE for interpret_move's return "". 6 years ago