Ben Harris
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88f86918bf
Distinguish MOVE_UNUSED from MOVE_NO_EFFECT in Flip
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1 年之前 |
Ben Harris
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a9af3fda1d
Rename UI_UPDATE as MOVE_UI_UPDATE
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1 年之前 |
Simon Tatham
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0058331aeb
New backend functions: get_prefs and set_prefs.
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1 年之前 |
Simon Tatham
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a4fca3286f
Pass a game_ui to compute_size, print_size and print.
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1 年之前 |
Ben Harris
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418cb3a567
Make encode_ui() and decode_ui() optional in back-ends
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1 年之前 |
Simon Tatham
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3b9cafa09f
Fall back to <math.h> if <tgmath.h> doesn't work.
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1 年之前 |
Ben Harris
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2e48ce132e
Replace <math.h> with <tgmath.h> throughout
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1 年之前 |
Ben Harris
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6dac51795e
Add an environment variable to control initial cursor visibility
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1 年之前 |
Ben Harris
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e8ac0381f9
Convert a lot of floating-point constants to single precision
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1 年之前 |
Ben Harris
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789e11f8f8
Remove various unused game functions
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1 年之前 |
Ben Harris
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26d0633f87
Last-ditch maximum size limit for Flip
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1 年之前 |
Ben Harris
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a3310ab857
New backend function: current_key_label()
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1 年之前 |
Ben Harris
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d90c0a9edb
flip: Set a lower bound on the size of little diagrams
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1 年之前 |
Simon Tatham
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c0da615a93
Centralise initial clearing of the puzzle window.
|
3 年之前 |
Franklin Wei
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78bc9ea7f7
Add method for frontends to query the backend's cursor location.
|
4 年之前 |
Simon Tatham
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5f5b284c0b
Use C99 bool within source modules.
|
6 年之前 |
Simon Tatham
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a550ea0a47
Replace TRUE/FALSE with C99 true/false throughout.
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6 年之前 |
Simon Tatham
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a76d269cf2
Adopt C99 bool in the game backend API.
|
6 年之前 |
Franklin Wei
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60a929a250
Add a request_keys() function with a midend wrapper.
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6 年之前 |
Simon Tatham
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b3243d7504
Return error messages as 'const char *', not 'char *'.
|
7 年之前 |
Simon Tatham
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de67801b0f
Use a proper union in struct config_item.
|
7 年之前 |
Simon Tatham
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eeb2db283d
New name UI_UPDATE for interpret_move's return "".
|
7 年之前 |
Simon Tatham
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a7dc17c425
Rework the preset menu system to permit submenus.
|
7 年之前 |
Jonas Kölker
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e4d5b11bd8
Add game_text_format to Flip.
|
9 年之前 |
Simon Tatham
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251b21c418
Giant const patch of doom: add a 'const' to every parameter in every
|
11 年之前 |
Simon Tatham
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0b93de904a
Add 'const' to the game_params arguments in validate_desc and
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11 年之前 |
Simon Tatham
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3b250baa02
New rule: interpret_move() is passed a pointer to the game_drawstate
|
12 年之前 |
Simon Tatham
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73daff3937
Changed my mind about midend_is_solved: I've now reprototyped it as
|
13 年之前 |
Simon Tatham
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980880be1f
Add a function to every game backend which indicates whether a game
|
13 年之前 |
Simon Tatham
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1d661ec46b
Patch from James H providing lots more paranoid casting. Also one
|
16 年之前 |