Objekt_editor_all.h 692 B

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  1. /*
  2. Velke include pro objekt editor
  3. */
  4. #ifndef __OBJEKT_EDITOR_ALL_H
  5. #define __OBJEKT_EDITOR_ALL_H
  6. #include "berusky_universal.h"
  7. #include "3d_all.h"
  8. #include "..\\kofola\\object.h"
  9. #include "..\\kofola\\editor prvku.h"
  10. #include "oe_winini.h"
  11. #include "oe_berusky_editor_load.h"
  12. #include "objekt_editor.h"
  13. #include "objekt_editor_animace.h"
  14. #include "objekt_editor_edit.h"
  15. #include "objekt_editor_load.h"
  16. #include "objekt_editor_render.h"
  17. #include "objekt_editor_interface.h"
  18. #include "objekt_editor_light_fog.h"
  19. #include "objekt_editor_raytracing.h"
  20. #include "oe_berusky_editor.h"
  21. #include "oe_import_3ds.h"
  22. #include "oe_import_ase.h"
  23. #include "resource.h"
  24. #include "strip.h"
  25. #endif