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- #ifndef _ADAS_TYPES_H_
- #define _ADAS_TYPES_H_
- //------------------------------------------------------------------------------------------------
- // constants declarations
- //------------------------------------------------------------------------------------------------
- #define ALL_SOUND_SOURCES 0xFFFFFFF
- #define PARTICULAR_SOUND_SOURCE 0xFFFFFFE
- #define ALL_TYPES 0x0000000
- #define NORMAL_TYPE 0x0000001
- #define LOOPING_TYPE 0x0000002
- #define SCREAM_TYPE 0x0000003
- #define HDD 0x0000004
- #define RAM 0x0000005
- #define BOUNDING_BOX 0x0000006
- #define BOUNDING_SPHERE 0x0000007
- #define UNDEFINED_VALUE -0xFFFFFFF
- //------------------------------------------------------------------------------------------------
- // types definitions
- //------------------------------------------------------------------------------------------------
- typedef struct
- {
- char Channels; // number of channels. One sound can be played in one
- // channel. 32 channels = max 32 sounds in one time
- char *Implementation; // string defined in OpenAL
- char Sound_Dir[256]; // directory with waves and index.dat file
- float Scale_Factor; // factor of distance scaling
- } ADAS_INIT_DATA;
- typedef struct
- {
- float LBF_point[3]; // Left, Bottom, Front point
- float RTB_point[3]; // Right, Top, Back point
- float Radius; // Radius of Sound Source (for Bounding sphere)
- int Type; // Type of bounding object (see definitions)
- } BOUNDING_OBJECT;
- typedef struct
- {
- int Wave_Index; // index of wave
- int Owner; // owner of sound source
- char Type; // type of sound source
- float Pos[3]; // starting position
- float Velocity[3]; // velocity
- float Gain; // gain (volume)
- float Pitch; // pitch
- char Source_Relative; // position will be interpreted as relative to
- // listener
- long Obstruction;
- float ObstructionLF;
- long wall_occlusion;
- float wall_occlusionLF;
- float wall_occlusion_room;
- long out_room;
- long out_roomHF;
- float out_room_rolloff;
- float out_air_absorbtion;
- BOUNDING_OBJECT Bounding_Object;
- } ADAS_SOUND_SOURCE_DATA;
- #endif
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