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- //------------------------------------------------------------------------------------------------
- // 0.0.1
- //------------------------------------------------------------------------------------------------
- #include <stdio.h>
- #include <math.h>
- #include <unistd.h>
- #include <sys/types.h>
- #include <dirent.h>
- #include <errno.h>
- #include "3d_all.h"
- #include "Demo.h"
- #include "Bind.h"
- #include "Berusky3d_kofola_interface.h"
- #include "Berusky_universal.h"
- #include "profiles.h"
- extern PLAYER_PROFILE pPlayerProfile;
- extern int iActualLevel;
- extern int iActualScene;
- void demo_Set_Scene_Level(char *cDemo, int *pScene, int *pLevel)
- {
- char odir[MAX_FILENAME + 1];
- FILE *file;
- DEMOFILEHEADER FileHeader;
- if (getcwd(odir, MAX_FILENAME) == NULL)
- return;
- if (chdir(SAVE_DIR))
- return;
- file = fopen(cDemo, "rb");
- if (!file) {
- /* GCC warns when we don't check the return value of chdir(). For
- some reason, casting to (void) doesn't work. */
- if (chdir(odir))
- return;
- return;
- }
- if (fread(&FileHeader, sizeof(DEMOFILEHEADER), 1, file) != 1) {
- fclose(file);
- return;
- }
- fclose(file);
- (*pScene) = FileHeader.iScene;
- (*pLevel) = FileHeader.iLevel;
- /* GCC warns when we don't check the return value of chdir(). For
- some reason, casting to (void) doesn't work. */
- if (chdir(odir))
- return;
- }
- int demo_Check_Owner(WCHAR * wPlayer, char *cDemo, WCHAR * wDemoName)
- {
- WCHAR wc[128];
- char text[256];
- DEMOFILEHEADER FileHeader;
- FILE *file;
- file = fopen(cDemo, "rb");
- if (!file)
- return 0;
- if (fread(&FileHeader, sizeof(DEMOFILEHEADER), 1, file) != 1) {
- fclose(file);
- return 0;
- }
- fclose(file);
- if(FileHeader.iDemoID != 123456789 ||
- FileHeader.iHiVer != DEMO_HIVERSION ||
- FileHeader.iLoVer != DEMO_LOVERSION)
- return 0;
- strcpy(text, "ANAKREON_DEMO_ANAKREON");
- MultiByteToWideChar(CP_ACP, 0, text, strlen(text)+1, wc, sizeof(wc)/sizeof(wc[0]));
- if(!wcscmp(wc, FileHeader.cPlayerName)) {
- wcscpy(wDemoName, FileHeader.cFileName);
- return 1;
- }
- if(wcscmp(wPlayer, FileHeader.cPlayerName))
- return 0;
- else {
- wcscpy(wDemoName, FileHeader.cFileName);
- return 1;
- }
- return 0;
- }
- //------------------------------------------------------------------------------------------------
- // init demo saving
- //------------------------------------------------------------------------------------------------
- DEMOKEYFRAME *demo_Init(DEMOSTRUCTURE * p_Demo)
- {
- p_Demo->Frame_Counter = 0;
- p_Demo->p_First = (DEMOKEYFRAME *) mmalloc(sizeof(DEMOKEYFRAME));
- p_Demo->p_Last = p_Demo->p_First;
- return p_Demo->p_First;
- }
- //------------------------------------------------------------------------------------------------
- // Release demo key frame line
- //------------------------------------------------------------------------------------------------
- void demo_Release(DEMOSTRUCTURE * p_Demo)
- {
- DEMOKEYFRAME *p_Frame, *p_Next;
- p_Frame = p_Demo->p_First;
- while(p_Frame) {
- p_Next = p_Frame->p_Next;
- kprintf(1, "Release Demo Frame Vkey = %d", p_Frame->Key);
- free((void *) p_Frame);
- p_Frame = p_Next;
- }
- p_Demo->p_First = NULL;
- }
- //------------------------------------------------------------------------------------------------
- // add new demo key frame into the line
- //------------------------------------------------------------------------------------------------
- DEMOKEYFRAME *demo_Create_Frame(DEMOSTRUCTURE * p_Demo)
- {
- p_Demo->p_Last->p_Next = NULL;
- p_Demo->p_Last->p_Next = (DEMOKEYFRAME *) mmalloc(sizeof(DEMOKEYFRAME));
- p_Demo->Frame_Counter++;
- p_Demo->p_Last = p_Demo->p_Last->p_Next;
- p_Demo->p_Last->p_Next = NULL;
- p_Demo->Start = timeGetTime();
- return p_Demo->p_Last;
- }
- //------------------------------------------------------------------------------------------------
- // count eplaset time in millisecods
- //------------------------------------------------------------------------------------------------
- DWORD demo_Eplased_Time(DWORD Start, DWORD Finish)
- {
- DWORD epl = Finish - Start;
- return epl;
- }
- //------------------------------------------------------------------------------------------------
- // save demo
- //------------------------------------------------------------------------------------------------
- int demo_Save(DEMOSTRUCTURE * p_Demo, char *p_File_Name, char Ovladani,
- char *cLevelName)
- {
- DEMOFILEHEADER FileHeader;
- FILE *file;
- int i;
- DEMOKEYFRAME *p_Frame;
- file = fopen(p_File_Name, "wb");
- if (!file)
- return 0;
- ZeroMemory(&FileHeader, sizeof(FileHeader));
- FileHeader.iHiVer = DEMO_HIVERSION;
- FileHeader.iLoVer = DEMO_LOVERSION;
- FileHeader.bOvladaniBerusek1 = Ovladani;
- strcpy(FileHeader.cLevelName, cLevelName);
- FileHeader.iDemoID = 123456789;
- FileHeader.iLevel = iActualLevel;
- FileHeader.iScene = iActualScene;
- fwrite(&FileHeader, sizeof(DEMOFILEHEADER), 1, file);
- fwrite(p_Demo, sizeof(DEMOSTRUCTURE), 1, file);
- p_Frame = p_Demo->p_First;
- for (i = 0; i < p_Demo->Frame_Counter; i++) {
- fwrite(p_Frame, sizeof(DEMOKEYFRAME), 1, file);
- p_Frame = p_Frame->p_Next;
- }
- fclose(file);
- return 1;
- }
- int demo_Exist(WCHAR * wName, char *cFile)
- {
- DEMOFILEHEADER FileHeader;
- DIR *dir;
- struct dirent *ent;
- int errno_save;
- dir = opendir(".");
- if (!dir)
- return 1;
- errno = 0;
- while ((ent = readdir(dir))) {
- char *name = ent->d_name;
- FILE *file;
- if (strcmp(name + strlen(name) - 4, ".dem")) {
- errno = 0;
- continue;
- }
- file = fopen(name, "rb");
- if (!file) {
- errno = 0;
- continue;
- }
- if (fread(&FileHeader, sizeof(DEMOFILEHEADER), 1, file) != 1) {
- fclose(file);
- closedir(dir);
- return 1;
- }
- fclose(file);
- if (!wcscmp(FileHeader.cFileName, wName) && !wcscmp(FileHeader.cPlayerName, pPlayerProfile.cName)) {
- strcpy(cFile, name);
- closedir(dir);
- return 1;
- }
- // Reset `errno' for the next time around.
- errno = 0;
- }
- errno_save = errno;
- closedir(dir);
- return !!errno_save;
- }
- int demo_SaveWC(DEMOSTRUCTURE * p_Demo, WCHAR * wcName, char Ovladani,
- char *cLevelName, char *cLoadSignature)
- {
- char cFile[1024];
- char pom[128];
- char pom2[128];
- DEMOFILEHEADER FileHeader;
- FILE *file;
- int i;
- DEMOKEYFRAME *p_Frame;
- _strdate(pom);
- for (i = 0; i < (signed) strlen(pom); i++)
- if (pom[i] == '/')
- pom[i] = '_';
- _strtime(pom2);
- for (i = 0; i < (signed) strlen(pom2); i++)
- if (pom2[i] == ':')
- pom2[i] = '_';
- sprintf(cFile, "demo_[%s]_[%s].dem", pom, pom2);
- if (chdir(SAVE_DIR))
- return 0;
- //strcat(cText, DIR_SLASH_STRING);
- //strcat(cText, cFile);
- demo_Exist(wcName, cFile);
- file = fopen(cFile, "wb");
- if (!file)
- return 0;
- ZeroMemory(&FileHeader, sizeof(FileHeader));
- FileHeader.iHiVer = DEMO_HIVERSION;
- FileHeader.iLoVer = DEMO_LOVERSION;
- FileHeader.bOvladaniBerusek1 = Ovladani;
- wcscpy(FileHeader.cPlayerName, pPlayerProfile.cName);
- wcscpy(FileHeader.cFileName, wcName);
- strcpy(FileHeader.cLevelName, cLevelName);
- FileHeader.iDemoID = 123456789;
- FileHeader.iLevel = iActualLevel;
- FileHeader.iScene = iActualScene;
- if (!strcmp(cLoadSignature, "LOAD_GAME"))
- FileHeader.iLoadedLevel = 1;
- else
- FileHeader.iLoadedLevel = 0;
- fwrite(&FileHeader, sizeof(DEMOFILEHEADER), 1, file);
- fwrite(p_Demo, sizeof(DEMOSTRUCTURE), 1, file);
- p_Frame = p_Demo->p_First;
- for (i = 0; i < p_Demo->Frame_Counter; i++) {
- fwrite(p_Frame, sizeof(DEMOKEYFRAME), 1, file);
- p_Frame = p_Frame->p_Next;
- }
- fclose(file);
- return 1;
- }
- //------------------------------------------------------------------------------------------------
- // load demo
- //------------------------------------------------------------------------------------------------
- int demo_Load(DEMOSTRUCTURE * p_Demo, char *p_File_Name, char *bOvladani,
- char *cLevel_Name, char *cLoadedSignature)
- {
- DEMOFILEHEADER FileHeader;
- FILE *file;
- int i;
- DEMOKEYFRAME *p_Frame;
- DEMOKEYFRAME *p_Last;
- file = fopen(p_File_Name, "rb");
- if (!file) {
- kprintf(1, "Demo file not found");
- return 0;
- }
- if (fread(&FileHeader, sizeof(DEMOFILEHEADER), 1, file) != 1) {
- kprintf(1, "Cannot read %s", p_File_Name);
- fclose(file);
- return 0;
- }
- if (FileHeader.iDemoID != 123456789 ||
- FileHeader.iHiVer != DEMO_HIVERSION ||
- FileHeader.iLoVer != DEMO_LOVERSION) {
- kprintf(1, "Demo Version mismatch! - Expected: v%d.%d - File v%d.%d",
- DEMO_HIVERSION, DEMO_LOVERSION, FileHeader.iHiVer, FileHeader.iLoVer);
- fclose(file);
- return 0;
- }
- iActualLevel = FileHeader.iLevel;
- iActualScene = FileHeader.iScene;
- *bOvladani = FileHeader.bOvladaniBerusek1;
- strcpy(cLevel_Name, FileHeader.cLevelName);
- if (FileHeader.iLoadedLevel)
- strcpy(cLoadedSignature, "LOAD_GAME");
- if (fread(p_Demo, sizeof(DEMOSTRUCTURE), 1, file) != 1) {
- kprintf(1, "Cannot read %s", p_File_Name);
- fclose(file);
- return 0;
- }
- p_Demo->bOvladaniBerusek1 = FileHeader.bOvladaniBerusek1;
- p_Demo->p_First = p_Demo->p_Last = NULL;
- for (i = 0; i < p_Demo->Frame_Counter; i++) {
- p_Frame = (DEMOKEYFRAME *) mmalloc(sizeof(DEMOKEYFRAME));
- if (fread(p_Frame, sizeof(DEMOKEYFRAME), 1, file) != 1) {
- kprintf(1, "Cannot read %s", p_File_Name);
- fclose(file);
- demo_Release(p_Demo);
- free(p_Frame);
- return 0;
- }
- if (i == 0)
- p_Demo->p_First = p_Frame;
- else
- p_Last->p_Next = p_Frame;
- p_Last = p_Frame;
- p_Last->p_Next = NULL;
- }
- fclose(file);
- return 1;
- }
- int demo_Virual2Fuction(int iVirtualKey, CONTROL_KEYS * p_keys)
- {
- if (iVirtualKey == p_keys->move_forward)
- return 1;
- if (iVirtualKey == p_keys->turn_back)
- return 2;
- if (iVirtualKey == p_keys->turn_left)
- return 3;
- if (iVirtualKey == p_keys->turn_right)
- return 4;
- if (iVirtualKey == p_keys->next_beatle)
- return 5;
- /*if(iVirtualKey == p_keys->inventory)
- return 6;
- if(iVirtualKey == p_keys->inventory_select)
- return 7;
- if(iVirtualKey == p_keys->inventory_left)
- return 8;
- if(iVirtualKey == p_keys->inventory_right)
- return 9;
- if(iVirtualKey == p_keys->inventory_cancel)
- return 10;
- if(iVirtualKey == p_keys->camera_move_left)
- return 11;
- if(iVirtualKey == p_keys->camera_move_right)
- return 12;
- if(iVirtualKey == p_keys->camera_move_forward)
- return 13;
- if(iVirtualKey == p_keys->camera_move_back)
- return 14; */
- if (iVirtualKey == p_keys->camera_zoom_in)
- return 15;
- if (iVirtualKey == p_keys->camera_zoom_out)
- return 16;
- /*if(iVirtualKey == p_keys->camera_turn_left)
- return 17;
- if(iVirtualKey == p_keys->camera_turn_right)
- return 18;
- if(iVirtualKey == p_keys->camera_turn_up)
- return 19;
- if(iVirtualKey == p_keys->camera_turn_down)
- return 20; */
- if (iVirtualKey == p_keys->camera_fast_turn_left)
- return 21;
- if (iVirtualKey == p_keys->camera_fast_turn_right)
- return 22;
- if (iVirtualKey == p_keys->camera_center)
- return 23;
- if (iVirtualKey == p_keys->menu)
- return 24;
- if (iVirtualKey == p_keys->item_lock)
- return 25;
- if (iVirtualKey == p_keys->blow_detonation_pack)
- return 26;
- if (iVirtualKey == p_keys->beatle1)
- return 27;
- if (iVirtualKey == p_keys->beatle2)
- return 28;
- if (iVirtualKey == p_keys->beatle3)
- return 29;
- if (iVirtualKey == p_keys->beatle4)
- return 30;
- if (iVirtualKey == p_keys->beatle5)
- return 31;
- if (iVirtualKey == p_keys->beatle6)
- return 32;
- /*if(iVirtualKey == p_keys->item1)
- return 33;
- if(iVirtualKey == p_keys->item2)
- return 34;
- if(iVirtualKey == p_keys->item3)
- return 35;
- if(iVirtualKey == p_keys->item4)
- return 36; */
- if (iVirtualKey == p_keys->next_song)
- return 37;
- if (iVirtualKey == p_keys->disable_inventory)
- return 38;
- if (iVirtualKey == p_keys->disable_top_ledge)
- return 39;
- if (iVirtualKey == p_keys->screenshot)
- return 40;
- if (iVirtualKey == p_keys->visibility)
- return 41;
- if (iVirtualKey == p_keys->hint)
- return 42;
- if (iVirtualKey == p_keys->restart)
- return 43;
- if (iVirtualKey == p_keys->highlight)
- return 44;
- if (iVirtualKey == p_keys->camera_move)
- return 45;
- if (iVirtualKey == p_keys->camera_rotation)
- return 46;
- if (iVirtualKey == p_keys->pause)
- return 47;
- return 0;
- }
- int demo_Fuction2Virtual(int iFunctionKey, CONTROL_KEYS * p_keys)
- {
- switch (iFunctionKey) {
- case 1:
- return p_keys->move_forward;
- case 2:
- return p_keys->turn_back;
- case 3:
- return p_keys->turn_left;
- case 4:
- return p_keys->turn_right;
- case 5:
- return p_keys->next_beatle;
- case 6:
- return p_keys->inventory;
- case 7:
- return p_keys->inventory_select;
- case 8:
- return p_keys->inventory_left;
- case 9:
- return p_keys->inventory_right;
- case 10:
- return p_keys->inventory_cancel;
- case 11:
- return p_keys->camera_move_left;
- case 12:
- return p_keys->camera_move_right;
- case 13:
- return p_keys->camera_move_forward;
- case 14:
- return p_keys->camera_move_back;
- case 15:
- return p_keys->camera_zoom_in;
- case 16:
- return p_keys->camera_zoom_out;
- case 17:
- return p_keys->camera_turn_left;
- case 18:
- return p_keys->camera_turn_right;
- case 19:
- return p_keys->camera_turn_up;
- case 20:
- return p_keys->camera_turn_down;
- case 21:
- return p_keys->camera_fast_turn_left;
- case 22:
- return p_keys->camera_fast_turn_right;
- case 23:
- return p_keys->camera_center;
- case 24:
- return p_keys->menu;
- case 25:
- return p_keys->item_lock;
- case 26:
- return p_keys->blow_detonation_pack;
- case 27:
- return p_keys->beatle1;
- case 28:
- return p_keys->beatle2;
- case 29:
- return p_keys->beatle3;
- case 30:
- return p_keys->beatle4;
- case 31:
- return p_keys->beatle5;
- case 32:
- return p_keys->beatle6;
- case 33:
- return p_keys->item1;
- case 34:
- return p_keys->item2;
- case 35:
- return p_keys->item3;
- case 36:
- return p_keys->item4;
- case 37:
- return p_keys->next_song;
- case 38:
- return p_keys->disable_inventory;
- case 39:
- return p_keys->disable_top_ledge;
- case 40:
- return p_keys->screenshot;
- case 41:
- return p_keys->visibility;
- case 42:
- return p_keys->hint;
- case 43:
- return p_keys->restart;
- case 44:
- return p_keys->highlight;
- case 45:
- return p_keys->camera_move;
- case 46:
- return p_keys->camera_rotation;
- case 47:
- return p_keys->pause;
- default:
- return 0;
- }
- }
- int demo_Get_Move(int *pos_o, int *pos_n)
- {
- int x = pos_o[0] - pos_n[0];
- int y = pos_o[1] - pos_n[1];
- if (x < 0)
- return 1;
- else if (x > 0)
- return 3;
- else if (y < 0)
- return 0;
- else
- return 2;
- }
- int demo_Rotation(int initRot, int finishRot)
- {
- int rot = initRot - finishRot;
- float t[3], fr, fi, di;
- int s, ss;
- kam_pol_get((BOD *) t, &fr, &fi, &di);
- fr = fr / 90.0f;
- s = ftoi(fr);
- s = s % 4;
- if (s > 0)
- ss = 4 - s;
- else
- ss = abs(s);
- rot = 4 - (ss - finishRot);
- if (rot > 3)
- rot = rot % 4;
- else
- rot = abs(rot);
- //kprintf(1, "keyrot = %d, rot = %d", finishRot, rot);
- return rot;
- }
- int demo_Create_Sequence(int *pKeyLine, int iKLSize, DEMOKEYFRAME * pFrame,
- char *pBerusky1, int Rotation, CONTROL_KEYS * p_cont, DEMOSTRUCTURE * pDemo,
- int *pos_a)
- {
- int i, c = 0;
- if (!pFrame)
- return 0;
- for (i = 0; i < 3; i++)
- if (pFrame->pos_n[i] != -1)
- c++;
- for (i = 0; i < 3; i++)
- if (pFrame->pos_o[i] != -1)
- c++;
- ZeroMemory(pKeyLine, iKLSize * sizeof(int));
- //nejedna se o pokus o pohyb
- if (!c) {
- pKeyLine[0] = demo_Fuction2Virtual(pFrame->Key, p_cont);
- pDemo->p_Last = pFrame->p_Next;
- return 1;
- }
- if (pFrame->bOvladaniBerusek1) {
- int rot =
- demo_Rotation(Rotation, demo_Get_Move(pFrame->pos_o, pFrame->pos_n));
- *pBerusky1 = 1;
- if (!rot)
- pKeyLine[0] = p_cont->move_forward;
- else if (rot == 1)
- pKeyLine[0] = p_cont->turn_right;
- else if (rot == 2)
- pKeyLine[0] = p_cont->turn_back;
- else
- pKeyLine[0] = p_cont->turn_left;
- pDemo->p_Last = pFrame->p_Next;
- }
- else {
- int move = demo_Get_Move(pFrame->pos_o, pFrame->pos_n);
- int rot = Rotation - move;
- *pBerusky1 = 0;
- if (!rot)
- pKeyLine[0] = p_cont->move_forward;
- else if (abs(rot) == 2) {
- pKeyLine[0] = p_cont->turn_back;
- pKeyLine[1] = p_cont->move_forward;
- }
- else if (Rotation - 1 == move || (!Rotation && move == 3)) {
- pKeyLine[0] = p_cont->turn_left;
- pKeyLine[1] = p_cont->move_forward;
- }
- else {
- pKeyLine[0] = p_cont->turn_right;
- pKeyLine[1] = p_cont->move_forward;
- }
- pDemo->p_Last = pFrame->p_Next;
- }
- return 1;
- }
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